Player Matchup

Cabrakan
Cabrakan
Silver IV
IGetRightt
Cabrakan
Silver IV
Level 94
God Stats
8W - 5L
1,582 SR
Queue Stats
11W - 9L
1,328 MMR
Solo
Achilles
Achilles
Silver I
Problem Prime
Achilles
Silver I
Level 79
God Stats
2W - 3L
1,366 SR
Queue Stats
115W - 125L
1,288 MMR
Party 2
Kukulkan
Kukulkan
Gold II
ThaKonArtis
Kukulkan
Gold II
Level 129
God Stats
10W - 8L
1,450 SR
Queue Stats
146W - 160L
1,517 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 101
1,466 SR
1,378 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 86
1,495 SR
1,381 MMR
Arachne
Arachne
Silver V
Aztro dM
Arachne
Silver V
Level 46
God Stats
4W - 10L
1,488 SR
Queue Stats
6W - 10L
1,302 MMR
Solo
Ah Puch
Ah Puch
Gold V
Juliuosh Caesar
Ah Puch
Gold V
Level 105
God Stats
2W - 6L
1,442 SR
Queue Stats
133W - 150L
1,546 MMR
Party 1
Geb
Geb
Silver IV
VoicefulZak
Geb
Silver IV
Level 106
God Stats
2W - 3L
1,555 SR
Queue Stats
119W - 123L
1,293 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IGetRightt
Cabrakan
18
10 / 6 / 13
20,582
735
23,959
24,859
30,391
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Problem Prime
Achilles
17
6 / 1 / 18
17,781
635
18,566
27,058
48,228
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
ThaKonArtis
Kukulkan
20
11 / 1 / 12
19,624
701
30,437
6,946
2,912
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bans
KumbhakarnaZeusMedusaBacchusChaac

VS

Bans
PoseidonYmirLokiOdinHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aztro dM
Arachne
16
4 / 15 / 2
16,694
596
10,200
32,189
10,530
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
3 / 3 / 3
16,593
593
26,578
18,448
6,533
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
1 / 9 / 5
15,861
566
6,424
32,851
31,398
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
18
27
Kills
8
8
Deaths
27
43
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
Aztro dM
Arachne
4
15
2
0.33
W
Cabrakan
IGetRightt
Cabrakan
10
6
13
2.75
L
3
3
3
1.5
W
Achilles
Problem Prime
Achilles
6
1
18
15
W
Kukulkan
ThaKonArtis
Kukulkan
11
1
12
17
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,962
Damage
43,202
58,863
Taken
83,488
81,531
Mitigated
48,461
13,332
Healing
12,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Aztro dM
Arachne
10,200
5,704
0
5,239
32,189
10,530
0
22,856
9,333
0
53,747
W
Cabrakan
IGetRightt
Cabrakan
23,959
1,716
1,170
3,515
24,859
30,391
175
15,721
9,138
46,744
0
L
26,578
936
354
3,586
18,448
6,533
0
13,425
5,023
96,049
0
W
Achilles
Problem Prime
Achilles
18,566
4,568
0
6,427
27,058
48,228
722
14,479
12,579
0
56,671
W
Kukulkan
ThaKonArtis
Kukulkan
30,437
2,267
1,471
749
6,946
2,912
1,611
4,067
2,879
134,604
0
L
6,424
843
673
2,855
32,851
31,398
192
19,118
13,733
22,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,987
Gold Earned
49,148
379
Minions Killed
244
13
Camps Cleared
11
1,483,463
Distance Traveled
1,306,266
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
16,694
596
76
3
6
410,871
0
W
Cabrakan
20,582
735
59
2
3
503,918
0
L
Ah Puch
16,593
593
148
5
5
436,988
0
W
Achilles
17,781
635
82
3
3
488,481
3
W
Kukulkan
19,624
701
238
9
7
491,064
6
L
Geb
15,861
566
20
1
0
458,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role