Player Matchup

Apollo
Apollo
DarkWarrior8552
Apollo
Level 122
God Stats
5W - 4L
1,540 SR
Queue Stats
32W - 35L
1,552 Elo+
Party 1
Merlin
Merlin
KinglyJoker
Merlin
Level 86
God Stats
9W - 3L
1,615 SR
Queue Stats
42W - 30L
1,622 Elo+
Party 1
Ymir
Ymir
NebulousNecro
Ymir
Level 149
God Stats
3W - 0L
1,781 SR
Queue Stats
61W - 58L
1,605 Elo+
Party 1
Team Averages
Level 119
1,645 SR
1,593 Elo+

VS

Team Averages
Level 112
1,499 SR
1,535 Elo+
Ymir
Ymir
AFenrirPlayer
Ymir
Level 111
God Stats
14W - 7L
1,594 SR
Queue Stats
333W - 326L
1,535 Elo+
Solo
Thoth
Thoth
PinkDino1234
Thoth
Level 123
God Stats
1W - 2L
1,793 SR
Queue Stats
127W - 109L
1,543 Elo+
Party 2
Thor
Thor
Robertrob7676
Thor
Level 103
God Stats
0W - 4L
1,110 SR
Queue Stats
303W - 316L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 1
8,738
794
2,729
6,541
2,100
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Merlin
9
0 / 1 / 2
7,181
653
3,639
3,547
1,093
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
1 / 1 / 2
8,089
735
3,336
6,253
3,359
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
6,490
590
1,250
4,592
2,506
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 1 / 1
8,477
771
7,866
6,608
2,266
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

6
1 / 1 / 1
6,828
621
996
2,316
701
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
4
Kills
4
4
Deaths
4
5
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
3
2
1
1.75
W
Merlin
0
1
2
1
W
1
1
2
2
L
3
1
1
3.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,704
Damage
10,112
16,341
Taken
13,516
6,552
Mitigated
5,473
2,695
Healing
3,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,250
231
0
700
4,592
2,506
0
2,292
2,300
5,504
0
W
2,729
1,484
0
1,417
6,541
2,100
1,961
4,236
2,305
0
31,799
W
Merlin
3,639
35
0
165
3,547
1,093
369
2,677
870
22,668
0
W
3,336
750
0
1,113
6,253
3,359
0
3,091
3,162
16,475
0
L
7,866
218
159
1,977
6,608
2,266
0
3,765
2,843
32,414
0
L
996
146
111
814
2,316
701
0
1,128
1,188
0
5,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,008
Gold Earned
21,795
118
Minions Killed
81
6
Camps Cleared
4
592,962
Distance Traveled
389,131
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,490
590
13
1
0
105,975
0
W
Apollo
8,738
794
56
5
4
187,161
2
W
Merlin
7,181
653
28
3
1
202,454
0
W
Ymir
8,089
735
34
3
1
203,347
2
L
Thoth
8,477
771
59
5
3
213,004
0
L
Thor
6,828
621
9
1
1
70,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role