Player Matchup

Ne Zha
Ne Zha
BigBeltDaddy
Ne Zha
Level 122
God Stats
17W - 8L
1,620 SR
Queue Stats
164W - 149L
1,624 Elo+
Party 1
Merlin
Merlin
MikasaSyndrome
Merlin
Level 107
God Stats
9W - 2L
1,861 SR
Queue Stats
115W - 99L
1,643 Elo+
Solo
Eset
Eset
NooDadNotTheBelt
Eset
Level 135
God Stats
1W - 0L
1,845 SR
Queue Stats
266W - 245L
1,616 Elo+
Party 1
Zeus
Zeus
Riguy75
Zeus
Level 148
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 116L
1,602 Elo+
Solo
Ullr
Ullr
STerry000
Ullr
Level 128
God Stats
2W - 2L
1,555 SR
Queue Stats
95W - 88L
1,554 Elo+
Solo
Team Averages
Level 128
1,676 SR
1,608 Elo+

VS

Team Averages
Level 109
1,578 SR
1,659 Elo+
Da Ji
Da Ji
Karusoi
Da Ji
Level 123
God Stats
44W - 23L
1,678 SR
Queue Stats
320W - 242L
1,618 Elo+
Party 2
Merlin
Merlin
KeenËye
Merlin
Level 127
God Stats
31W - 15L
1,610 SR
Queue Stats
169W - 120L
1,685 Elo+
Party 2
Cernunnos
Cernunnos
RAMADAN101
Cernunnos
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 29L
1,717 Elo+
Party 3
Amaterasu
Amaterasu
Zorgnot
Amaterasu
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 80L
1,665 Elo+
Party 2
Discordia
Discordia
miesann
Discordia
Level 126
God Stats
45W - 44L
1,599 SR
Queue Stats
122W - 118L
1,613 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
13 / 7 / 17
16,851
1,053
28,168
23,699
9,269
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
3 / 5 / 23
15,506
969
26,573
17,085
6,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
1 / 9 / 20
14,900
931
11,401
24,500
12,416
Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Zeus
Riguy75
Zeus
20
15 / 4 / 11
17,721
1,108
34,320
9,285
2,534
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
20
9 / 8 / 13
16,248
1,016
22,433
28,966
10,805
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

11

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Karusoi
Da Ji
20
14 / 15 / 12
17,759
1,110
27,809
31,790
18,708
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
KeenËye
Merlin
20
4 / 6 / 10
15,353
960
18,803
18,563
5,547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
RAMADAN101
Cernunnos
20
4 / 5 / 13
15,727
983
22,048
24,451
8,763
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Amaterasu
Zorgnot
Amaterasu
20
9 / 6 / 17
17,065
1,067
23,674
33,457
31,270
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
miesann
Discordia
20
2 / 9 / 11
14,206
888
8,409
19,456
7,566
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
96
41
Kills
33
33
Deaths
41
84
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
13
7
17
3.07
L
Da Ji
Karusoi
Da Ji
14
15
12
1.33
L
Merlin
KeenËye
Merlin
4
6
10
1.5
W
3
5
23
2.9
W
1
9
20
1.22
L
Cernunnos
RAMADAN101
Cernunnos
4
5
13
2.1
W
Zeus
Riguy75
Zeus
15
4
11
5.13
W
Ullr
9
8
13
1.94
L
Amaterasu
Zorgnot
Amaterasu
9
6
17
2.92
L
Discordia
miesann
Discordia
2
9
11
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,895
Damage
100,743
103,535
Taken
127,717
41,137
Mitigated
71,854
11,645
Healing
9,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
28,168
10,798
0
3,916
23,699
9,269
0
6,183
17,516
0
59,212
L
Da Ji
Karusoi
Da Ji
27,809
7,257
0
268
31,790
18,708
0
16,905
14,885
0
32,948
L
Merlin
KeenËye
Merlin
18,803
320
0
545
18,563
5,547
0
11,366
7,197
64,553
0
W
26,573
1,239
0
0
17,085
6,113
0
4,831
12,254
66,391
0
W
11,401
786
2,138
1,690
24,500
12,416
0
5,353
19,147
19,554
0
L
Cernunnos
RAMADAN101
Cernunnos
22,048
11,040
0
2,732
24,451
8,763
0
11,004
13,447
0
70,680
W
Zeus
Riguy75
Zeus
34,320
2,307
0
73
9,285
2,534
0
1,328
7,957
53,524
0
W
Ullr
22,433
11,900
0
3,828
28,966
10,805
0
9,517
19,449
0
61,248
L
Amaterasu
Zorgnot
Amaterasu
23,674
5,763
0
4,944
33,457
31,270
0
23,019
10,438
0
36,139
L
Discordia
miesann
Discordia
8,409
226
0
735
19,456
7,566
0
10,000
9,456
44,550
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

81,226
Gold Earned
80,110
309
Minions Killed
331
9
Camps Cleared
14
1,517,638
Distance Traveled
1,569,874
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
16,851
1,053
63
4
1
316,844
0
L
Da Ji
17,759
1,110
5
0
4
316,698
0
L
Merlin
15,353
960
125
8
5
287,565
0
W
Merlin
15,506
969
72
5
0
303,453
0
W
Eset
14,900
931
14
1
2
334,057
0
L
Cernunnos
15,727
983
102
6
3
318,463
0
W
Zeus
17,721
1,108
59
4
1
297,385
0
W
Ullr
16,248
1,016
101
6
5
265,899
0
L
Amaterasu
17,065
1,067
21
1
2
356,055
0
L
Discordia
14,206
888
78
5
0
291,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role