Player Matchup

Medusa
Medusa
EzzyBan
Medusa
Level 29
God Stats
1W - 6L
1,436 SR
Queue Stats
3W - 6L
1,492 Elo+
Party 2
Hun Batz
Hun Batz
HugLotus
Hun Batz
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 50L
1,432 Elo+
Party 2
Scylla
Scylla
RavensFanRyan
Scylla
Level 85
God Stats
28W - 27L
1,579 SR
Queue Stats
120W - 94L
1,589 Elo+
Party 3
Ao Kuang
Ao Kuang
bigdaddydragon32
Ao Kuang
Level 28
God Stats
0W - 1L
1,240 SR
Queue Stats
30W - 22L
1,602 Elo+
Party 3
Osiris
Osiris
leo-rampon
Osiris
Level 102
God Stats
1W - 2L
1,584 SR
Queue Stats
84W - 87L
1,606 Elo+
Party 2
Team Averages
Level 67
1,468 SR
1,544 Elo+

VS

Team Averages
Level 57
1,523 SR
1,486 Elo+
Fenrir
Fenrir
 
Fenrir
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
 
Merlin
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
ArcangelMarksman
Heimdallr
Level 69
God Stats
4W - 2L
1,552 SR
Queue Stats
9W - 9L
1,440 Elo+
Party 1
Hades
Hades
MrBurritoSupremo
Hades
Level 66
God Stats
1W - 1L
1,565 SR
Queue Stats
14W - 9L
1,575 Elo+
Party 1
Arachne
Arachne
StOcKAK
Arachne
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
EzzyBan
Medusa
15
2 / 6 / 5
9,280
928
7,759
13,711
3,713
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
HugLotus
Hun Batz
17
3 / 12 / 7
10,722
1,072
7,571
19,244
6,378
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 7 / 4
11,574
1,157
22,065
12,226
2,920
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 7 / 9
9,267
927
5,432
19,521
6,349
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
leo-rampon
Osiris
16
2 / 11 / 7
9,960
996
9,012
22,988
14,685
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

75

VS

Team 2 Tickets

297

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
19
19 / 2 / 18
14,594
1,459
17,660
16,093
10,774
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
 
Merlin
18
5 / 2 / 24
10,948
1,095
10,653
8,508
3,204
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Heimdallr
18
6 / 3 / 28
11,429
1,143
22,876
11,427
5,161
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
8 / 3 / 23
11,670
1,167
14,148
13,303
5,620
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
StOcKAK
Arachne
17
5 / 2 / 18
10,888
1,089
12,500
8,172
3,281
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
154
12
Kills
43
43
Deaths
12
32
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
19
2
18
14
W
Merlin
 
Merlin
5
2
24
8.5
W
Heimdallr
6
3
28
6.67
L
Medusa
EzzyBan
Medusa
2
6
5
0.75
L
Hun Batz
HugLotus
Hun Batz
3
12
7
0.54
W
8
3
23
6.5
L
5
7
4
1
W
Arachne
StOcKAK
Arachne
5
2
18
7
L
0
7
9
0.64
L
Osiris
leo-rampon
Osiris
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,839
Damage
77,837
87,690
Taken
57,503
34,045
Mitigated
28,040
3,332
Healing
16,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
17,660
6,385
442
5,766
16,093
10,774
0
7,615
8,478
0
29,874
W
Merlin
 
Merlin
10,653
750
279
1,582
8,508
3,204
0
3,086
5,422
27,950
0
W
Heimdallr
22,876
10,285
0
1,161
11,427
5,161
0
6,012
5,415
0
36,541
L
Medusa
EzzyBan
Medusa
7,759
3,237
195
961
13,711
3,713
0
3,705
10,006
0
16,934
L
Hun Batz
HugLotus
Hun Batz
7,571
1,072
294
1,119
19,244
6,378
0
5,486
13,758
0
37,103
W
14,148
1,605
979
4,701
13,303
5,620
0
7,539
5,764
37,085
0
L
22,065
614
0
0
12,226
2,920
0
1,841
10,385
43,067
0
W
Arachne
StOcKAK
Arachne
12,500
8,448
0
1,445
8,172
3,281
0
3,245
4,927
0
24,362
L
5,432
1,305
0
745
19,521
6,349
0
8,114
11,407
12,997
0
L
Osiris
leo-rampon
Osiris
9,012
2,275
0
18
22,988
14,685
0
5,655
17,333
85
21,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,803
Gold Earned
59,529
170
Minions Killed
179
4
Camps Cleared
11
1,006,466
Distance Traveled
905,734
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
14,594
1,459
25
3
2
216,056
0
W
Merlin
10,948
1,095
32
3
0
179,473
0
W
Heimdallr
11,429
1,143
40
4
3
153,922
0
L
Medusa
9,280
928
18
2
1
192,014
0
L
Hun Batz
10,722
1,072
70
7
1
196,371
0
W
Hades
11,670
1,167
68
7
0
163,498
0
L
Scylla
11,574
1,157
56
6
0
176,374
0
W
Arachne
10,888
1,089
14
1
6
192,785
0
L
Ao Kuang
9,267
927
7
1
0
205,040
0
L
Osiris
9,960
996
19
2
2
236,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role