Player Matchup

Ullr
Ullr
Gothified
Ullr
Level 121
God Stats
3W - 7L
1,512 SR
Queue Stats
153W - 147L
1,608 Elo+
Party 1
Kuzenbo
Kuzenbo
Otterize
Kuzenbo
Level 103
God Stats
0W - 1L
1,895 SR
Queue Stats
116W - 97L
1,634 Elo+
Party 1
He Bo
He Bo
Zyloxen
He Bo
Level 68
God Stats
1W - 1L
1,798 SR
Queue Stats
72W - 63L
1,527 Elo+
Party 1
Team Averages
Level 97
1,735 SR
1,590 Elo+

VS

Team Averages
Level 103
1,478 SR
1,488 Elo+
Merlin
Merlin
 
Merlin
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
SimplyCranky
Ratatoskr
Level 43
God Stats
2W - 2L
1,484 SR
Queue Stats
4W - 6L
1,379 Elo+
Solo
Achilles
Achilles
smokenclowns
Achilles
Level 143
God Stats
11W - 13L
1,450 SR
Queue Stats
858W - 834L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
15
8 / 4 / 10
13,985
736
14,226
17,564
5,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kuzenbo
Otterize
Kuzenbo
16
8 / 3 / 12
14,135
744
20,532
14,860
27,859
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
Zyloxen
He Bo
10
7 / 5 / 5
12,019
633
7,748
6,910
1,161
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
12
0 / 4 / 5
11,288
594
6,118
7,571
1,682
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
SimplyCranky
Ratatoskr
15
6 / 8 / 3
14,736
776
9,592
18,424
7,438
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Achilles
smokenclowns
Achilles
14
5 / 11 / 4
14,114
743
17,228
24,915
21,711
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
23
23
Kills
11
12
Deaths
23
27
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
4
5
0.63
L
Ullr
8
4
10
3.25
L
Kuzenbo
Otterize
Kuzenbo
8
3
12
4.67
W
Ratatoskr
SimplyCranky
Ratatoskr
6
8
3
0.94
L
He Bo
Zyloxen
He Bo
7
5
5
1.9
W
Achilles
smokenclowns
Achilles
5
11
4
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,506
Damage
32,938
39,334
Taken
50,910
34,584
Mitigated
30,831
4,219
Healing
7,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,118
382
0
480
7,571
1,682
706
4,306
3,265
31,633
0
L
Ullr
14,226
5,882
0
1,625
17,564
5,564
179
2,340
15,224
0
45,875
L
Kuzenbo
Otterize
Kuzenbo
20,532
7,419
0
2,279
14,860
27,859
371
4,120
10,740
51,162
0
W
Ratatoskr
SimplyCranky
Ratatoskr
9,592
4,258
0
2,886
18,424
7,438
691
9,035
9,389
0
33,488
L
He Bo
Zyloxen
He Bo
7,748
1,192
0
315
6,910
1,161
197
262
6,648
19,677
0
W
Achilles
smokenclowns
Achilles
17,228
7,906
0
4,350
24,915
21,711
653
15,375
9,540
0
37,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,139
Gold Earned
40,138
152
Minions Killed
131
10
Camps Cleared
5
805,380
Distance Traveled
799,853
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,288
594
46
2
4
192,751
0
L
Ullr
13,985
736
71
4
5
325,736
0
L
Kuzenbo
14,135
744
51
3
4
313,203
0
W
Ratatoskr
14,736
776
40
2
1
329,789
0
L
He Bo
12,019
633
30
2
1
166,441
0
W
Achilles
14,114
743
45
2
0
277,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role