Player Matchup

Yemoja
Yemoja
Katronus
Yemoja
Level 100
God Stats
1W - 4L
1,282 SR
Queue Stats
533W - 564L
1,363 Elo+
Solo
Mercury
Mercury
N3K0MURF
Mercury
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,115 Elo+
Solo
Heimdallr
Heimdallr
Ninja_PointBlank
Heimdallr
Level 122
God Stats
0W - 1L
1,291 SR
Queue Stats
18W - 26L
1,396 Elo+
Solo
Skadi
Skadi
Sea_Salt_IC
Skadi
Level 56
God Stats
2W - 1L
1,513 SR
Queue Stats
40W - 62L
1,343 Elo+
Solo
Hercules
Hercules
Shiftyy Farted
Hercules
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,259 Elo+
Solo
Team Averages
Level 83
1,417 SR
1,295 Elo+

VS

Team Averages
Level 83
1,353 SR
1,361 Elo+
Kukulkan
Kukulkan
Khotanos
Kukulkan
Level 61
God Stats
1W - 0L
1,515 SR
Queue Stats
47W - 60L
1,329 Elo+
Solo
Chang'e
Chang'e
NyraAkira
Chang'e
Level 101
God Stats
2W - 2L
1,384 SR
Queue Stats
38W - 51L
1,361 Elo+
Party 1
Nox
Nox
SamanthaLays
Nox
Level 64
God Stats
4W - 3L
1,537 SR
Queue Stats
41W - 50L
1,301 Elo+
Party 1
Ah Puch
Ah Puch
UnKnownz Chan
Ah Puch
Level 76
God Stats
1W - 1L
1,207 SR
Queue Stats
49W - 67L
1,324 Elo+
Solo
Agni
Agni
Vile Remorse
Agni
Level 111
God Stats
1W - 0L
1,120 SR
Queue Stats
47W - 46L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Katronus
Yemoja
20
2 / 7 / 11
14,926
533
31,271
32,733
40,230
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
N3K0MURF
Mercury
17
0 / 15 / 9
12,597
450
10,215
25,826
9,939
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
20
8 / 12 / 8
17,705
632
38,194
32,916
15,081
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
4 / 14 / 11
15,939
569
33,352
44,021
45,055
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hercules
20
7 / 3 / 13
16,564
592
25,961
42,539
87,207
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Khotanos
Kukulkan
20
8 / 4 / 26
17,975
642
35,731
24,910
13,739
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chang'e
NyraAkira
Chang'e
20
5 / 3 / 30
17,134
612
25,472
38,038
37,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
6 / 3 / 25
16,398
586
16,826
30,276
27,512
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Puch
20
11 / 5 / 27
17,975
642
44,085
32,261
16,612
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

20
21 / 6 / 16
19,972
713
37,733
31,391
23,532
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
175
21
Kills
51
51
Deaths
21
52
Assists
124
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Katronus
Yemoja
2
7
11
1.07
W
Kukulkan
Khotanos
Kukulkan
8
4
26
5.25
L
Mercury
N3K0MURF
Mercury
0
15
9
0.3
L
Heimdallr
8
12
8
1
W
Chang'e
NyraAkira
Chang'e
5
3
30
6.67
W
6
3
25
6.17
L
4
14
11
0.68
L
Hercules
7
3
13
4.5
W
Ah Puch
11
5
27
4.9
W
21
6
16
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,993
Damage
159,847
178,035
Taken
156,876
197,512
Mitigated
119,077
72,716
Healing
104,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Katronus
Yemoja
31,271
2,432
13,402
7,597
32,733
40,230
656
30,567
2,166
62,242
0
W
Kukulkan
Khotanos
Kukulkan
35,731
3,222
5,824
3,228
24,910
13,739
390
5,508
19,402
82,694
0
L
Mercury
N3K0MURF
Mercury
10,215
260
1,204
923
25,826
9,939
0
24,328
1,498
0
20,579
L
Heimdallr
38,194
17,688
4,415
5,258
32,916
15,081
1,661
30,471
2,445
0
89,565
W
Chang'e
NyraAkira
Chang'e
25,472
3,771
35,847
23,652
38,038
37,682
2,038
8,784
29,254
57,301
0
W
16,826
1,297
4,823
4,669
30,276
27,512
743
7,366
22,910
33,676
0
L
33,352
17,398
5,899
10,646
44,021
45,055
263
39,030
4,991
0
79,236
L
Hercules
25,961
7,162
3,976
19,396
42,539
87,207
256
35,451
7,088
0
35,995
W
Ah Puch
44,085
1,086
5,762
6,741
32,261
16,612
1,063
5,147
27,114
76,012
0
W
37,733
2,184
6,410
7,239
31,391
23,532
2,005
4,466
26,925
76,805
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,731
Gold Earned
89,454
337
Minions Killed
316
0
Camps Cleared
0
2,160,387
Distance Traveled
2,621,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,926
533
61
2
0
440,651
0
W
Kukulkan
17,975
642
115
4
0
461,861
0
L
Mercury
12,597
450
30
1
0
456,819
0
L
Heimdallr
17,705
632
109
4
0
412,890
0
W
Chang'e
17,134
612
48
2
0
520,047
0
W
Nox
16,398
586
39
1
0
549,543
0
L
Skadi
15,939
569
104
4
0
320,120
0
L
Hercules
16,564
592
33
1
0
529,907
0
W
Ah Puch
17,975
642
36
1
0
538,084
0
W
Agni
19,972
713
78
3
0
552,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role