Player Matchup

Ah Puch
Ah Puch
Dmick71
Ah Puch
Level 88
God Stats
15W - 18L
1,591 SR
Queue Stats
45W - 49L
1,530 Elo+
Party 1
Ganesha
Ganesha
EtanSK
Ganesha
Level 103
God Stats
10W - 12L
1,595 SR
Queue Stats
16W - 16L
1,506 Elo+
Party 1
Loki
Loki
deathshandfasho
Loki
Level 124
God Stats
2W - 4L
1,558 SR
Queue Stats
63W - 72L
1,504 Elo+
Party 1
Team Averages
Level 105
1,581 SR
1,513 Elo+

VS

Team Averages
Level 119
1,475 SR
1,495 Elo+
Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
IVX Rival
Heimdallr
Level 143
God Stats
19W - 9L
1,424 SR
Queue Stats
155W - 134L
1,596 Elo+
Party 2
Osiris
Osiris
SSryDUDE
Osiris
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 42L
1,391 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dmick71
Ah Puch
20
7 / 3 / 2
19,602
653
25,665
13,732
3,796
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
EtanSK
Ganesha
18
3 / 2 / 8
18,372
612
18,354
25,801
12,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
4 / 6 / 4
17,399
580
3,808
17,234
5,303
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
5 / 6 / 3
18,592
620
18,630
19,689
4,789
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
IVX Rival
Heimdallr
18
4 / 6 / 2
18,128
604
13,779
23,608
7,222
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Osiris
SSryDUDE
Osiris
17
2 / 2 / 5
17,163
572
6,484
16,768
12,602
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
21
14
Kills
11
11
Deaths
14
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
6
3
1.08
L
Ah Puch
Dmick71
Ah Puch
7
3
2
2.67
L
Ganesha
EtanSK
Ganesha
3
2
8
3.5
W
Heimdallr
IVX Rival
Heimdallr
4
6
2
0.83
W
Osiris
SSryDUDE
Osiris
2
2
5
2.25
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,827
Damage
38,893
56,767
Taken
60,065
21,574
Mitigated
24,613
8,953
Healing
10,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
18,630
938
0
5,312
19,689
4,789
1,607
16,829
2,860
79,207
0
L
Ah Puch
Dmick71
Ah Puch
25,665
499
0
2,780
13,732
3,796
1,544
7,128
6,604
120,097
0
L
Ganesha
EtanSK
Ganesha
18,354
748
0
2,164
25,801
12,475
374
9,004
16,797
58,319
0
W
Heimdallr
IVX Rival
Heimdallr
13,779
4,526
0
3,665
23,608
7,222
1,117
14,866
8,742
155
92,685
W
Osiris
SSryDUDE
Osiris
6,484
1,997
0
1,605
16,768
12,602
1,097
13,901
2,867
0
41,306
L
3,808
982
0
4,009
17,234
5,303
1,377
4,070
13,164
0
61,566

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,373
Gold Earned
53,883
341
Minions Killed
335
18
Camps Cleared
9
1,662,374
Distance Traveled
1,472,623
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
18,592
620
145
5
2
451,566
0
L
Ah Puch
19,602
653
239
8
9
511,664
0
L
Ganesha
18,372
612
23
1
1
531,027
0
W
Heimdallr
18,128
604
112
4
2
479,736
0
W
Osiris
17,163
572
78
3
5
541,321
3
L
Loki
17,399
580
79
3
8
619,683
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role