Player Matchup

Neith
Neith
BigZaxSnak
Neith
Level 144
God Stats
4W - 2L
1,492 SR
Queue Stats
128W - 141L
1,490 Elo+
Party 1
Medusa
Medusa
Olivertwitch
Medusa
Level 46
God Stats
0W - 2L
1,268 SR
Queue Stats
16W - 26L
1,434 Elo+
Solo
Thoth
Thoth
RJA316
Thoth
Level 108
God Stats
2W - 8L
1,138 SR
Queue Stats
362W - 377L
1,560 Elo+
Solo
Erlang Shen
Erlang Shen
Smolang_Shen
Erlang Shen
Level 118
God Stats
4W - 6L
1,392 SR
Queue Stats
260W - 247L
1,540 Elo+
Solo
Skadi
Skadi
addalay
Skadi
Level 106
God Stats
1W - 2L
1,609 SR
Queue Stats
20W - 12L
1,621 Elo+
Party 1
Team Averages
Level 104
1,380 SR
1,529 Elo+

VS

Team Averages
Level 93
1,610 SR
1,564 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
FikZim
Freya
Level 43
God Stats
3W - 0L
1,842 SR
Queue Stats
66W - 89L
1,499 Elo+
Solo
Nike
Nike
Funky Munkey93
Nike
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 74L
1,613 Elo+
Party 2
Merlin
Merlin
Ppl Lyk Gr8ps
Merlin
Level 49
God Stats
2W - 0L
1,733 SR
Queue Stats
77W - 68L
1,616 Elo+
Party 2
Ullr
Ullr
R4vens20
Ullr
Level 146
God Stats
1W - 0L
1,474 SR
Queue Stats
113W - 94L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
5 / 7 / 5
11,012
787
14,416
15,957
4,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
16
4 / 9 / 5
10,489
749
11,088
15,045
4,289
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thoth
RJA316
Thoth
15
2 / 10 / 5
9,090
649
12,611
14,429
4,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Smolang_Shen
Erlang Shen
19
5 / 5 / 10
11,718
837
12,601
19,264
15,292
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Skadi
addalay
Skadi
16
1 / 9 / 8
9,951
711
10,746
15,686
4,488
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
19
7 / 3 / 30
11,758
840
11,114
25,642
25,587
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Freya
FikZim
Freya
19
8 / 4 / 23
12,188
871
16,351
15,836
8,665
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
8 / 3 / 23
11,662
833
12,111
16,754
20,591
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
5 / 4 / 13
10,234
731
11,725
11,728
5,415
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ullr
19
12 / 3 / 17
12,180
870
21,438
12,058
6,202
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
146
17
Kills
40
40
Deaths
17
33
Assists
106
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
7
3
30
7.33
L
Neith
5
7
5
1.07
W
Freya
FikZim
Freya
8
4
23
4.88
W
8
3
23
6.5
L
Medusa
4
9
5
0.72
W
5
4
13
2.88
W
Ullr
12
3
17
6.83
L
Thoth
RJA316
Thoth
2
10
5
0.45
L
Erlang Shen
Smolang_Shen
Erlang Shen
5
5
10
2
L
Skadi
addalay
Skadi
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,462
Damage
72,739
80,381
Taken
82,018
33,554
Mitigated
66,460
23,361
Healing
29,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
11,114
2,883
3,394
8,235
25,642
25,587
431
3,946
21,696
19,651
0
L
Neith
14,416
5,342
909
5,340
15,957
4,889
806
8,299
7,658
0
30,964
W
Freya
FikZim
Freya
16,351
5,233
1,700
5,358
15,836
8,665
1,099
1,930
13,906
38,282
0
W
12,111
788
2,491
1,927
16,754
20,591
308
2,992
13,762
0
19,400
L
Medusa
11,088
3,250
671
1,455
15,045
4,289
0
8,955
6,090
0
21,589
W
11,725
881
1,433
1,493
11,728
5,415
896
2,376
9,352
26,184
0
W
Ullr
21,438
11,279
1,851
1,427
12,058
6,202
2,702
1,367
10,691
0
38,964
L
Thoth
RJA316
Thoth
12,611
238
573
462
14,429
4,596
0
8,698
5,731
22,916
0
L
Erlang Shen
Smolang_Shen
Erlang Shen
12,601
5,408
1,611
8,092
19,264
15,292
826
6,505
12,759
0
24,127
L
Skadi
addalay
Skadi
10,746
4,192
2,376
1,872
15,686
4,488
0
6,733
8,953
0
33,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,260
Gold Earned
58,022
149
Minions Killed
138
0
Camps Cleared
0
1,003,523
Distance Traveled
1,311,472
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,758
840
15
1
0
314,590
1
L
Neith
11,012
787
31
2
0
196,765
0
W
Freya
12,188
871
49
4
0
240,946
0
W
Nike
11,662
833
10
1
0
278,127
0
L
Medusa
10,489
749
26
2
0
177,485
0
W
Merlin
10,234
731
19
1
0
219,102
0
W
Ullr
12,180
870
45
3
0
258,707
0
L
Thoth
9,090
649
29
2
0
199,923
0
L
Erlang Shen
11,718
837
17
1
0
239,178
0
L
Skadi
9,951
711
46
3
0
190,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role