Player Matchup

Xing Tian
Xing Tian
DaintyKitten57
Xing Tian
Level 65
God Stats
3W - 1L
1,688 SR
Queue Stats
261W - 272L
1,534 Elo+
Solo
Poseidon
Poseidon
ID_Loadin
Poseidon
Level 118
God Stats
1W - 1L
1,282 SR
Queue Stats
118W - 137L
1,479 Elo+
Party 1
Bellona
Bellona
PHX0017
Bellona
Level 106
God Stats
5W - 2L
1,315 SR
Queue Stats
122W - 141L
1,537 Elo+
Party 1
Team Averages
Level 96
1,428 SR
1,517 Elo+

VS

Team Averages
Level 89
1,430 SR
1,540 Elo+
Ah Puch
Ah Puch
GoldPenguin7
Ah Puch
Level 102
God Stats
7W - 7L
1,573 SR
Queue Stats
67W - 59L
1,640 Elo+
Party 2
Fenrir
Fenrir
Pure xReptar
Fenrir
Level 126
God Stats
0W - 5L
1,165 SR
Queue Stats
834W - 850L
1,534 Elo+
Solo
Heimdallr
Heimdallr
UrManlyMan
Heimdallr
Level 40
God Stats
2W - 1L
1,553 SR
Queue Stats
20W - 24L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DaintyKitten57
Xing Tian
16
5 / 12 / 10
16,496
717
15,218
28,819
33,272
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Poseidon
ID_Loadin
Poseidon
19
7 / 6 / 12
17,375
755
20,075
20,060
5,500
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
PHX0017
Bellona
19
10 / 5 / 6
17,721
770
18,705
27,525
23,843
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GoldPenguin7
Ah Puch
16
9 / 8 / 10
16,206
705
34,078
19,633
10,120
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
17
4 / 4 / 14
16,452
715
12,878
25,004
24,108
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heimdallr
UrManlyMan
Heimdallr
16
10 / 10 / 6
16,321
710
19,162
25,103
9,162
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
53
22
Kills
23
23
Deaths
22
28
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
DaintyKitten57
Xing Tian
5
12
10
0.83
L
Ah Puch
GoldPenguin7
Ah Puch
9
8
10
1.75
W
Poseidon
ID_Loadin
Poseidon
7
6
12
2.17
W
Bellona
PHX0017
Bellona
10
5
6
2.6
L
Fenrir
4
4
14
2.75
L
Heimdallr
UrManlyMan
Heimdallr
10
10
6
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,998
Damage
66,118
76,404
Taken
69,740
62,615
Mitigated
43,390
14,814
Healing
9,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
DaintyKitten57
Xing Tian
15,218
1,133
415
3,801
28,819
33,272
655
12,699
16,100
42,962
0
L
Ah Puch
GoldPenguin7
Ah Puch
34,078
872
0
1,669
19,633
10,120
237
8,822
10,811
67,275
0
W
Poseidon
ID_Loadin
Poseidon
20,075
1,305
0
5,606
20,060
5,500
712
9,385
10,675
75,735
0
W
Bellona
PHX0017
Bellona
18,705
5,936
798
4,194
27,525
23,843
0
12,722
14,799
0
54,442
L
Fenrir
12,878
2,827
0
5,079
25,004
24,108
0
10,142
14,862
0
55,784
L
Heimdallr
UrManlyMan
Heimdallr
19,162
6,887
597
2,295
25,103
9,162
1,732
17,557
7,546
0
53,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,592
Gold Earned
48,979
258
Minions Killed
232
8
Camps Cleared
11
1,369,457
Distance Traveled
1,209,462
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
16,496
717
38
2
0
514,004
0
L
Ah Puch
16,206
705
74
3
2
379,174
0
W
Poseidon
17,375
755
135
6
7
364,885
4
W
Bellona
17,721
770
85
4
1
490,568
0
L
Fenrir
16,452
715
81
4
9
488,543
1
L
Heimdallr
16,321
710
77
3
0
341,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role