Player Matchup

Terra
Terra
Platinum IV
Fixzi
Terra
Platinum IV
Level 68
God Stats
46W - 29L
1,648 SR
Queue Stats
132W - 105L
1,648 MMR
Party 1
Ullr
Ullr
Platinum II
Magma Blitz
Ullr
Platinum II
Level 88
God Stats
9W - 4L
1,722 SR
Queue Stats
99W - 74L
1,683 MMR
Party 1
Discordia
Discordia
Diamond V
My Kiiwii
Discordia
Diamond V
Level 92
God Stats
22W - 18L
1,727 SR
Queue Stats
329W - 272L
1,895 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 83
1,699 SR
1,742 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 117
1,527 SR
1,696 MMR
Vamana
Vamana
Gold I
Dirpy Vortex
Vamana
Gold I
Level 105
God Stats
4W - 5L
1,399 SR
Queue Stats
34W - 36L
1,602 MMR
Party 2
Freya
Freya
Platinum III
Grand Coeur Ela
Freya
Platinum III
Level 145
God Stats
100W - 125L
1,523 SR
Queue Stats
153W - 182L
1,705 MMR
Solo
Zeus
Zeus
Platinum V
Ineffable Scrub
Zeus
Platinum V
Level 101
God Stats
2W - 2L
1,661 SR
Queue Stats
53W - 39L
1,781 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Fixzi
Terra
15
3 / 4 / 15
14,516
764
10,882
21,305
24,336
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

16
9 / 10 / 10
15,786
831
18,268
18,875
7,270
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
My Kiiwii
Discordia
17
10 / 7 / 9
15,519
817
19,163
17,676
6,887
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
PersephoneKumbhakarnaBacchusChaacEset

VS

Bans
AchillesXing TianKing ArthurYemojaKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
13
4 / 8 / 6
12,682
667
12,176
22,320
14,818
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

17
11 / 9 / 8
16,176
851
18,980
27,452
12,256
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

16
6 / 5 / 9
14,514
764
19,221
11,390
2,749
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
44
22
Kills
21
21
Deaths
22
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Vamana
4
8
6
0.88
L
Terra
Fixzi
Terra
3
4
15
2.63
W
11
9
8
1.67
W
6
5
9
2.1
L
9
10
10
1.4
L
Discordia
My Kiiwii
Discordia
10
7
9
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,313
Damage
50,377
57,856
Taken
61,162
38,493
Mitigated
29,823
13,530
Healing
17,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
12,176
6,370
173
3,133
22,320
14,818
1,675
12,698
9,622
0
37,238
L
Terra
Fixzi
Terra
10,882
2,000
2,696
7,035
21,305
24,336
170
13,853
7,452
24,953
0
W
18,980
6,785
0
11,579
27,452
12,256
678
12,240
15,212
56,667
0
W
19,221
857
540
2,336
11,390
2,749
646
5,830
5,560
51,550
0
L
18,268
8,314
0
840
18,875
7,270
1,301
12,787
6,088
0
48,197
L
Discordia
My Kiiwii
Discordia
19,163
398
340
2,619
17,676
6,887
330
12,113
5,563
50,732
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,821
Gold Earned
43,372
168
Minions Killed
199
8
Camps Cleared
8
935,205
Distance Traveled
913,113
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,682
667
47
2
4
323,374
0
L
Terra
14,516
764
23
1
2
369,312
2
W
Freya
16,176
851
77
4
3
268,320
0
W
Zeus
14,514
764
75
4
1
321,419
1
L
Ullr
15,786
831
74
4
4
269,973
2
L
Discordia
15,519
817
71
4
2
295,920
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role