Player Matchup

Merlin
Merlin
 
Merlin
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
BlackAbyss2
Yemoja
Level 24
God Stats
35W - 28L
1,575 SR
Queue Stats
48W - 55L
1,499 Elo+
Party 1
Achilles
Achilles
ShayShayRulZ
Achilles
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 14L
1,562 Elo+
Party 1
Team Averages
Level 82
1,525 SR
1,520 Elo+

VS

Team Averages
Level 47
1,704 SR
1,528 Elo+
Zeus
Zeus
MutedRights1795
Zeus
Level 83
God Stats
55W - 33L
1,641 SR
Queue Stats
320W - 297L
1,499 Elo+
Party 2
Jormungandr
Jormungandr
Snarlak
Jormungandr
Level 29
God Stats
11W - 3L
1,600 SR
Queue Stats
87W - 55L
1,531 Elo+
Party 2
Camazotz
Camazotz
StripedEagle
Camazotz
Level 29
God Stats
3W - 2L
1,872 SR
Queue Stats
81W - 57L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
16 / 4 / 7
17,116
856
30,144
16,921
5,219
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
14
3 / 5 / 12
12,961
648
9,860
14,613
7,218
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
ShayShayRulZ
Achilles
16
8 / 2 / 12
15,163
758
10,853
17,481
13,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 1
11,753
588
13,909
15,380
2,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
Snarlak
Jormungandr
14
1 / 9 / 6
12,398
620
8,934
21,623
17,954
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Camazotz
StripedEagle
Camazotz
16
8 / 8 / 3
15,460
773
18,201
24,240
5,840
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
27
Kills
11
11
Deaths
27
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
16
4
7
4.88
W
Yemoja
3
5
12
1.8
L
2
10
1
0.25
W
Achilles
ShayShayRulZ
Achilles
8
2
12
7
L
Jormungandr
Snarlak
Jormungandr
1
9
6
0.44
L
Camazotz
StripedEagle
Camazotz
8
8
3
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,857
Damage
41,044
49,015
Taken
61,243
25,554
Mitigated
25,939
5,999
Healing
15,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
30,144
1,471
0
0
16,921
5,219
1,020
9,917
7,004
75,486
0
W
Yemoja
9,860
675
2,747
779
14,613
7,218
252
3,833
10,780
23,693
0
L
13,909
844
0
2,622
15,380
2,145
546
11,403
3,977
47,749
0
W
Achilles
ShayShayRulZ
Achilles
10,853
4,668
646
1,827
17,481
13,117
1,409
9,491
7,990
0
30,727
L
Jormungandr
Snarlak
Jormungandr
8,934
1,299
691
1,349
21,623
17,954
102
16,565
5,058
36,766
0
L
Camazotz
StripedEagle
Camazotz
18,201
4,622
0
10,818
24,240
5,840
24
12,946
11,294
0
58,744

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,240
Gold Earned
39,611
165
Minions Killed
202
6
Camps Cleared
10
945,358
Distance Traveled
859,557
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
17,116
856
107
5
6
298,689
0
W
Yemoja
12,961
648
21
1
0
309,832
0
L
Zeus
11,753
588
89
4
3
216,958
0
W
Achilles
15,163
758
37
2
0
336,837
0
L
Jormungandr
12,398
620
53
3
0
313,355
0
L
Camazotz
15,460
773
60
3
7
329,244
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role