Player Matchup

Da Ji
Da Ji
BrotherBlake
Da Ji
Level 100
God Stats
6W - 4L
1,658 SR
Queue Stats
147W - 156L
1,509 Elo+
Party 1
Anubis
Anubis
CreamyBakedPoo
Anubis
Level 58
God Stats
4W - 4L
1,562 SR
Queue Stats
127W - 117L
1,527 Elo+
Party 1
Medusa
Medusa
Redgiant11
Medusa
Level 69
God Stats
1W - 0L
1,694 SR
Queue Stats
6W - 14L
1,282 Elo+
Party 1
Chaac
Chaac
Rovërt
Chaac
Level 86
God Stats
20W - 17L
1,675 SR
Queue Stats
134W - 132L
1,510 Elo+
Party 1
Kuzenbo
Kuzenbo
jak6jak
Kuzenbo
Level 87
God Stats
17W - 11L
1,646 SR
Queue Stats
62W - 72L
1,529 Elo+
Party 1
Team Averages
Level 80
1,647 SR
1,471 Elo+

VS

Team Averages
Level 98
1,670 SR
1,456 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
BashfulBuzzard
Nu Wa
Level 106
God Stats
2W - 1L
1,880 SR
Queue Stats
24W - 29L
1,433 Elo+
Solo
Bacchus
Bacchus
Graviid
Bacchus
Level 122
God Stats
6W - 8L
1,551 SR
Queue Stats
400W - 461L
1,442 Elo+
Solo
Yemoja
Yemoja
Six9ines Nuts
Yemoja
Level 68
God Stats
11W - 12L
1,514 SR
Queue Stats
75W - 76L
1,428 Elo+
Party 2
Mercury
Mercury
SyncAjax
Mercury
Level 87
God Stats
2W - 1L
1,904 SR
Queue Stats
74W - 68L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 1 / 16
11,358
598
15,951
11,696
4,600
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
8 / 2 / 10
11,131
586
8,901
10,269
4,729
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Redgiant11
Medusa
14
11 / 1 / 12
10,622
559
10,088
8,801
3,385
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
Rovërt
Chaac
15
11 / 3 / 14
10,655
561
14,762
16,716
16,444
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kuzenbo
jak6jak
Kuzenbo
14
8 / 1 / 21
11,362
598
7,357
14,322
18,715
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
0 / 12 / 5
7,330
386
5,901
14,707
3,825
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 11 / 2
8,114
427
9,290
12,856
2,549
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Graviid
Bacchus
12
2 / 6 / 3
8,419
443
4,390
14,132
12,498
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

14
4 / 6 / 1
10,258
540
8,284
12,122
5,230
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
SyncAjax
Mercury
10
0 / 14 / 5
7,224
380
5,431
14,815
3,160
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
23
49
Kills
7
8
Deaths
49
73
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
0
12
5
0.21
L
1
11
2
0.18
W
11
1
16
19
W
8
2
10
6.5
L
Bacchus
Graviid
Bacchus
2
6
3
0.58
W
Medusa
Redgiant11
Medusa
11
1
12
17
W
Chaac
Rovërt
Chaac
11
3
14
6
L
4
6
1
0.75
L
Mercury
SyncAjax
Mercury
0
14
5
0.18
W
Kuzenbo
jak6jak
Kuzenbo
8
1
21
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,059
Damage
33,296
61,804
Taken
68,632
47,873
Mitigated
27,262
20,379
Healing
5,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
5,901
1,798
0
731
14,707
3,825
0
2,272
12,435
0
25,615
L
9,290
1,425
0
23
12,856
2,549
166
5,645
7,211
37,186
0
W
15,951
3,312
0
2,647
11,696
4,600
2,095
3,607
8,089
0
60,211
W
8,901
951
0
5,338
10,269
4,729
1,601
4,041
6,228
62,129
0
L
Bacchus
Graviid
Bacchus
4,390
406
0
3,429
14,132
12,498
0
2,471
11,661
29,161
0
W
Medusa
Redgiant11
Medusa
10,088
4,764
0
2,189
8,801
3,385
3,039
2,103
6,698
0
53,170
W
Chaac
Rovërt
Chaac
14,762
2,331
0
7,220
16,716
16,444
1,723
7,209
9,507
0
53,011
L
8,284
586
804
840
12,122
5,230
318
1,536
10,586
45,157
0
L
Mercury
SyncAjax
Mercury
5,431
2,563
0
136
14,815
3,160
0
4,334
10,481
0
30,781
W
Kuzenbo
jak6jak
Kuzenbo
7,357
2,579
1,013
1,972
14,322
18,715
1,451
5,004
9,318
30,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,128
Gold Earned
41,345
385
Minions Killed
285
0
Camps Cleared
0
1,896,329
Distance Traveled
1,535,317
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,330
386
48
3
0
280,098
0
L
Nu Wa
8,114
427
58
3
0
248,790
0
W
Da Ji
11,358
598
78
4
0
384,248
1
W
Anubis
11,131
586
117
6
0
321,480
5
L
Bacchus
8,419
443
64
3
0
327,667
6
W
Medusa
10,622
559
87
5
0
412,826
1
W
Chaac
10,655
561
69
4
0
377,908
2
L
Yemoja
10,258
540
72
4
0
316,093
0
L
Mercury
7,224
380
43
2
0
362,669
2
W
Kuzenbo
11,362
598
34
2
0
399,867
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role