Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 30
God Stats
1W - 1L
1,310 SR
Queue Stats
94W - 122L
1,409 Elo+
Solo
Zhong Kui
Zhong Kui
ANTIREX310805
Zhong Kui
Level 118
God Stats
1W - 0L
1,585 SR
Queue Stats
46W - 53L
1,448 Elo+
Solo
Chaac
Chaac
Bard Dragon
Chaac
Level 146
God Stats
1W - 5L
1,075 SR
Queue Stats
370W - 401L
1,456 Elo+
Solo
Sol
Sol
TippyTap_T_77
Sol
Level 109
God Stats
5W - 0L
1,927 SR
Queue Stats
195W - 218L
1,402 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
davidri
Ah Muzen Cab
Level 104
God Stats
5W - 1L
1,887 SR
Queue Stats
59W - 54L
1,478 Elo+
Solo
Team Averages
Level 101
1,557 SR
1,439 Elo+

VS

Team Averages
Level 91
1,534 SR
1,471 Elo+
Xing Tian
Xing Tian
ChowLowMane
Xing Tian
Level 118
God Stats
5W - 5L
1,565 SR
Queue Stats
165W - 154L
1,478 Elo+
Party 1
Anubis
Anubis
GhostRyider
Anubis
Level 82
God Stats
1W - 2L
1,609 SR
Queue Stats
32W - 37L
1,454 Elo+
Solo
Mercury
Mercury
ImALittleHigh
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
180W - 187L
1,448 Elo+
Solo
Ah Puch
Ah Puch
Trizzl4
Ah Puch
Level 40
God Stats
3W - 2L
1,583 SR
Queue Stats
185W - 173L
1,473 Elo+
Party 1
Fenrir
Fenrir
WontSeeMe
Fenrir
Level 147
God Stats
2W - 5L
1,414 SR
Queue Stats
302W - 312L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
19
0 / 4 / 12
12,132
578
10,222
20,139
17,409
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
ANTIREX310805
Zhong Kui
16
1 / 8 / 5
11,318
539
9,659
19,893
12,146
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

20
4 / 2 / 12
13,943
664
13,220
22,937
26,430
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 4 / 6
14,194
676
14,353
18,564
6,284
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ah Muzen Cab
davidri
Ah Muzen Cab
20
7 / 4 / 10
14,827
706
22,809
16,125
5,436
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ChowLowMane
Xing Tian
13
1 / 3 / 7
10,006
476
3,082
9,728
7,498
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
20
3 / 4 / 13
13,391
638
16,682
15,795
7,956
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
20
5 / 4 / 12
12,840
611
10,313
19,171
14,827
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ah Puch
Trizzl4
Ah Puch
20
8 / 5 / 12
14,705
700
42,436
19,098
8,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Fenrir
WontSeeMe
Fenrir
20
5 / 3 / 13
12,389
590
7,908
16,057
22,519
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
79
18
Kills
22
22
Deaths
19
45
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
0
4
12
1.5
W
Zhong Kui
ANTIREX310805
Zhong Kui
1
8
5
0.44
W
4
2
12
5
L
Xing Tian
ChowLowMane
Xing Tian
1
3
7
1.5
L
Anubis
3
4
13
2.38
L
Mercury
5
4
12
2.75
W
6
4
6
2.25
L
Ah Puch
Trizzl4
Ah Puch
8
5
12
2.8
L
Fenrir
WontSeeMe
Fenrir
5
3
13
3.83
W
Ah Muzen Cab
davidri
Ah Muzen Cab
7
4
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,263
Damage
80,421
97,658
Taken
79,849
67,705
Mitigated
61,388
47,590
Healing
35,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
10,222
1,595
2,193
5,249
20,139
17,409
224
12,301
7,838
0
18,364
W
Zhong Kui
ANTIREX310805
Zhong Kui
9,659
767
852
4,923
19,893
12,146
706
11,639
8,254
25,354
0
W
13,220
386
2,847
11,869
22,937
26,430
417
12,269
10,668
0
33,145
L
Xing Tian
ChowLowMane
Xing Tian
3,082
287
503
1,578
9,728
7,498
495
4,327
5,401
7,428
0
L
Anubis
16,682
279
4,509
4,398
15,795
7,956
584
2,980
12,815
57,518
0
L
Mercury
10,313
1,680
4,667
4,299
19,171
14,827
261
5,383
13,788
5,871
13,427
W
14,353
1,779
2,299
8,107
18,564
6,284
2,761
15,881
2,683
35,139
0
L
Ah Puch
Trizzl4
Ah Puch
42,436
1,160
3,924
4,857
19,098
8,588
672
5,965
13,133
82,200
0
L
Fenrir
WontSeeMe
Fenrir
7,908
665
3,863
2,787
16,057
22,519
362
5,357
10,700
0
13,124
W
Ah Muzen Cab
davidri
Ah Muzen Cab
22,809
8,138
3,329
5,922
16,125
5,436
2,538
12,925
3,200
0
69,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,414
Gold Earned
63,331
252
Minions Killed
226
0
Camps Cleared
0
1,761,540
Distance Traveled
1,573,962
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,132
578
20
1
0
415,455
0
W
Zhong Kui
11,318
539
35
2
0
328,920
0
W
Chaac
13,943
664
42
2
0
410,931
0
L
Xing Tian
10,006
476
18
1
0
182,533
0
L
Anubis
13,391
638
80
4
0
308,634
0
L
Mercury
12,840
611
22
1
0
387,250
0
W
Sol
14,194
676
47
2
0
300,013
0
L
Ah Puch
14,705
700
96
5
0
333,981
0
L
Fenrir
12,389
590
10
0
0
361,564
0
W
Ah Muzen Cab
14,827
706
108
5
0
306,221
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role