Player Matchup

Cerberus
Cerberus
BinckeY
Cerberus
Level 28
God Stats
0W - 5L
1,135 SR
Queue Stats
93W - 79L
1,475 Elo+
Party 1
Susano
Susano
EinckeY
Susano
Level 87
God Stats
1W - 4L
1,514 SR
Queue Stats
375W - 372L
1,481 Elo+
Party 1
Achilles
Achilles
UinckeY
Achilles
Level 8
God Stats
1W - 3L
1,504 SR
Queue Stats
8W - 20L
1,370 Elo+
Party 1
Team Averages
Level 41
1,384 SR
1,442 Elo+

VS

Team Averages
Level 40
1,542 SR
1,526 Elo+
He Bo
He Bo
 
He Bo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
BlaringAus10
Hercules
Level 28
God Stats
5W - 3L
1,601 SR
Queue Stats
103W - 59L
1,607 Elo+
Solo
Cupid
Cupid
hipdawg214
Cupid
Level 23
God Stats
11W - 4L
1,526 SR
Queue Stats
49W - 39L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BinckeY
Cerberus
14
3 / 4 / 8
13,572
646
8,321
14,039
14,929
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Susano
EinckeY
Susano
16
9 / 5 / 5
14,717
701
20,000
16,533
5,573
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
UinckeY
Achilles
13
2 / 6 / 6
11,827
563
7,669
21,416
18,093
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
16
6 / 7 / 8
14,425
687
22,096
14,794
3,453
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
BlaringAus10
Hercules
15
6 / 2 / 9
14,198
676
10,482
18,287
17,213
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cupid
15
3 / 5 / 10
13,969
665
10,221
14,266
3,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
42
14
Kills
15
15
Deaths
14
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
6
7
8
1.43
L
Cerberus
BinckeY
Cerberus
3
4
8
1.75
W
Hercules
BlaringAus10
Hercules
6
2
9
5.25
L
Susano
EinckeY
Susano
9
5
5
2.3
L
Achilles
UinckeY
Achilles
2
6
6
0.83
W
Cupid
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,990
Damage
42,799
51,988
Taken
47,347
38,595
Mitigated
24,164
6,344
Healing
15,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
22,096
725
0
4,514
14,794
3,453
394
3,704
11,090
69,452
0
L
Cerberus
BinckeY
Cerberus
8,321
433
883
1,746
14,039
14,929
920
7,112
6,927
33,281
0
W
Hercules
BlaringAus10
Hercules
10,482
2,835
0
7,264
18,287
17,213
142
2,765
15,522
0
29,815
L
Susano
EinckeY
Susano
20,000
2,698
816
1,381
16,533
5,573
1,739
7,165
9,368
0
44,664
L
Achilles
UinckeY
Achilles
7,669
2,180
0
1,518
21,416
18,093
301
8,639
12,777
0
28,335
W
Cupid
10,221
6,151
754
3,136
14,266
3,498
2,185
2,117
12,149
0
49,679

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,116
Gold Earned
42,592
138
Minions Killed
204
6
Camps Cleared
7
1,017,776
Distance Traveled
1,019,198
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
14,425
687
113
5
3
300,710
0
L
Cerberus
13,572
646
40
2
3
331,313
0
W
Hercules
14,198
676
21
1
2
389,473
0
L
Susano
14,717
701
55
3
3
373,638
0
L
Achilles
11,827
563
43
2
0
312,825
0
W
Cupid
13,969
665
70
3
2
329,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role