Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Beesye
Poseidon
Level 122
God Stats
33W - 39L
1,539 SR
Queue Stats
244W - 248L
1,581 Elo+
Solo
Zhong Kui
Zhong Kui
GEARS1XX
Zhong Kui
Level 109
God Stats
17W - 17L
1,587 SR
Queue Stats
602W - 584L
1,587 Elo+
Solo
Artemis
Artemis
Travy2Bummy
Artemis
Level 63
God Stats
6W - 5L
1,682 SR
Queue Stats
183W - 130L
1,672 Elo+
Solo
Hercules
Hercules
marcolex23577
Hercules
Level 87
God Stats
5W - 8L
1,533 SR
Queue Stats
159W - 169L
1,602 Elo+
Solo
Team Averages
Level 106
1,568 SR
1,588 Elo+

VS

Team Averages
Level 128
1,646 SR
1,589 Elo+
Cabrakan
Cabrakan
CIay_Matthews
Cabrakan
Level 128
God Stats
93W - 55L
1,670 SR
Queue Stats
333W - 265L
1,640 Elo+
Party 1
Achilles
Achilles
JacketedEye
Achilles
Level 117
God Stats
1W - 0L
1,963 SR
Queue Stats
8W - 8L
1,518 Elo+
Solo
Medusa
Medusa
SaneHorse275795
Medusa
Level 116
God Stats
2W - 3L
1,340 SR
Queue Stats
185W - 162L
1,562 Elo+
Solo
Scylla
Scylla
Vo-_-BlaZe-_-oV
Scylla
Level 153
God Stats
17W - 12L
1,537 SR
Queue Stats
115W - 119L
1,563 Elo+
Party 1
Da Ji
Da Ji
shemar87
Da Ji
Level 128
God Stats
117W - 59L
1,719 SR
Queue Stats
225W - 159L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
20
1 / 8 / 11
14,785
870
14,943
27,701
8,862
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Beesye
Poseidon
20
3 / 9 / 13
15,254
897
19,290
20,975
5,980
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zhong Kui
GEARS1XX
Zhong Kui
20
8 / 8 / 11
17,032
1,002
25,750
27,813
17,808
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Artemis
Travy2Bummy
Artemis
20
5 / 6 / 10
15,757
927
22,545
23,035
8,410
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
marcolex23577
Hercules
20
4 / 3 / 15
15,993
941
20,639
35,217
38,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

45

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
CIay_Matthews
Cabrakan
20
2 / 1 / 24
15,872
934
13,732
23,869
40,471
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
JacketedEye
Achilles
20
6 / 10 / 21
16,607
977
37,930
35,631
33,065
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
7 / 8 / 16
16,950
997
32,197
28,239
12,074
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
4 / 0 / 18
16,082
946
22,497
9,008
3,293
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
shemar87
Da Ji
20
15 / 2 / 14
18,464
1,086
22,179
13,108
11,018
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
127
21
Kills
34
34
Deaths
21
60
Assists
93
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
8
11
0.81
L
Poseidon
Beesye
Poseidon
3
9
13
1.06
W
Cabrakan
CIay_Matthews
Cabrakan
2
1
24
14
L
Zhong Kui
GEARS1XX
Zhong Kui
8
8
11
1.69
W
Achilles
JacketedEye
Achilles
6
10
21
1.65
W
7
8
16
1.88
L
Artemis
Travy2Bummy
Artemis
5
6
10
1.67
W
4
0
18
13
L
Hercules
marcolex23577
Hercules
4
3
15
3.83
W
Da Ji
shemar87
Da Ji
15
2
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,167
Damage
128,535
134,741
Taken
109,855
79,302
Mitigated
99,921
19,797
Healing
18,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
14,943
7,132
0
2,591
27,701
8,862
0
8,834
18,867
0
43,540
L
Poseidon
Beesye
Poseidon
19,290
1,683
448
894
20,975
5,980
0
3,804
17,171
55,951
0
W
Cabrakan
CIay_Matthews
Cabrakan
13,732
1,374
149
403
23,869
40,471
0
10,276
13,593
28,411
0
L
Zhong Kui
GEARS1XX
Zhong Kui
25,750
1,911
0
4,611
27,813
17,808
0
6,501
21,312
57,558
0
W
Achilles
JacketedEye
Achilles
37,930
11,076
0
8,142
35,631
33,065
0
20,172
15,459
0
69,545
W
32,197
16,504
873
6,514
28,239
12,074
0
9,393
18,846
0
82,960
L
Artemis
Travy2Bummy
Artemis
22,545
13,213
0
3,139
23,035
8,410
0
3,561
19,474
0
72,112
W
22,497
1,221
0
1,350
9,008
3,293
0
4,521
4,487
70,408
0
L
Hercules
marcolex23577
Hercules
20,639
6,517
0
8,114
35,217
38,242
0
13,529
21,688
9,330
35,654
W
Da Ji
shemar87
Da Ji
22,179
4,854
0
808
13,108
11,018
0
4,546
8,562
0
27,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,821
Gold Earned
83,975
370
Minions Killed
345
17
Camps Cleared
7
1,679,538
Distance Traveled
1,643,371
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
14,785
870
46
3
7
345,501
0
L
Poseidon
15,254
897
68
4
5
340,634
0
W
Cabrakan
15,872
934
28
2
0
296,263
0
L
Zhong Kui
17,032
1,002
97
6
2
338,092
0
W
Achilles
16,607
977
68
4
0
348,897
0
W
Medusa
16,950
997
98
6
6
334,498
0
L
Artemis
15,757
927
114
7
2
307,075
0
W
Scylla
16,082
946
133
8
1
338,971
0
L
Hercules
15,993
941
45
3
1
348,236
0
W
Da Ji
18,464
1,086
18
1
0
324,742
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role