Player Matchup

Neith
Neith
Jackdilone
Neith
Level 103
God Stats
19W - 10L
1,689 SR
Queue Stats
99W - 87L
1,555 Elo+
Party 1
Fenrir
Fenrir
Zay Godlyy
Fenrir
Level 20
God Stats
4W - 1L
1,472 SR
Queue Stats
32W - 17L
1,596 Elo+
Party 1
Kuzenbo
Kuzenbo
lilheck108
Kuzenbo
Level 121
God Stats
1W - 1L
1,221 SR
Queue Stats
138W - 138L
1,572 Elo+
Party 1
Team Averages
Level 81
1,461 SR
1,574 Elo+

VS

Team Averages
Level 45
1,441 SR
1,480 Elo+
Nemesis
Nemesis
BIGGALOREQ
Nemesis
Level 27
God Stats
1W - 1L
1,602 SR
Queue Stats
13W - 21L
1,429 Elo+
Solo
Scylla
Scylla
PrestonTodde3
Scylla
Level 24
God Stats
1W - 9L
1,194 SR
Queue Stats
59W - 78L
1,421 Elo+
Party 2
Sylvanus
Sylvanus
Swoooz
Sylvanus
Level 83
God Stats
1W - 2L
1,526 SR
Queue Stats
52W - 54L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
13 / 3 / 6
20,996
677
31,269
20,201
3,095
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
Zay Godlyy
Fenrir
18
3 / 8 / 12
19,070
615
12,561
28,508
30,621
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kuzenbo
lilheck108
Kuzenbo
20
10 / 4 / 13
20,798
671
36,070
48,887
51,944
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BIGGALOREQ
Nemesis
17
2 / 9 / 10
17,397
561
18,958
35,743
26,479
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 12 / 8
18,321
591
32,060
32,461
12,454
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Swoooz
Sylvanus
18
7 / 5 / 7
19,590
632
28,139
31,174
33,117
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
40
26
Kills
15
15
Deaths
26
31
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BIGGALOREQ
Nemesis
2
9
10
0.78
W
Neith
13
3
6
5.33
L
6
12
8
0.83
L
Sylvanus
Swoooz
Sylvanus
7
5
7
2.1
W
Fenrir
Zay Godlyy
Fenrir
3
8
12
1.13
W
Kuzenbo
lilheck108
Kuzenbo
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,900
Damage
79,157
97,596
Taken
99,378
85,660
Mitigated
72,050
29,713
Healing
34,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BIGGALOREQ
Nemesis
18,958
6,471
665
5,175
35,743
26,479
788
10,766
24,977
0
64,373
W
Neith
31,269
8,632
1,593
6,417
20,201
3,095
2,103
15,888
4,313
0
86,655
L
32,060
4,145
0
3,888
32,461
12,454
615
16,701
15,760
72,631
0
L
Sylvanus
Swoooz
Sylvanus
28,139
5,167
14,304
10,745
31,174
33,117
500
10,756
20,418
71,390
0
W
Fenrir
Zay Godlyy
Fenrir
12,561
2,235
289
3,581
28,508
30,621
145
19,068
9,440
8,279
26,881
W
Kuzenbo
lilheck108
Kuzenbo
36,070
10,096
0
17,833
48,887
51,944
714
26,481
22,406
91,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,864
Gold Earned
55,308
260
Minions Killed
280
11
Camps Cleared
7
1,473,409
Distance Traveled
1,400,690
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
17,397
561
104
3
0
496,345
0
W
Neith
20,996
677
147
5
3
452,130
10
L
Scylla
18,321
591
85
3
4
441,733
0
L
Sylvanus
19,590
632
91
3
3
462,612
7
W
Fenrir
19,070
615
35
1
2
501,464
0
W
Kuzenbo
20,798
671
78
3
6
519,815
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role