Player Matchup

Apollo
Apollo
AsaBurns
Apollo
Level 107
God Stats
3W - 3L
1,372 SR
Queue Stats
64W - 65L
1,546 Elo+
Party 1
Scylla
Scylla
PlayerNine
Scylla
Level 119
God Stats
5W - 5L
1,567 SR
Queue Stats
110W - 91L
1,575 Elo+
Party 1
Ne Zha
Ne Zha
SHADOWBLOOD
Ne Zha
Level 143
God Stats
3W - 0L
1,973 SR
Queue Stats
126W - 117L
1,590 Elo+
Solo
Kuzenbo
Kuzenbo
Yukari5
Kuzenbo
Level 146
God Stats
1W - 1L
1,857 SR
Queue Stats
74W - 60L
1,565 Elo+
Solo
Yemoja
Yemoja
xxxINEEDMONEYxx
Yemoja
Level 144
God Stats
3W - 1L
1,388 SR
Queue Stats
63W - 50L
1,602 Elo+
Solo
Team Averages
Level 132
1,632 SR
1,575 Elo+

VS

Team Averages
Level 129
1,613 SR
1,600 Elo+
Ra
Ra
MutedZero
Ra
Level 109
God Stats
6W - 5L
1,757 SR
Queue Stats
319W - 297L
1,567 Elo+
Party 2
Sobek
Sobek
PulseEditor
Sobek
Level 122
God Stats
0W - 1L
1,617 SR
Queue Stats
5W - 7L
1,651 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Smbdyfnkillme
Ah Muzen Cab
Level 156
God Stats
29W - 27L
1,566 SR
Queue Stats
932W - 913L
1,602 Elo+
Party 2
Cupid
Cupid
alleviation
Cupid
Level 128
God Stats
3W - 2L
1,547 SR
Queue Stats
57W - 43L
1,639 Elo+
Solo
Erlang Shen
Erlang Shen
xXFLACO_Pr1Xx
Erlang Shen
Level 128
God Stats
2W - 3L
1,576 SR
Queue Stats
216W - 214L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AsaBurns
Apollo
20
12 / 5 / 7
13,131
730
21,583
17,803
8,826
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Scylla
PlayerNine
Scylla
20
6 / 3 / 14
12,846
714
25,566
14,895
7,273
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
20
5 / 4 / 17
12,625
701
26,074
18,045
12,703
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
Yukari5
Kuzenbo
20
1 / 3 / 22
12,756
709
13,072
30,503
38,967
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
1 / 3 / 19
11,598
644
5,611
15,696
20,153
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 6
13,157
731
24,084
17,465
7,742
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 7 / 12
10,317
573
5,769
23,139
25,495
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Muzen Cab
Smbdyfnkillme
Ah Muzen Cab
19
3 / 5 / 7
11,894
661
20,092
17,790
6,743
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 4 / 9
13,260
737
21,282
19,722
7,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Erlang Shen
xXFLACO_Pr1Xx
Erlang Shen
18
1 / 4 / 11
12,043
669
10,989
25,955
27,288
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
63
25
Kills
18
18
Deaths
25
79
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Apollo
AsaBurns
Apollo
12
5
7
3.1
L
8
5
6
2.2
W
Scylla
PlayerNine
Scylla
6
3
14
4.33
L
0
7
12
0.86
W
Ne Zha
5
4
17
3.38
L
Ah Muzen Cab
Smbdyfnkillme
Ah Muzen Cab
3
5
7
1.3
W
Kuzenbo
Yukari5
Kuzenbo
1
3
22
4
L
6
4
9
2.63
L
Erlang Shen
xXFLACO_Pr1Xx
Erlang Shen
1
4
11
1.63
W
1
3
19
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,906
Damage
82,216
96,942
Taken
104,071
87,922
Mitigated
75,053
49,581
Healing
52,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AsaBurns
Apollo
21,583
12,306
3,537
3,783
17,803
8,826
2,569
5,543
12,260
0
37,669
L
24,084
633
11,879
5,458
17,465
7,742
1,063
6,323
11,142
59,980
0
W
Scylla
PlayerNine
Scylla
25,566
1,956
3,618
1,839
14,895
7,273
1,280
4,041
10,854
58,073
0
L
5,769
65
1,031
5,053
23,139
25,495
643
8,556
14,583
11,908
0
W
Ne Zha
26,074
4,461
3,249
5,291
18,045
12,703
940
6,907
11,138
0
47,002
L
Ah Muzen Cab
Smbdyfnkillme
Ah Muzen Cab
20,092
2,783
1,339
4,533
17,790
6,743
1,788
8,142
9,648
0
41,791
W
Kuzenbo
Yukari5
Kuzenbo
13,072
3,517
1,693
10,712
30,503
38,967
444
8,960
21,543
26,361
28
L
21,282
8,757
6,191
5,406
19,722
7,785
1,240
10,781
8,941
0
50,503
L
Erlang Shen
xXFLACO_Pr1Xx
Erlang Shen
10,989
2,942
3,771
7,701
25,955
27,288
655
10,447
15,508
0
17,143
W
5,611
1,003
12,946
2,913
15,696
20,153
950
4,402
11,294
21,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,956
Gold Earned
60,671
222
Minions Killed
204
0
Camps Cleared
0
1,494,602
Distance Traveled
1,454,441
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
13,131
730
53
3
0
298,842
0
L
Ra
13,157
731
85
5
0
343,574
0
W
Scylla
12,846
714
79
4
0
317,581
0
L
Sobek
10,317
573
12
1
0
230,982
0
W
Ne Zha
12,625
701
20
1
0
315,250
0
L
Ah Muzen Cab
11,894
661
36
2
0
305,611
0
W
Kuzenbo
12,756
709
34
2
0
289,252
0
L
Cupid
13,260
737
65
4
0
276,240
0
L
Erlang Shen
12,043
669
6
0
0
298,034
0
W
Yemoja
11,598
644
36
2
0
273,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role