Player Matchup

Sun Wukong
Sun Wukong
Boidaman
Sun Wukong
Level 143
God Stats
7W - 2L
1,785 SR
Queue Stats
97W - 85L
1,635 Elo+
Party 1
Vulcan
Vulcan
LuckyLuke07
Vulcan
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 29L
1,683 Elo+
Party 1
Thor
Thor
Shteen33
Thor
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 33L
1,650 Elo+
Party 1
Team Averages
Level 104
1,595 SR
1,656 Elo+

VS

Team Averages
Level 76
1,522 SR
1,533 Elo+
Anhur
Anhur
MrNuclearhazard
Anhur
Level 121
God Stats
9W - 5L
1,734 SR
Queue Stats
161W - 158L
1,558 Elo+
Party 2
Yemoja
Yemoja
RogueHunter858
Yemoja
Level 56
God Stats
2W - 2L
1,305 SR
Queue Stats
28W - 33L
1,478 Elo+
Party 2
Hel
Hel
WhoKevin5
Hel
Level 52
God Stats
2W - 4L
1,526 SR
Queue Stats
73W - 67L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Boidaman
Sun Wukong
15
3 / 6 / 8
13,959
635
14,026
25,077
29,941
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
17
5 / 4 / 7
15,066
685
27,647
15,508
5,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
15
5 / 9 / 5
14,804
673
8,645
17,431
10,025
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 5 / 7
17,346
788
24,100
22,981
7,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 2 / 11
14,805
673
7,225
18,509
16,398
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
6 / 6 / 8
15,198
691
16,910
18,848
8,195
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
13
Kills
19
19
Deaths
13
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Boidaman
Sun Wukong
3
6
8
1.17
L
Vulcan
5
4
7
2.13
W
11
5
7
2.9
W
2
2
11
3.75
L
Thor
5
9
5
0.83
W
6
6
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,318
Damage
48,235
58,016
Taken
60,338
45,780
Mitigated
32,194
14,929
Healing
32,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Boidaman
Sun Wukong
14,026
2,062
1,259
8,940
25,077
29,941
777
11,185
13,892
0
55,798
L
Vulcan
27,647
12,183
0
3,499
15,508
5,814
415
4,309
11,199
72,831
0
W
24,100
10,407
0
2,284
22,981
7,601
2,009
7,976
15,005
0
90,646
W
7,225
762
5,568
4,339
18,509
16,398
467
10,813
7,696
29,350
0
L
Thor
8,645
482
0
1,231
17,431
10,025
1,082
9,095
8,336
0
22,389
W
16,910
2,105
11,963
8,393
18,848
8,195
540
9,087
9,761
55,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,829
Gold Earned
47,349
215
Minions Killed
239
10
Camps Cleared
7
1,136,225
Distance Traveled
1,135,594
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
13,959
635
77
4
3
379,201
0
L
Vulcan
15,066
685
108
5
6
404,730
0
W
Anhur
17,346
788
131
6
3
369,327
0
W
Yemoja
14,805
673
42
2
3
372,292
8
L
Thor
14,804
673
30
1
1
352,294
0
W
Hel
15,198
691
66
3
1
393,975
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role