Player Matchup

Neith
Neith
Sponce10
Neith
Level 9
God Stats
2W - 4L
1,661 SR
Queue Stats
2W - 5L
1,429 Elo+
Party 2
Ganesha
Ganesha
krusepack
Ganesha
Level 81
God Stats
1W - 2L
1,428 SR
Queue Stats
30W - 25L
1,559 Elo+
Party 2
Hera
Hera
ligma2
Hera
Level 21
God Stats
1W - 6L
1,553 SR
Queue Stats
16W - 22L
1,487 Elo+
Party 2
Team Averages
Level 37
1,547 SR
1,492 Elo+

VS

Team Averages
Level 40
1,513 SR
1,429 Elo+
Scylla
Scylla
DoubleDeezy
Scylla
Level 29
God Stats
7W - 4L
1,559 SR
Queue Stats
21W - 20L
1,489 Elo+
Party 1
Odin
Odin
diegoekber2002
Odin
Level 26
God Stats
1W - 0L
1,287 SR
Queue Stats
4W - 10L
1,337 Elo+
Solo
Pele
Pele
magicman720
Pele
Level 64
God Stats
2W - 0L
1,692 SR
Queue Stats
23W - 25L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Sponce10
Neith
20
7 / 7 / 8
21,925
609
29,301
26,343
13,289
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
krusepack
Ganesha
20
1 / 4 / 16
20,672
574
18,066
33,823
40,713
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hera
ligma2
Hera
20
12 / 5 / 2
23,748
660
26,052
18,819
7,425
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
13 / 5 / 2
25,037
695
43,624
22,063
7,871
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

18
2 / 3 / 9
20,939
582
8,735
39,114
34,349
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
1 / 12 / 9
20,365
566
9,467
30,298
16,355
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
20
Kills
16
16
Deaths
20
26
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Scylla
13
5
2
2.8
L
Neith
Sponce10
Neith
7
7
8
1.57
W
2
3
9
2.17
L
Ganesha
krusepack
Ganesha
1
4
16
2.25
L
Hera
ligma2
Hera
12
5
2
2.6
W
1
12
9
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,419
Damage
61,826
78,985
Taken
91,475
61,427
Mitigated
58,575
7,302
Healing
14,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
43,624
2,438
0
4,637
22,063
7,871
2,121
14,438
7,625
135,294
0
L
Neith
Sponce10
Neith
29,301
16,833
0
1,587
26,343
13,289
1,580
17,339
9,004
0
125,659
W
8,735
1,754
0
4,122
39,114
34,349
123
14,961
24,153
0
64,907
L
Ganesha
krusepack
Ganesha
18,066
1,058
0
2,590
33,823
40,713
1,636
17,903
15,920
76,354
0
L
Hera
ligma2
Hera
26,052
5,026
249
2,876
18,819
7,425
986
10,652
8,167
98,547
0
W
9,467
370
0
5,517
30,298
16,355
2,045
15,935
14,363
0
84,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,345
Gold Earned
66,341
389
Minions Killed
365
14
Camps Cleared
16
1,877,793
Distance Traveled
1,677,275
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
25,037
695
187
5
5
584,037
0
L
Neith
21,925
609
222
6
4
606,413
0
W
Odin
20,939
582
75
2
5
475,532
0
L
Ganesha
20,672
574
3
0
0
641,687
8
L
Hera
23,748
660
164
5
10
629,693
2
W
Pele
20,365
566
103
3
6
617,706
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role