Player Matchup

Merlin
Merlin
Bronze II
Fierce_Deity94
Merlin
Bronze II
Level 126
God Stats
14W - 12L
1,559 SR
Queue Stats
124W - 126L
1,117 MMR
Party 1
Neith
Neith
Bronze I
SrDonGato93
Neith
Bronze I
Level 70
God Stats
5W - 7L
1,414 SR
Queue Stats
46W - 63L
959 MMR
Solo
Chaac
Chaac
Bronze II
xTRUMPx2016x
Chaac
Bronze II
Level 69
God Stats
7W - 2L
1,598 SR
Queue Stats
20W - 28L
867 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 88
1,524 SR
981 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 83
1,578 SR
975 MMR
Odin
Odin
Bronze II
Hippiatrist
Odin
Bronze II
Level 45
God Stats
7W - 5L
1,583 SR
Queue Stats
21W - 25L
1,004 MMR
Party 2
Cernunnos
Cernunnos
Bronze I
Knobchuck
Cernunnos
Bronze I
Level 140
God Stats
0W - 1L
1,570 SR
Queue Stats
84W - 103L
917 MMR
Solo
Hades
Hades
Bronze II
Kurujojo
Hades
Bronze II
Level 65
God Stats
8W - 6L
1,581 SR
Queue Stats
20W - 24L
1,004 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 7
11,933
796
13,551
5,745
1,930
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
4 / 5 / 8
11,037
736
9,732
8,789
2,755
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

14
5 / 2 / 11
11,559
771
10,682
12,245
13,497
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ZeusAchillesBacchusAwilixKumbhakarna

VS

Bans
KukulkanMedusaYmirHou YiXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 5
10,288
686
4,951
12,893
10,944
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Knobchuck
Cernunnos
12
1 / 4 / 5
9,083
606
6,468
12,770
4,044
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
Kurujojo
Hades
12
5 / 5 / 3
11,158
744
8,855
13,571
6,071
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
16
Kills
9
9
Deaths
16
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
L
3
7
5
0.79
L
Cernunnos
Knobchuck
Cernunnos
1
4
5
0.88
L
Hades
Kurujojo
Hades
5
5
3
1.3
W
4
5
8
1.6
W
5
2
11
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,965
Damage
20,274
26,779
Taken
39,234
18,182
Mitigated
21,059
8,106
Healing
7,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,551
569
0
596
5,745
1,930
1,032
1,750
3,995
48,522
0
L
4,951
2,019
429
978
12,893
10,944
0
4,035
8,858
0
13,658
L
Cernunnos
Knobchuck
Cernunnos
6,468
2,859
0
2,066
12,770
4,044
42
5,102
7,668
0
28,592
L
Hades
Kurujojo
Hades
8,855
292
218
3,522
13,571
6,071
0
4,788
8,783
34,195
0
W
9,732
5,946
0
1,765
8,789
2,755
1,291
3,860
4,929
0
33,682
W
10,682
922
0
5,745
12,245
13,497
560
3,756
8,489
0
26,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,529
Gold Earned
30,529
155
Minions Killed
128
7
Camps Cleared
7
760,989
Distance Traveled
663,444
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,933
796
73
5
5
258,743
2
L
Odin
10,288
686
17
1
3
231,540
0
L
Cernunnos
9,083
606
51
3
2
240,296
1
L
Hades
11,158
744
60
4
2
191,608
0
W
Neith
11,037
736
50
3
2
225,846
2
W
Chaac
11,559
771
32
2
0
276,400
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role