Player Matchup

Terra
Terra
ArrogantNlNJA
Terra
Level 129
God Stats
1W - 1L
1,395 SR
Queue Stats
79W - 85L
1,510 Elo+
Party 1
Amaterasu
Amaterasu
IDragon IReborn
Amaterasu
Level 158
God Stats
80W - 68L
1,623 SR
Queue Stats
228W - 234L
1,598 Elo+
Party 1
Ah Puch
Ah Puch
S1N1STER SAVAGE
Ah Puch
Level 155
God Stats
3W - 1L
1,579 SR
Queue Stats
162W - 146L
1,545 Elo+
Party 1
Team Averages
Level 147
1,532 SR
1,551 Elo+

VS

Team Averages
Level 83
1,575 SR
1,520 Elo+
Jormungandr
Jormungandr
Evolver_Cream
Jormungandr
Level 78
God Stats
20W - 24L
1,452 SR
Queue Stats
156W - 152L
1,454 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TWOTUFF_KY
Kumbhakarna
Level 63
God Stats
1W - 2L
1,715 SR
Queue Stats
176W - 174L
1,438 Elo+
Party 2
Yemoja
Yemoja
XAngelOfDeathX82
Yemoja
Level 108
God Stats
3W - 2L
1,558 SR
Queue Stats
149W - 122L
1,667 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 12
15,798
718
14,392
24,968
34,181
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Amaterasu
IDragon IReborn
Amaterasu
17
10 / 4 / 9
16,333
742
24,089
36,959
31,153
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
6 / 5 / 11
14,768
671
26,983
17,579
7,119
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Evolver_Cream
Jormungandr
14
3 / 7 / 5
13,615
619
15,373
29,674
32,776
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kumbhakarna
TWOTUFF_KY
Kumbhakarna
12
2 / 6 / 4
12,500
568
4,863
15,707
6,540
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
5 / 7 / 6
14,583
663
26,470
26,802
8,379
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
20
Kills
10
12
Deaths
20
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
L
Jormungandr
Evolver_Cream
Jormungandr
3
7
5
0.79
W
Amaterasu
IDragon IReborn
Amaterasu
10
4
9
3.63
W
6
5
11
2.3
L
Kumbhakarna
TWOTUFF_KY
Kumbhakarna
2
6
4
0.67
L
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,464
Damage
46,706
79,506
Taken
72,183
72,453
Mitigated
47,695
40,796
Healing
10,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,392
2,300
9,012
9,639
24,968
34,181
80
14,887
10,081
45,784
0
L
Jormungandr
Evolver_Cream
Jormungandr
15,373
3,629
870
1,219
29,674
32,776
30
16,153
13,521
43,110
0
W
Amaterasu
IDragon IReborn
Amaterasu
24,089
11,280
0
19,224
36,959
31,153
1,928
19,858
17,101
0
57,873
W
26,983
687
705
2,216
17,579
7,119
191
12,469
5,110
64,368
0
L
Kumbhakarna
TWOTUFF_KY
Kumbhakarna
4,863
1,019
716
1,453
15,707
6,540
0
8,913
6,794
9,868
0
L
26,470
2,357
1,653
4,263
26,802
8,379
45
16,561
10,241
72,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,899
Gold Earned
40,698
219
Minions Killed
216
8
Camps Cleared
6
1,207,518
Distance Traveled
870,760
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
15,798
718
53
2
1
385,080
0
L
Jormungandr
13,615
619
87
4
0
330,240
0
W
Amaterasu
16,333
742
58
3
5
462,532
0
W
Ah Puch
14,768
671
108
5
2
359,906
0
L
Kumbhakarna
12,500
568
23
1
0
225,016
0
L
Yemoja
14,583
663
106
5
6
315,504
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role