Player Matchup

Ganesha
Ganesha
CH1KKA
Ganesha
Level 128
God Stats
12W - 6L
1,569 SR
Queue Stats
320W - 294L
1,428 Elo+
Solo
Aphrodite
Aphrodite
Daddygt3bals
Aphrodite
Level 138
God Stats
4W - 7L
1,498 SR
Queue Stats
235W - 238L
1,493 Elo+
Solo
Cernunnos
Cernunnos
Harty10
Cernunnos
Level 141
God Stats
2W - 1L
1,710 SR
Queue Stats
46W - 39L
1,614 Elo+
Solo
Tyr
Tyr
Retro Mortal
Tyr
Level 60
God Stats
0W - 3L
1,097 SR
Queue Stats
46W - 82L
1,464 Elo+
Solo
Nu Wa
Nu Wa
SimplyPogXD
Nu Wa
Level 128
God Stats
3W - 3L
1,580 SR
Queue Stats
125W - 113L
1,509 Elo+
Solo
Team Averages
Level 119
1,491 SR
1,502 Elo+

VS

Team Averages
Level 87
1,506 SR
1,483 Elo+
Chaac
Chaac
BangBang_96819
Chaac
Level 82
God Stats
8W - 9L
1,538 SR
Queue Stats
88W - 106L
1,451 Elo+
Party 2
Skadi
Skadi
Kapu_Aloha
Skadi
Level 67
God Stats
2W - 1L
1,224 SR
Queue Stats
42W - 50L
1,442 Elo+
Party 2
Sobek
Sobek
Slipshot Lovely
Sobek
Level 81
God Stats
36W - 20L
1,623 SR
Queue Stats
280W - 271L
1,523 Elo+
Party 1
Mercury
Mercury
Zombiphreak
Mercury
Level 121
God Stats
8W - 3L
1,644 SR
Queue Stats
235W - 203L
1,517 Elo+
Solo
Nox
Nox
phire12
Nox
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
192W - 179L
1,484 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
CH1KKA
Ganesha
20
0 / 5 / 10
15,775
830
18,017
36,625
65,605
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
Daddygt3bals
Aphrodite
20
0 / 5 / 10
15,514
817
25,024
26,597
20,471
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
Harty10
Cernunnos
20
6 / 10 / 4
17,548
924
31,475
31,880
15,565
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 12 / 4
15,769
830
20,117
42,174
72,993
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 4 / 7
16,981
894
51,321
16,684
6,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

61

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 6 / 26
16,968
893
26,300
45,647
21,578
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Skadi
20
17 / 4 / 9
20,159
1,061
55,151
28,163
8,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 0 / 25
16,756
882
13,959
32,357
57,154
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
Zombiphreak
Mercury
20
11 / 2 / 10
18,199
958
31,471
26,095
8,474
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Nox
20
4 / 2 / 19
16,970
893
20,520
19,690
5,698
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
125
14
Kills
36
36
Deaths
14
35
Assists
89
Player
Kills
Deaths
Assists
KDA
W
2
6
26
2.5
L
Ganesha
CH1KKA
Ganesha
0
5
10
1
L
Aphrodite
Daddygt3bals
Aphrodite
0
5
10
1
L
Cernunnos
Harty10
Cernunnos
6
10
4
0.8
W
Skadi
17
4
9
5.38
L
2
12
4
0.33
L
6
4
7
2.38
W
2
0
25
14.5
W
Mercury
Zombiphreak
Mercury
11
2
10
8
W
Nox
4
2
19
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

145,954
Damage
147,401
153,960
Taken
151,952
181,566
Mitigated
101,321
46,790
Healing
34,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,300
7,553
1,712
14,164
45,647
21,578
0
29,395
16,252
1,665
49,155
L
Ganesha
CH1KKA
Ganesha
18,017
2,667
0
1,465
36,625
65,605
0
6,033
30,574
46,186
0
L
Aphrodite
Daddygt3bals
Aphrodite
25,024
1,400
17,273
13,763
26,597
20,471
0
8,351
18,246
51,644
0
L
Cernunnos
Harty10
Cernunnos
31,475
14,504
1,309
3,253
31,880
15,565
0
5,544
26,336
0
84,987
W
Skadi
55,151
30,018
2,132
4,552
28,163
8,417
0
16,838
11,325
0
124,859
L
20,117
4,033
1,000
6,831
42,174
72,993
0
12,197
29,977
806
44,208
L
51,321
9,532
0
1,896
16,684
6,932
0
3,735
12,949
78,571
0
W
13,959
341
1,902
4,800
32,357
57,154
0
18,981
13,376
39,310
0
W
Mercury
Zombiphreak
Mercury
31,471
22,295
0
2,561
26,095
8,474
0
14,846
11,249
0
65,778
W
Nox
20,520
1,656
754
1,830
19,690
5,698
0
15,086
4,604
48,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,587
Gold Earned
89,052
366
Minions Killed
402
13
Camps Cleared
14
1,768,465
Distance Traveled
1,803,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,968
893
49
3
0
301,874
0
L
Ganesha
15,775
830
1
0
0
365,447
0
L
Aphrodite
15,514
817
106
6
3
390,385
0
L
Cernunnos
17,548
924
122
6
5
296,896
0
W
Skadi
20,159
1,061
161
8
5
309,201
0
L
Tyr
15,769
830
75
4
1
347,181
0
L
Nu Wa
16,981
894
62
3
4
368,556
0
W
Sobek
16,756
882
31
2
0
392,659
0
W
Mercury
18,199
958
71
4
6
447,323
0
W
Nox
16,970
893
90
5
3
352,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role