Player Matchup

Heimdallr
Heimdallr
D-Fase-Prop
Heimdallr
Level 127
God Stats
35W - 30L
1,569 SR
Queue Stats
524W - 580L
1,542 Elo+
Party 1
Geb
Geb
KAL-EL_KAKAROT
Geb
Level 26
God Stats
8W - 3L
1,662 SR
Queue Stats
31W - 27L
1,330 Elo+
Party 1
Kukulkan
Kukulkan
NoObToObeR420
Kukulkan
Level 65
God Stats
81W - 56L
1,579 SR
Queue Stats
136W - 157L
1,503 Elo+
Party 1
Team Averages
Level 73
1,603 SR
1,458 Elo+

VS

Team Averages
Level 24
1,332 SR
1,291 Elo+
Fenrir
Fenrir
Eevee-Chan69
Fenrir
Level 20
God Stats
7W - 8L
1,366 SR
Queue Stats
7W - 11L
1,197 Elo+
Party 2
Zeus
Zeus
Ehkatom95
Zeus
Level 29
God Stats
4W - 7L
1,311 SR
Queue Stats
106W - 147L
1,351 Elo+
Solo
Vamana
Vamana
TheIceRink21
Vamana
Level 24
God Stats
2W - 0L
1,318 SR
Queue Stats
12W - 8L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
D-Fase-Prop
Heimdallr
15
9 / 10 / 5
16,190
675
22,884
24,694
14,984
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
3 / 9 / 4
13,736
572
6,326
23,372
14,834
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
NoObToObeR420
Kukulkan
19
3 / 2 / 10
16,415
684
29,102
12,910
4,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
2 / 8 / 15
15,743
656
13,812
22,985
8,832
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Zeus
17
8 / 5 / 7
16,996
708
22,958
17,552
7,346
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vamana
19
11 / 3 / 8
18,038
752
16,879
32,529
20,975
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
51
15
Kills
21
21
Deaths
16
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
D-Fase-Prop
Heimdallr
9
10
5
1.15
W
Fenrir
2
8
15
1.19
W
Zeus
8
5
7
2.3
L
3
9
4
0.56
L
Kukulkan
NoObToObeR420
Kukulkan
3
2
10
4
W
Vamana
11
3
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,312
Damage
53,649
60,976
Taken
73,066
34,218
Mitigated
37,153
8,981
Healing
12,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
D-Fase-Prop
Heimdallr
22,884
7,322
0
2,919
24,694
14,984
176
7,322
17,372
0
50,711
W
Fenrir
13,812
3,247
0
572
22,985
8,832
1,815
9,999
12,982
0
31,477
W
Zeus
22,958
1,881
1,026
1,691
17,552
7,346
103
6,982
10,569
78,496
0
L
6,326
646
231
2,444
23,372
14,834
308
9,270
14,102
17,052
226
L
Kukulkan
NoObToObeR420
Kukulkan
29,102
506
875
2,512
12,910
4,400
460
6,884
6,026
104,883
0
W
Vamana
16,879
11,288
303
8,740
32,529
20,975
823
19,093
13,436
0
70,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,341
Gold Earned
50,777
251
Minions Killed
262
9
Camps Cleared
11
1,175,739
Distance Traveled
1,571,117
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
16,190
675
44
2
3
339,730
0
W
Fenrir
15,743
656
33
1
1
551,155
0
W
Zeus
16,996
708
116
5
6
524,889
0
L
Geb
13,736
572
23
1
0
354,227
0
L
Kukulkan
16,415
684
184
8
6
481,782
0
W
Vamana
18,038
752
113
5
4
495,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role