Player Matchup

Cerberus
Cerberus
FEAR4SCARECROW
Cerberus
Level 116
God Stats
3W - 2L
1,799 SR
Queue Stats
215W - 219L
1,537 Elo+
Solo
Horus
Horus
Hexebus
Horus
Level 160
God Stats
0W - 1L
1,558 SR
Queue Stats
33W - 41L
1,577 Elo+
Party 2
Mercury
Mercury
Mettallion
Mercury
Level 143
God Stats
0W - 2L
1,280 SR
Queue Stats
133W - 144L
1,541 Elo+
Solo
Thoth
Thoth
SPADE65
Thoth
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 57L
1,484 Elo+
Solo
Ravana
Ravana
Th3FrizzysKunk2
Ravana
Level 147
God Stats
0W - 1L
1,715 SR
Queue Stats
13W - 14L
1,652 Elo+
Party 2
Team Averages
Level 141
1,570 SR
1,558 Elo+

VS

Team Averages
Level 119
1,407 SR
1,558 Elo+
Chang'e
Chang'e
NTX_Switch
Chang'e
Level 106
God Stats
1W - 1L
1,309 SR
Queue Stats
64W - 76L
1,578 Elo+
Solo
Hercules
Hercules
RxCaptnPillhead
Hercules
Level 99
God Stats
5W - 6L
1,403 SR
Queue Stats
225W - 188L
1,514 Elo+
Party 1
Odin
Odin
SubjectCelery34
Odin
Level 125
God Stats
1W - 2L
1,212 SR
Queue Stats
71W - 73L
1,545 Elo+
Solo
Nox
Nox
filthy squalor
Nox
Level 135
God Stats
6W - 4L
1,538 SR
Queue Stats
846W - 748L
1,581 Elo+
Party 1
Ah Puch
Ah Puch
kwaHekiMlihP
Ah Puch
Level 130
God Stats
4W - 3L
1,572 SR
Queue Stats
333W - 351L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
20
10 / 11 / 13
15,567
677
26,584
37,073
47,523
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Hexebus
Horus
20
3 / 5 / 19
13,908
605
15,048
33,786
46,764
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
Mettallion
Mercury
20
4 / 8 / 10
13,686
595
18,374
35,203
16,953
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thoth
SPADE65
Thoth
20
4 / 3 / 15
15,383
669
36,352
18,070
9,313
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
4 / 12 / 14
14,073
612
12,741
27,042
21,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
NTX_Switch
Chang'e
20
8 / 4 / 21
15,087
656
24,528
21,930
12,098
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
20
8 / 2 / 25
15,702
683
25,639
40,256
37,601
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 7 / 27
15,085
656
19,984
21,797
27,995
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
6 / 7 / 21
15,121
657
22,072
19,439
6,170
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
kwaHekiMlihP
Ah Puch
20
11 / 5 / 25
15,363
668
37,053
23,749
7,626
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
158
25
Kills
39
39
Deaths
25
71
Assists
119
Player
Kills
Deaths
Assists
KDA
L
Cerberus
10
11
13
1.5
L
Horus
Hexebus
Horus
3
5
19
2.5
L
Mercury
Mettallion
Mercury
4
8
10
1.13
W
Chang'e
NTX_Switch
Chang'e
8
4
21
4.63
W
Hercules
8
2
25
10.25
L
Thoth
SPADE65
Thoth
4
3
15
3.83
W
6
7
27
2.79
L
4
12
14
0.92
W
6
7
21
2.36
W
Ah Puch
kwaHekiMlihP
Ah Puch
11
5
25
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,099
Damage
129,276
151,174
Taken
127,171
142,223
Mitigated
91,490
67,891
Healing
68,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
26,584
2,433
1,265
8,959
37,073
47,523
309
19,598
17,475
41,064
0
L
Horus
Hexebus
Horus
15,048
7,068
18,033
17,064
33,786
46,764
816
19,564
14,222
0
32,571
L
Mercury
Mettallion
Mercury
18,374
4,019
3,279
7,452
35,203
16,953
2,501
21,222
13,981
0
41,166
W
Chang'e
NTX_Switch
Chang'e
24,528
2,158
16,747
10,903
21,930
12,098
1,817
12,229
9,701
47,781
0
W
Hercules
25,639
5,752
2,401
21,249
40,256
37,601
1,325
18,747
21,509
0
46,545
L
Thoth
SPADE65
Thoth
36,352
1,374
2,190
4,760
18,070
9,313
1,073
8,498
9,572
85,518
0
W
19,984
3,016
470
423
21,797
27,995
760
10,464
11,333
0
35,292
L
12,741
3,685
1,620
3,269
27,042
21,670
560
14,771
12,271
0
21,007
W
22,072
1,271
2,817
1,967
19,439
6,170
1,329
10,000
9,439
57,540
0
W
Ah Puch
kwaHekiMlihP
Ah Puch
37,053
2,004
4,818
6,785
23,749
7,626
980
11,496
12,253
63,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,617
Gold Earned
76,358
234
Minions Killed
234
0
Camps Cleared
0
1,923,638
Distance Traveled
1,927,267
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
15,567
677
30
1
0
351,070
0
L
Horus
13,908
605
27
1
0
420,329
0
L
Mercury
13,686
595
46
2
0
432,222
0
W
Chang'e
15,087
656
33
1
0
402,963
0
W
Hercules
15,702
683
41
2
0
437,781
0
L
Thoth
15,383
669
107
5
0
374,543
0
W
Odin
15,085
656
30
1
0
398,653
0
L
Ravana
14,073
612
24
1
0
345,474
0
W
Nox
15,121
657
75
3
0
327,335
0
W
Ah Puch
15,363
668
55
2
0
360,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role