Player Matchup

The Morrigan
The Morrigan
Gold IV
FHEHAWKS15
The Morrigan
Gold IV
Level 122
God Stats
1W - 2L
1,427 SR
Queue Stats
11W - 9L
1,575 MMR
Party 2
Nike
Nike
Silver II
NighthawkOfNJ
Nike
Silver II
Level 108
God Stats
0W - 2L
1,549 SR
Queue Stats
17W - 19L
1,400 MMR
Party 2
Vamana
Vamana
Silver II
xposedninja
Vamana
Silver II
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,339 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 119
1,492 SR
1,438 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,506 SR
1,429 MMR
Cernunnos
Cernunnos
Gold III
Achu 93
Cernunnos
Gold III
Level 118
God Stats
48W - 24L
1,612 SR
Queue Stats
210W - 199L
1,410 MMR
Solo
Hercules
Hercules
Bronze III
Cursed-warrior17
Hercules
Bronze III
Level 126
God Stats
1W - 1L
1,390 SR
Queue Stats
11W - 10L
1,698 MMR
Party 1
Kukulkan
Kukulkan
Silver III
the_red_yeti-91
Kukulkan
Silver III
Level 118
God Stats
5W - 4L
1,516 SR
Queue Stats
15W - 19L
1,180 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
FHEHAWKS15
The Morrigan
20
12 / 5 / 3
27,657
691
43,834
17,847
7,919
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
7 / 19 / 7
24,534
613
34,831
42,685
17,548
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vamana
20
7 / 15 / 11
25,037
626
37,710
64,863
82,874
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bans
ZeusAnubisEsetPersephoneChaac

VS

Bans
KumbhakarnaHadesMedusaHeraNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Achu 93
Cernunnos
20
8 / 16 / 8
24,353
609
24,534
48,789
16,379
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
18 / 2 / 14
29,105
728
26,804
52,841
73,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
20
13 / 8 / 19
28,533
713
42,958
29,455
10,984
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
80
26
Kills
39
39
Deaths
26
21
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Achu 93
Cernunnos
8
16
8
0.75
W
18
2
14
12.5
L
The Morrigan
FHEHAWKS15
The Morrigan
12
5
3
2.7
L
7
19
7
0.55
W
Kukulkan
13
8
19
2.81
L
Vamana
7
15
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,375
Damage
94,296
125,395
Taken
131,085
108,341
Mitigated
100,843
24,288
Healing
50,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Achu 93
Cernunnos
24,534
16,806
0
12,868
48,789
16,379
1,364
14,253
34,536
0
158,341
W
26,804
8,533
0
33,826
52,841
73,480
1,435
19,160
33,681
866
98,296
L
The Morrigan
FHEHAWKS15
The Morrigan
43,834
4,281
0
937
17,847
7,919
822
4,026
13,107
183,430
10,411
L
34,831
12,499
0
5,194
42,685
17,548
49
17,703
24,982
0
110,461
W
Kukulkan
42,958
1,549
245
3,591
29,455
10,984
330
8,483
20,972
158,991
0
L
Vamana
37,710
13,872
1,599
16,558
64,863
82,874
1,214
23,034
41,444
1,981
74,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,228
Gold Earned
81,991
440
Minions Killed
449
19
Camps Cleared
15
1,952,499
Distance Traveled
1,978,906
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
24,353
609
165
4
10
550,882
11
W
Hercules
29,105
728
106
3
1
752,826
0
L
The Morrigan
27,657
691
294
7
8
694,652
6
L
Nike
24,534
613
81
2
9
580,584
0
W
Kukulkan
28,533
713
178
4
4
675,198
9
L
Vamana
25,037
626
65
2
2
677,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role