Player Matchup

Zeus
Zeus
AandM MUG
Zeus
Level 60
God Stats
3W - 2L
1,469 SR
Queue Stats
9W - 20L
1,434 Elo+
Party 1
Freya
Freya
Axeveveir
Freya
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 8L
1,234 Elo+
Party 1
Odin
Odin
Ojnoway
Odin
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 34L
1,485 Elo+
Party 1
Team Averages
Level 57
1,490 SR
1,385 Elo+

VS

Team Averages
Level 51
1,405 SR
1,339 Elo+
Hachiman
Hachiman
AgreedEmpress29
Hachiman
Level 29
God Stats
8W - 6L
1,592 SR
Queue Stats
49W - 54L
1,368 Elo+
Party 2
Kuzenbo
Kuzenbo
MFWat-Son
Kuzenbo
Level 18
God Stats
12W - 32L
1,314 SR
Queue Stats
18W - 39L
1,258 Elo+
Solo
Janus
Janus
SummerGull90572
Janus
Level 107
God Stats
5W - 7L
1,310 SR
Queue Stats
465W - 515L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
20
11 / 8 / 9
21,074
727
33,019
21,076
8,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Freya
Axeveveir
Freya
17
6 / 11 / 11
19,486
672
10,803
23,526
9,099
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Odin
Ojnoway
Odin
20
11 / 7 / 16
22,705
783
32,955
26,344
29,118
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
12 / 11 / 9
20,650
712
23,896
35,987
10,763
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
MFWat-Son
Kuzenbo
18
1 / 11 / 22
19,853
685
13,754
38,100
56,358
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
13 / 6 / 8
21,023
725
20,703
18,818
5,957
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
65
28
Kills
26
26
Deaths
28
36
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Zeus
11
8
9
1.94
L
Hachiman
12
11
9
1.5
W
Freya
Axeveveir
Freya
6
11
11
1.05
L
Kuzenbo
MFWat-Son
Kuzenbo
1
11
22
1.09
W
Odin
Ojnoway
Odin
11
7
16
2.71
L
13
6
8
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,777
Damage
58,353
70,946
Taken
92,905
46,684
Mitigated
73,078
11,330
Healing
11,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
33,019
2,289
627
1,643
21,076
8,467
704
9,347
11,729
100,135
0
L
Hachiman
23,896
16,788
0
3,899
35,987
10,763
1,421
17,985
18,002
0
79,522
W
Freya
Axeveveir
Freya
10,803
4,201
0
3,826
23,526
9,099
310
12,904
10,622
25,729
0
L
Kuzenbo
MFWat-Son
Kuzenbo
13,754
4,703
585
2,574
38,100
56,358
225
22,233
15,867
38,846
0
W
Odin
Ojnoway
Odin
32,955
6,543
1,640
3,594
26,344
29,118
2,472
12,855
13,489
488
77,976
L
20,703
2,764
279
4,316
18,818
5,957
624
5,126
13,692
81,062
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,265
Gold Earned
61,526
278
Minions Killed
242
8
Camps Cleared
6
1,329,862
Distance Traveled
1,208,758
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
21,074
727
139
5
4
431,514
0
L
Hachiman
20,650
712
100
3
2
386,936
0
W
Freya
19,486
672
26
1
2
429,263
0
L
Kuzenbo
19,853
685
37
1
3
399,804
0
W
Odin
22,705
783
113
4
2
469,085
1
L
Janus
21,023
725
105
4
1
422,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role