Player Matchup

Janus
Janus
Gold I
DanielRC16
Janus
Gold I
Level 127
God Stats
1W - 4L
1,415 SR
Queue Stats
191W - 164L
1,593 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 127
1,415 SR
1,593 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 121
1,697 SR
1,527 MMR
Chaac
Chaac
Gold III
Great_Raptor
Chaac
Gold III
Level 121
God Stats
41W - 19L
1,697 SR
Queue Stats
75W - 61L
1,527 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
20
2 / 4 / 0
18,582
688
19,689
22,983
17,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
He BoSkadiHeraKaliPoseidon

VS

Bans
BakasuraAh Muzen CabFreyaChronosAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 0
19,918
738
18,696
32,950
28,636
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
4
2
Kills
4
4
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Janus
2
4
0
0.5
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,689
Damage
18,696
22,983
Taken
32,950
17,098
Mitigated
28,636
2,487
Healing
15,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
19,689
772
0
2,487
22,983
17,098
596
1,005
21,978
131,547
0
W
18,696
3,522
0
15,911
32,950
28,636
1,969
20,229
12,721
850
148,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,582
Gold Earned
19,918
231
Minions Killed
256
5
Camps Cleared
12
523,038
Distance Traveled
562,364
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
18,582
688
231
9
5
523,038
0
W
Chaac
19,918
738
256
9
12
562,364
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role