Player Matchup

Horus
Horus
Silver I
DripGotDat
Horus
Silver I
Level 122
God Stats
24W - 21L
1,584 SR
Queue Stats
60W - 67L
1,231 MMR
Party 2
Xing Tian
Xing Tian
Platinum V
Legendary_JA
Xing Tian
Platinum V
Level 124
God Stats
6W - 3L
1,717 SR
Queue Stats
171W - 158L
1,617 MMR
Party 2
Ra
Ra
Platinum II
TiLt_Voltage
Ra
Platinum II
Level 118
God Stats
42W - 15L
1,820 SR
Queue Stats
262W - 233L
1,762 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,707 SR
1,537 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 145
1,590 SR
1,523 MMR
Raijin
Raijin
Platinum V
FPG Carry
Raijin
Platinum V
Level 118
God Stats
2W - 1L
1,620 SR
Queue Stats
145W - 133L
1,484 MMR
Solo
Cupid
Cupid
Gold V
better_thanspeed
Cupid
Gold V
Level 160
God Stats
4W - 1L
1,492 SR
Queue Stats
101W - 114L
1,350 MMR
Party 1
King Arthur
King Arthur
Platinum III
xLoveFiendx
King Arthur
Platinum III
Level 157
God Stats
12W - 13L
1,657 SR
Queue Stats
87W - 87L
1,735 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
6 / 10 / 7
16,895
676
13,360
33,465
29,017
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
Legendary_JA
Xing Tian
18
7 / 5 / 8
18,568
743
14,624
32,559
38,263
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

19
6 / 6 / 11
17,255
690
25,727
23,138
14,274
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AchillesChaacBacchusKukulkanPersephone

VS

Bans
KumbhakarnaYemojaOdinSkadiHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
FPG Carry
Raijin
18
6 / 8 / 9
17,196
688
26,692
21,253
6,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

19
11 / 4 / 8
19,282
771
19,239
15,446
5,662
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

King Arthur
xLoveFiendx
King Arthur
18
4 / 7 / 14
17,623
705
30,887
32,117
43,728
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
52
19
Kills
21
21
Deaths
19
26
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Horus
6
10
7
0.95
W
Raijin
FPG Carry
Raijin
6
8
9
1.31
L
Xing Tian
Legendary_JA
Xing Tian
7
5
8
2.2
L
6
6
11
1.92
W
11
4
8
3.75
W
King Arthur
xLoveFiendx
King Arthur
4
7
14
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,711
Damage
76,818
89,162
Taken
68,816
81,554
Mitigated
56,273
27,791
Healing
22,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
13,360
7,031
3,139
9,298
33,465
29,017
552
9,564
23,901
0
24,762
W
Raijin
FPG Carry
Raijin
26,692
2,263
0
5,051
21,253
6,883
357
13,076
8,177
87,733
0
L
Xing Tian
Legendary_JA
Xing Tian
14,624
1,812
0
1,962
32,559
38,263
431
10,554
22,005
43,103
0
L
25,727
969
5,337
8,055
23,138
14,274
733
7,114
15,690
111,858
0
W
19,239
12,294
3,441
1,984
15,446
5,662
1,470
11,683
3,763
0
70,934
W
King Arthur
xLoveFiendx
King Arthur
30,887
6,223
0
12,255
32,117
43,728
749
16,154
15,963
0
70,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,718
Gold Earned
54,101
236
Minions Killed
293
6
Camps Cleared
14
1,306,724
Distance Traveled
1,252,865
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
16,895
676
22
1
3
389,918
2
W
Raijin
17,196
688
124
5
9
370,968
5
L
Xing Tian
18,568
743
40
2
1
444,243
6
L
Ra
17,255
690
174
7
2
472,563
4
W
Cupid
19,282
771
93
4
5
429,733
1
W
King Arthur
17,623
705
76
3
0
452,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role