Player Matchup

Jormungandr
Jormungandr
ChubbaWubba789
Jormungandr
Level 88
God Stats
18W - 13L
1,529 SR
Queue Stats
63W - 53L
1,464 Elo+
Party 1
Anhur
Anhur
DemonicGiant165
Anhur
Level 119
God Stats
5W - 2L
1,582 SR
Queue Stats
53W - 49L
1,521 Elo+
Party 1
Discordia
Discordia
TventyGoodmen
Discordia
Level 43
God Stats
0W - 1L
1,720 SR
Queue Stats
55W - 46L
1,464 Elo+
Party 1
Team Averages
Level 83
1,610 SR
1,483 Elo+

VS

Team Averages
Level 78
1,470 SR
1,465 Elo+
Chaac
Chaac
OG ZamnZaddy
Chaac
Level 89
God Stats
45W - 23L
1,600 SR
Queue Stats
378W - 385L
1,494 Elo+
Solo
Hachiman
Hachiman
Voidseeker75
Hachiman
Level 38
God Stats
3W - 2L
1,309 SR
Queue Stats
27W - 28L
1,425 Elo+
Solo
Hera
Hera
bastro25
Hera
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
271W - 293L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChubbaWubba789
Jormungandr
13
4 / 8 / 5
12,776
672
9,932
22,835
16,099
Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
12 / 7 / 0
16,498
868
22,168
23,933
9,363
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
TventyGoodmen
Discordia
13
2 / 8 / 1
11,361
598
6,513
11,053
3,669
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 14
15,896
837
20,331
29,422
27,609
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hachiman
Voidseeker75
Hachiman
17
12 / 5 / 8
17,004
895
17,817
15,324
4,118
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hera
13
3 / 10 / 8
12,281
646
11,267
15,034
3,698
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
18
Kills
23
23
Deaths
18
6
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ChubbaWubba789
Jormungandr
4
8
5
0.81
L
12
7
0
1.71
W
8
3
14
5
L
Discordia
TventyGoodmen
Discordia
2
8
1
0.31
W
Hachiman
Voidseeker75
Hachiman
12
5
8
3.2
W
Hera
3
10
8
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,613
Damage
49,415
57,821
Taken
59,780
29,131
Mitigated
35,425
13,697
Healing
23,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ChubbaWubba789
Jormungandr
9,932
1,640
365
1,833
22,835
16,099
270
5,513
17,322
27,313
0
L
22,168
15,762
0
10,019
23,933
9,363
1,320
4,943
18,990
0
71,340
W
20,331
3,491
930
17,477
29,422
27,609
1,459
7,442
21,980
0
56,248
L
Discordia
TventyGoodmen
Discordia
6,513
909
342
1,138
11,053
3,669
150
1,561
9,492
31,445
0
W
Hachiman
Voidseeker75
Hachiman
17,817
12,713
0
1,988
15,324
4,118
261
4,907
10,417
0
43,116
W
Hera
11,267
3,814
834
2,411
15,034
3,698
1,243
5,223
9,811
38,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,635
Gold Earned
45,181
189
Minions Killed
173
8
Camps Cleared
5
854,692
Distance Traveled
895,657
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,776
672
26
1
0
291,602
0
L
Anhur
16,498
868
109
6
5
263,671
0
W
Chaac
15,896
837
72
4
2
367,359
0
L
Discordia
11,361
598
54
3
3
299,419
0
W
Hachiman
17,004
895
42
2
2
289,461
0
W
Hera
12,281
646
59
3
1
238,837
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role