Player Matchup

Bacchus
Bacchus
DRA6ON_2000
Bacchus
Level 107
God Stats
5W - 1L
1,726 SR
Queue Stats
106W - 101L
1,495 Elo+
Party 1
Chiron
Chiron
PJcalip
Chiron
Level 60
God Stats
6W - 2L
1,456 SR
Queue Stats
117W - 113L
1,362 Elo+
Party 1
Hel
Hel
proudtobeblack10
Hel
Level 27
God Stats
7W - 12L
1,208 SR
Queue Stats
14W - 22L
1,117 Elo+
Party 1
Team Averages
Level 65
1,463 SR
1,325 Elo+

VS

Team Averages
Level 16
1,426 SR
1,249 Elo+
Jormungandr
Jormungandr
Darkn3ssRises4U
Jormungandr
Level 6
God Stats
0W - 7L
996 SR
Queue Stats
11W - 13L
1,080 Elo+
Party 2
Odin
Odin
Projectholy01
Odin
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 34L
1,319 Elo+
Solo
Nike
Nike
Sh4dow5l4yer
Nike
Level 18
God Stats
1W - 1L
1,781 SR
Queue Stats
44W - 48L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DRA6ON_2000
Bacchus
9
2 / 2 / 8
7,458
678
5,500
6,939
4,575
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
PJcalip
Chiron
13
9 / 0 / 2
9,305
846
12,573
6,795
2,220
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 0 / 9
7,446
677
3,723
4,857
1,331
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Darkn3ssRises4U
Jormungandr
9
1 / 2 / 1
6,767
615
2,828
8,263
3,809
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

9
1 / 7 / 1
6,961
633
6,879
9,560
5,045
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
0 / 3 / 2
6,366
579
3,401
7,496
2,649
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
12
Kills
2
2
Deaths
12
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
DRA6ON_2000
Bacchus
2
2
8
3
L
Jormungandr
Darkn3ssRises4U
Jormungandr
1
2
1
0.75
W
Chiron
PJcalip
Chiron
9
0
2
10
L
1
7
1
0.21
L
0
3
2
0.33
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,796
Damage
13,108
18,591
Taken
25,319
8,126
Mitigated
11,503
12,826
Healing
2,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
DRA6ON_2000
Bacchus
5,500
1,057
0
1,121
6,939
4,575
0
1,333
5,606
13,442
0
L
Jormungandr
Darkn3ssRises4U
Jormungandr
2,828
955
0
994
8,263
3,809
0
3,051
5,212
10,298
0
W
Chiron
PJcalip
Chiron
12,573
5,738
715
2,912
6,795
2,220
452
1,369
5,426
0
37,794
L
6,879
2,296
171
790
9,560
5,045
0
3,707
5,853
0
19,258
L
3,401
353
0
230
7,496
2,649
0
2,885
4,611
0
14,895
W
3,723
131
4,521
3,557
4,857
1,331
46
973
3,884
10,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,209
Gold Earned
20,094
98
Minions Killed
69
5
Camps Cleared
4
564,086
Distance Traveled
459,682
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,458
678
18
2
1
175,785
0
L
Jormungandr
6,767
615
15
1
0
148,070
0
W
Chiron
9,305
846
60
5
4
188,168
0
L
Odin
6,961
633
36
3
2
155,121
0
L
Nike
6,366
579
18
2
2
156,491
0
W
Hel
7,446
677
20
2
0
200,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role