Player Matchup

Guan Yu
Guan Yu
A Real Icehole
Guan Yu
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
296W - 303L
1,555 Elo+
Party 1
Ah Puch
Ah Puch
Potatoe Blaster
Ah Puch
Level 134
God Stats
2W - 1L
1,548 SR
Queue Stats
309W - 326L
1,577 Elo+
Party 1
Da Ji
Da Ji
swabye
Da Ji
Level 129
God Stats
154W - 100L
1,529 SR
Queue Stats
341W - 331L
1,555 Elo+
Solo
Team Averages
Level 127
1,525 SR
1,562 Elo+

VS

Team Averages
Level 92
1,474 SR
1,507 Elo+
Kali
Kali
B4cOn_BoYQc_-
Kali
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,543 Elo+
Party 2
Osiris
Osiris
Skullcrushers14
Osiris
Level 85
God Stats
2W - 4L
1,511 SR
Queue Stats
57W - 74L
1,445 Elo+
Party 2
Sol
Sol
WaLsH3467
Sol
Level 101
God Stats
1W - 4L
1,410 SR
Queue Stats
123W - 129L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 6 / 13
17,896
746
17,401
35,694
36,087
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
4 / 7 / 8
15,925
664
17,404
19,129
4,654
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
swabye
Da Ji
18
12 / 7 / 7
18,486
770
18,908
21,559
7,851
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 10 / 12
17,285
720
16,967
22,281
5,646
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

18
11 / 7 / 8
17,585
733
33,729
31,128
20,250
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
3 / 6 / 12
15,042
627
16,897
14,387
5,143
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
52
23
Kills
20
20
Deaths
23
28
Assists
32
Player
Kills
Deaths
Assists
KDA
W
7
6
13
2.25
L
6
10
12
1.2
W
4
7
8
1.14
L
11
7
8
2.14
L
3
6
12
1.5
W
Da Ji
swabye
Da Ji
12
7
7
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,713
Damage
67,593
76,382
Taken
67,796
48,592
Mitigated
31,039
29,958
Healing
16,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,401
2,084
6,778
15,851
35,694
36,087
635
9,966
25,728
0
50,018
L
16,967
9,247
0
5,691
22,281
5,646
0
6,129
16,152
0
38,251
W
17,404
743
1,128
2,486
19,129
4,654
424
4,260
14,869
57,364
0
L
33,729
16,572
0
7,949
31,128
20,250
634
8,815
22,313
0
88,512
L
16,897
3,630
0
3,132
14,387
5,143
328
3,529
10,858
58,171
0
W
Da Ji
swabye
Da Ji
18,908
5,380
306
3,409
21,559
7,851
1,092
3,281
18,278
0
52,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,307
Gold Earned
49,912
218
Minions Killed
243
7
Camps Cleared
13
1,224,381
Distance Traveled
1,132,293
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
17,896
746
64
3
2
475,218
0
L
Kali
17,285
720
39
2
4
353,462
0
W
Ah Puch
15,925
664
99
4
3
389,903
0
L
Osiris
17,585
733
112
5
8
403,933
0
L
Sol
15,042
627
92
4
1
374,898
0
W
Da Ji
18,486
770
55
2
2
359,260
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role