Player Matchup

Ymir
Ymir
Morgan-Heman
Ymir
Level 25
God Stats
15W - 9L
1,553 SR
Queue Stats
28W - 29L
1,281 Elo+
Party 2
Loki
Loki
Supreme_Kyuubi
Loki
Level 26
God Stats
8W - 5L
1,465 SR
Queue Stats
28W - 29L
1,282 Elo+
Party 2
Arachne
Arachne
daddyd400
Arachne
Level 27
God Stats
4W - 5L
1,350 SR
Queue Stats
27W - 28L
1,281 Elo+
Party 2
Team Averages
Level 26
1,456 SR
1,282 Elo+

VS

Team Averages
Level 31
1,475 SR
1,292 Elo+
Achilles
Achilles
Bahguul
Achilles
Level 68
God Stats
7W - 5L
1,449 SR
Queue Stats
30W - 19L
1,391 Elo+
Solo
Ao Kuang
Ao Kuang
KMS7022
Ao Kuang
Level 10
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 32L
1,093 Elo+
Party 1
Da Ji
Da Ji
itsSockoff
Da Ji
Level 16
God Stats
2W - 5L
1,474 SR
Queue Stats
36W - 44L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 6 / 4
17,911
716
17,427
19,745
12,369
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
0 / 4 / 6
14,020
561
7,966
8,950
1,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
daddyd400
Arachne
17
4 / 12 / 4
17,122
685
13,289
23,913
5,279
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bahguul
Achilles
18
11 / 4 / 9
17,229
689
23,298
25,891
36,781
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
KMS7022
Ao Kuang
3
0 / 0 / 0
11,012
440
0
493
54
Da Ji
18
11 / 6 / 8
17,126
685
19,785
23,660
18,538
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
39
10
Kills
22
22
Deaths
10
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Achilles
Bahguul
Achilles
11
4
9
3.88
L
Ao Kuang
KMS7022
Ao Kuang
0
0
0
0
W
6
6
4
1.33
W
0
4
6
0.75
W
Arachne
daddyd400
Arachne
4
12
4
0.5
L
Da Ji
11
6
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,682
Damage
43,083
52,608
Taken
50,044
19,205
Mitigated
55,373
5,870
Healing
6,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Bahguul
Achilles
23,298
8,357
0
5,320
25,891
36,781
399
10,050
15,841
484
83,271
L
Ao Kuang
KMS7022
Ao Kuang
0
0
0
0
493
54
0
0
493
0
0
W
17,427
3,148
0
525
19,745
12,369
1,234
383
19,362
39,401
0
W
7,966
3,381
0
195
8,950
1,557
1,086
0
8,950
0
42,198
W
Arachne
daddyd400
Arachne
13,289
11,619
0
5,150
23,913
5,279
848
584
23,329
0
37,284
L
Da Ji
19,785
6,030
0
1,304
23,660
18,538
549
8,170
15,490
0
51,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,053
Gold Earned
45,367
170
Minions Killed
157
0
Camps Cleared
4
1,221,453
Distance Traveled
892,178
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
17,229
689
98
4
3
436,455
0
L
Ao Kuang
11,012
440
0
0
0
0
0
W
Ymir
17,911
716
49
2
0
392,277
0
W
Loki
14,020
561
65
3
0
435,452
0
W
Arachne
17,122
685
56
2
0
393,724
0
L
Da Ji
17,126
685
59
2
1
455,723
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role