Player Matchup

Heimdallr
Heimdallr
AbsoluteKiller8
Heimdallr
Level 88
God Stats
3W - 2L
1,317 SR
Queue Stats
118W - 127L
1,402 Elo+
Party 1
Scylla
Scylla
AbsoluteTrash3I
Scylla
Level 59
God Stats
38W - 40L
1,487 SR
Queue Stats
114W - 120L
1,378 Elo+
Party 1
Agni
Agni
absolutenoob22
Agni
Level 16
God Stats
9W - 6L
1,468 SR
Queue Stats
22W - 23L
1,359 Elo+
Party 1
Team Averages
Level 54
1,424 SR
1,379 Elo+

VS

Team Averages
Level 34
1,516 SR
1,408 Elo+
Achilles
Achilles
 
Achilles
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
SteelHornett-
Susano
Level 26
God Stats
23W - 25L
1,355 SR
Queue Stats
46W - 58L
1,207 Elo+
Party 2
Jormungandr
Jormungandr
eightpoint02
Jormungandr
Level 29
God Stats
1W - 1L
1,693 SR
Queue Stats
3W - 7L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AbsoluteKiller8
Heimdallr
20
10 / 7 / 7
21,080
703
37,874
27,389
10,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 5 / 12
19,695
657
30,062
23,306
6,694
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 5 / 9
18,670
622
20,311
14,833
3,502
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
11 / 5 / 6
20,263
675
20,532
40,982
63,533
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 5 / 8
18,444
615
14,213
35,444
26,116
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
eightpoint02
Jormungandr
17
2 / 10 / 8
17,244
575
17,401
31,409
24,064
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
39
20
Kills
17
17
Deaths
20
28
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
11
5
6
2.8
W
Heimdallr
AbsoluteKiller8
Heimdallr
10
7
7
1.93
W
6
5
12
2.4
L
4
5
8
1.6
W
4
5
9
1.7
L
Jormungandr
eightpoint02
Jormungandr
2
10
8
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,247
Damage
52,146
65,528
Taken
107,835
21,132
Mitigated
113,713
17,787
Healing
23,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
20,532
8,741
1,150
9,411
40,982
63,533
1,659
18,559
22,423
0
75,358
W
Heimdallr
AbsoluteKiller8
Heimdallr
37,874
19,609
1,163
6,293
27,389
10,936
2,427
9,277
18,112
0
133,677
W
30,062
854
176
7,386
23,306
6,694
866
5,182
18,124
69,762
0
L
14,213
775
761
7,197
35,444
26,116
790
17,854
17,585
0
69,283
W
20,311
956
0
2,769
14,833
3,502
223
4,835
9,998
46,408
0
L
Jormungandr
eightpoint02
Jormungandr
17,401
2,765
1,304
3,530
31,409
24,064
1,010
15,783
15,626
58,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,445
Gold Earned
55,951
292
Minions Killed
273
9
Camps Cleared
12
1,501,518
Distance Traveled
1,612,211
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
20,263
675
96
3
7
584,531
0
W
Heimdallr
21,080
703
165
6
5
447,341
0
W
Scylla
19,695
657
84
3
4
496,570
0
L
Susano
18,444
615
96
3
5
597,617
0
W
Agni
18,670
622
43
1
0
557,607
0
L
Jormungandr
17,244
575
81
3
0
430,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role