Player Matchup

Zhong Kui
Zhong Kui
BadlandsBill
Zhong Kui
Level 157
God Stats
5W - 5L
1,493 SR
Queue Stats
117W - 109L
1,608 Elo+
Party 1
Ravana
Ravana
Master Mustache
Ravana
Level 129
God Stats
0W - 1L
1,302 SR
Queue Stats
10W - 13L
1,549 Elo+
Party 1
Poseidon
Poseidon
SYT Chalk
Poseidon
Level 129
God Stats
0W - 1L
2,005 SR
Queue Stats
13W - 14L
1,598 Elo+
Party 1
Chaac
Chaac
SYT Sunflower
Chaac
Level 119
God Stats
2W - 1L
1,710 SR
Queue Stats
30W - 32L
1,529 Elo+
Party 1
Guan Yu
Guan Yu
Sharknife
Guan Yu
Level 61
God Stats
5W - 2L
1,547 SR
Queue Stats
7W - 7L
1,561 Elo+
Party 1
Team Averages
Level 119
1,611 SR
1,569 Elo+

VS

Team Averages
Level 107
1,528 SR
1,550 Elo+
Susano
Susano
 
Susano
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
A Grey Bear
Medusa
Level 139
God Stats
7W - 2L
1,684 SR
Queue Stats
180W - 177L
1,564 Elo+
Party 2
Jormungandr
Jormungandr
Gearz Of Mudd
Jormungandr
Level 128
God Stats
2W - 2L
1,354 SR
Queue Stats
183W - 179L
1,575 Elo+
Party 2
Achilles
Achilles
light_gate
Achilles
Level 127
God Stats
8W - 9L
1,512 SR
Queue Stats
234W - 224L
1,560 Elo+
Solo
Zeus
Zeus
lycanthrope9029
Zeus
Level 50
God Stats
63W - 48L
1,590 SR
Queue Stats
218W - 185L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BadlandsBill
Zhong Kui
20
10 / 6 / 18
16,843
1,123
26,032
25,066
20,643
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

20
10 / 9 / 17
16,585
1,106
19,679
26,905
18,788
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
SYT Chalk
Poseidon
20
14 / 13 / 13
17,165
1,144
34,745
26,599
6,365
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
3 / 7 / 28
15,498
1,033
17,798
31,188
28,502
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Guan Yu
Sharknife
Guan Yu
20
1 / 5 / 26
14,446
963
9,911
29,053
31,683
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Team 1 Tickets

0

VS

Team 2 Tickets

27

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
20
10 / 9 / 13
17,048
1,137
26,531
21,743
12,948
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
20
9 / 7 / 15
16,161
1,077
23,456
19,854
9,729
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Gearz Of Mudd
Jormungandr
20
2 / 6 / 33
16,471
1,098
19,923
30,566
42,853
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Achilles
light_gate
Achilles
20
6 / 6 / 24
16,060
1,071
19,265
22,472
30,219
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

20
13 / 10 / 17
17,090
1,139
42,591
20,233
5,688
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
142
38
Kills
40
40
Deaths
38
102
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
10
9
13
1.83
W
Medusa
9
7
15
2.36
L
Zhong Kui
BadlandsBill
Zhong Kui
10
6
18
3.17
W
Jormungandr
Gearz Of Mudd
Jormungandr
2
6
33
3.08
L
10
9
17
2.06
L
Poseidon
SYT Chalk
Poseidon
14
13
13
1.58
L
3
7
28
2.43
L
Guan Yu
Sharknife
Guan Yu
1
5
26
2.8
W
Achilles
light_gate
Achilles
6
6
24
3
W
13
10
17
2.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,165
Damage
131,766
138,811
Taken
114,868
105,981
Mitigated
101,437
26,867
Healing
9,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
26,531
6,166
0
393
21,743
12,948
0
12,728
9,015
0
54,239
W
Medusa
23,456
12,005
0
3,129
19,854
9,729
0
12,915
6,939
0
56,900
L
Zhong Kui
BadlandsBill
Zhong Kui
26,032
913
0
2,242
25,066
20,643
0
10,595
14,471
54,382
0
W
Jormungandr
Gearz Of Mudd
Jormungandr
19,923
6,071
0
657
30,566
42,853
0
14,535
16,031
55,464
0
L
19,679
4,968
0
2,790
26,905
18,788
0
12,161
14,744
0
46,411
L
Poseidon
SYT Chalk
Poseidon
34,745
5,324
0
0
26,599
6,365
0
11,211
15,388
62,681
0
L
17,798
3,443
0
9,529
31,188
28,502
0
13,694
17,494
0
53,922
L
Guan Yu
Sharknife
Guan Yu
9,911
2,721
4,818
7,488
29,053
31,683
0
14,853
14,200
0
23,069
W
Achilles
light_gate
Achilles
19,265
6,991
0
5,118
22,472
30,219
0
8,763
13,709
0
39,230
W
42,591
1,591
0
0
20,233
5,688
0
11,836
8,397
68,703
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,537
Gold Earned
82,830
277
Minions Killed
310
8
Camps Cleared
9
1,500,467
Distance Traveled
1,279,024
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
17,048
1,137
57
4
5
250,604
0
W
Medusa
16,161
1,077
89
6
1
240,714
0
L
Zhong Kui
16,843
1,123
73
5
1
304,406
0
W
Jormungandr
16,471
1,098
61
4
0
267,571
0
L
Ravana
16,585
1,106
45
3
4
293,717
0
L
Poseidon
17,165
1,144
49
3
2
297,017
0
L
Chaac
15,498
1,033
89
6
0
291,671
0
L
Guan Yu
14,446
963
21
1
1
313,656
0
W
Achilles
16,060
1,071
41
3
3
276,525
0
W
Zeus
17,090
1,139
62
4
0
243,610
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role