Player Matchup

Serqet
Serqet
JeZuS RePTaR
Serqet
Level 129
God Stats
6W - 4L
1,531 SR
Queue Stats
233W - 180L
1,627 Elo+
Party 2
Izanami
Izanami
Tru Freezie
Izanami
Level 129
God Stats
2W - 0L
1,424 SR
Queue Stats
217W - 174L
1,609 Elo+
Party 2
Achilles
Achilles
li Ichigo li
Achilles
Level 43
God Stats
6W - 4L
1,500 SR
Queue Stats
126W - 100L
1,609 Elo+
Party 2
Team Averages
Level 100
1,485 SR
1,615 Elo+

VS

Team Averages
Level 74
1,591 SR
1,559 Elo+
Zeus
Zeus
L3G34Dx
Zeus
Level 47
God Stats
41W - 32L
1,594 SR
Queue Stats
191W - 192L
1,566 Elo+
Party 1
Da Ji
Da Ji
SPCartman98
Da Ji
Level 87
God Stats
3W - 3L
1,496 SR
Queue Stats
255W - 244L
1,599 Elo+
Party 1
Cerberus
Cerberus
iTryZeus5
Cerberus
Level 87
God Stats
0W - 2L
1,682 SR
Queue Stats
7W - 17L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
18
10 / 8 / 4
19,146
798
18,125
24,120
8,486
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Izanami
Tru Freezie
Izanami
18
5 / 6 / 7
17,083
712
21,856
20,445
6,517
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
li Ichigo li
Achilles
14
1 / 9 / 5
14,011
584
5,918
24,237
27,727
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
L3G34Dx
Zeus
18
11 / 6 / 7
17,817
742
21,565
11,326
3,895
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
11 / 7 / 8
17,096
712
19,494
21,945
9,649
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
iTryZeus5
Cerberus
16
1 / 3 / 21
16,419
684
14,741
27,451
30,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
59
16
Kills
23
23
Deaths
16
16
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Serqet
10
8
4
1.5
L
Zeus
L3G34Dx
Zeus
11
6
7
2.42
L
11
7
8
2.14
W
Izanami
Tru Freezie
Izanami
5
6
7
1.42
L
Cerberus
iTryZeus5
Cerberus
1
3
21
3.83
W
Achilles
li Ichigo li
Achilles
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,899
Damage
55,800
68,802
Taken
60,722
42,730
Mitigated
44,476
10,369
Healing
6,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
18,125
3,758
0
1,952
24,120
8,486
0
14,034
10,086
0
37,657
L
Zeus
L3G34Dx
Zeus
21,565
667
1,062
1,029
11,326
3,895
957
96
10,990
77,959
0
L
19,494
4,398
0
195
21,945
9,649
199
150
20,325
0
40,568
W
Izanami
Tru Freezie
Izanami
21,856
11,001
0
4,629
20,445
6,517
2,217
12,312
8,133
0
108,446
L
Cerberus
iTryZeus5
Cerberus
14,741
249
0
4,118
27,451
30,932
268
525
26,236
49,039
0
W
Achilles
li Ichigo li
Achilles
5,918
1,849
1,565
2,223
24,237
27,727
108
10,645
12,910
0
18,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,240
Gold Earned
51,332
243
Minions Killed
278
8
Camps Cleared
11
1,234,662
Distance Traveled
1,239,756
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
19,146
798
52
2
3
465,506
0
L
Zeus
17,817
742
122
5
7
377,675
2
L
Da Ji
17,096
712
49
2
2
401,507
4
W
Izanami
17,083
712
166
7
5
386,461
1
L
Cerberus
16,419
684
107
4
2
460,574
2
W
Achilles
14,011
584
25
1
0
382,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role