Player Matchup

Bastet
Bastet
Diamond V
CRUPl
Bastet
Diamond V
Level 157
God Stats
5W - 1L
1,816 SR
Queue Stats
233W - 226L
1,875 MMR
Party 1
Janus
Janus
Diamond IV
FIorges
Janus
Diamond IV
Level 160
God Stats
8W - 13L
1,456 SR
Queue Stats
652W - 639L
1,931 MMR
Party 1
Achilles
Achilles
Diamond V
FR0ST BL1TZ
Achilles
Diamond V
Level 160
God Stats
3W - 0L
1,694 SR
Queue Stats
59W - 59L
1,868 MMR
Party 4
Chronos
Chronos
Diamond IV
Snapple Cap4795
Chronos
Diamond IV
Level 160
God Stats
29W - 19L
1,683 SR
Queue Stats
995W - 953L
1,912 MMR
Solo
Kumbhakarna
Kumbhakarna
Diamond IV
dabenport710
Kumbhakarna
Diamond IV
Level 143
God Stats
10W - 2L
1,897 SR
Queue Stats
499W - 468L
1,935 MMR
Party 4
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 156
1,709 SR
1,904 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 123
1,554 SR
1,902 MMR
Jormungandr
Jormungandr
Diamond V
KAUREN-9
Jormungandr
Diamond V
Level 156
God Stats
15W - 20L
1,581 SR
Queue Stats
412W - 376L
1,900 MMR
Solo
Nu Wa
Nu Wa
Diamond V
Mermommiie
Nu Wa
Diamond V
Level 155
God Stats
18W - 12L
1,683 SR
Queue Stats
352W - 330L
1,924 MMR
Party 2
Tyr
Tyr
Platinum IV
Ramz4soccer2
Tyr
Platinum IV
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 18L
1,903 MMR
Party 3
Merlin
Merlin
Diamond IV
RlbIet
Merlin
Diamond IV
Level 157
God Stats
6W - 10L
1,505 SR
Queue Stats
387W - 378L
1,955 MMR
Party 3
Bakasura
Bakasura
Platinum I
handsome381bee
Bakasura
Platinum I
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
375W - 348L
1,828 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CRUPl
Bastet
20
7 / 8 / 6
19,183
492
24,103
34,303
13,303
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Janus
FIorges
Janus
20
3 / 1 / 8
21,145
542
28,721
25,902
10,339
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
FR0ST BL1TZ
Achilles
20
8 / 8 / 6
19,742
506
33,045
40,750
42,171
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
8 / 6 / 13
21,003
539
37,783
37,112
13,125
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kumbhakarna
dabenport710
Kumbhakarna
20
3 / 6 / 11
17,357
445
8,780
37,374
44,633
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bans
SusanoThorSkadiKukulkanPersephone

VS

Bans
EsetJing WeiAwilixUllrHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KAUREN-9
Jormungandr
20
6 / 7 / 10
18,056
463
17,089
38,999
46,140
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
20
2 / 8 / 13
19,331
496
43,444
25,572
9,681
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
6 / 3 / 12
18,399
472
22,800
46,253
68,257
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
RlbIet
Merlin
20
6 / 4 / 10
20,135
516
32,875
20,510
8,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bakasura
20
9 / 7 / 6
21,730
557
25,795
33,722
16,897
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
80
29
Kills
29
29
Deaths
29
44
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Bastet
CRUPl
Bastet
7
8
6
1.25
W
Janus
FIorges
Janus
3
1
8
7
W
Achilles
FR0ST BL1TZ
Achilles
8
8
6
1.38
L
Jormungandr
KAUREN-9
Jormungandr
6
7
10
1.57
L
Nu Wa
2
8
13
1.06
L
6
3
12
4
L
Merlin
RlbIet
Merlin
6
4
10
2.75
W
8
6
13
2.42
W
Kumbhakarna
dabenport710
Kumbhakarna
3
6
11
1.42
L
Bakasura
9
7
6
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

132,432
Damage
142,003
175,441
Taken
165,056
123,571
Mitigated
149,738
46,041
Healing
46,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
CRUPl
Bastet
24,103
6,327
0
5,118
34,303
13,303
1,736
18,617
14,662
0
146,078
W
Janus
FIorges
Janus
28,721
1,166
2,258
7,893
25,902
10,339
646
12,468
13,084
221,576
0
W
Achilles
FR0ST BL1TZ
Achilles
33,045
10,960
0
11,627
40,750
42,171
804
19,870
19,877
0
135,895
L
Jormungandr
KAUREN-9
Jormungandr
17,089
2,663
2,732
3,023
38,999
46,140
117
19,750
19,249
59,412
0
L
Nu Wa
43,444
4,909
281
3,600
25,572
9,681
607
13,527
12,045
178,605
0
L
22,800
1,969
0
22,007
46,253
68,257
246
18,509
27,744
0
119,276
L
Merlin
RlbIet
Merlin
32,875
1,415
655
2,266
20,510
8,763
1,055
6,703
13,807
225,262
0
W
37,783
16,093
0
14,446
37,112
13,125
7,166
21,340
14,932
174,815
0
W
Kumbhakarna
dabenport710
Kumbhakarna
8,780
717
0
4,699
37,374
44,633
217
23,456
13,078
34,325
0
L
Bakasura
25,795
15,611
0
11,996
33,722
16,897
3,191
17,235
16,487
0
171,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

98,430
Gold Earned
97,651
1,027
Minions Killed
1,038
0
Camps Cleared
0
3,898,531
Distance Traveled
3,746,476
40
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
19,183
492
189
5
0
820,746
4
W
Janus
21,145
542
391
10
0
831,371
3
W
Achilles
19,742
506
186
5
0
777,994
7
L
Jormungandr
18,056
463
67
2
0
686,296
12
L
Nu Wa
19,331
496
230
6
0
677,652
6
L
Tyr
18,399
472
175
4
0
817,010
10
L
Merlin
20,135
516
281
7
0
719,085
7
W
Chronos
21,003
539
235
6
0
696,843
10
W
Kumbhakarna
17,357
445
26
1
0
771,577
16
L
Bakasura
21,730
557
285
7
0
846,433
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role