Player Matchup

Chang'e
Chang'e
Silver III
Andy_Gamez
Chang'e
Silver III
Level 160
God Stats
130W - 115L
1,626 SR
Queue Stats
208W - 204L
1,117 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 160
1,626 SR
1,117 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 142
1,594 SR
1,095 MMR
Hercules
Hercules
Silver V
GET_WRECKeD_1311
Hercules
Silver V
Level 142
God Stats
9W - 7L
1,594 SR
Queue Stats
77W - 84L
1,095 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Andy_Gamez
Chang'e
20
1 / 4 / 0
17,175
661
17,623
27,276
24,056
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AnubisKaliPoseidonBakasuraMerlin

VS

Bans
Ah Muzen CabHe BoKing ArthurBaron SamediHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 0
18,705
719
20,036
35,812
49,021
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
4
4
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Andy_Gamez
Chang'e
1
4
0
0.25
W
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,623
Damage
20,036
27,276
Taken
35,812
24,056
Mitigated
49,021
16,804
Healing
17,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Andy_Gamez
Chang'e
17,623
1,684
0
16,804
27,276
24,056
2,021
903
26,373
112,849
0
W
20,036
7,479
0
17,842
35,812
49,021
2,532
18,064
17,748
0
121,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,175
Gold Earned
18,705
205
Minions Killed
198
6
Camps Cleared
5
495,182
Distance Traveled
498,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
17,175
661
205
8
6
495,182
0
W
Hercules
18,705
719
198
8
5
498,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role