Player Matchup

Izanami
Izanami
BryMcFly
Izanami
Level 25
God Stats
8W - 5L
1,491 SR
Queue Stats
13W - 15L
1,229 Elo+
Solo
Merlin
Merlin
DigitalxJrouse
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
901 Elo+
Solo
Thor
Thor
TSQ Tracps
Thor
Level 13
God Stats
7W - 10L
1,365 SR
Queue Stats
7W - 11L
1,208 Elo+
Solo
Jing Wei
Jing Wei
lPANDAl-
Jing Wei
Level 11
God Stats
6W - 2L
1,503 SR
Queue Stats
19W - 20L
1,179 Elo+
Party 1
Thanatos
Thanatos
xXYoungHuskXx
Thanatos
Level 28
God Stats
22W - 30L
1,289 SR
Queue Stats
117W - 101L
1,284 Elo+
Party 1
Team Averages
Level 17
1,430 SR
1,160 Elo+

VS

Team Averages
Level 20
1,431 SR
1,310 Elo+
Yemoja
Yemoja
 
Yemoja
Level 16
God Stats
8W - 8L
1,354 SR
Queue Stats
11W - 19L
1,118 Elo+
Party 2
Cerberus
Cerberus
EmergentFish2
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,261 Elo+
Party 3
King Arthur
King Arthur
Erick_H19
King Arthur
Level 28
God Stats
4W - 4L
1,299 SR
Queue Stats
23W - 24L
1,202 Elo+
Party 2
Susano
Susano
Kinjas11
Susano
Level 13
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,625 Elo+
Party 3
Agni
Agni
WingingStew5466
Agni
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BryMcFly
Izanami
20
6 / 8 / 21
15,899
1,060
27,215
20,584
7,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

20
3 / 6 / 20
14,509
967
14,598
18,642
7,384
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
16 / 6 / 17
18,288
1,219
21,288
19,367
11,216
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jing Wei
lPANDAl-
Jing Wei
20
14 / 8 / 16
17,107
1,140
32,399
22,678
7,736
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
xXYoungHuskXx
Thanatos
20
9 / 5 / 22
16,782
1,119
26,223
18,868
6,401
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

69

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
3 / 5 / 16
14,607
974
16,775
24,080
20,154
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
EmergentFish2
Cerberus
20
4 / 11 / 17
15,223
1,015
13,737
28,690
38,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
Erick_H19
King Arthur
20
6 / 8 / 18
15,756
1,050
12,730
25,756
25,093
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Susano
Kinjas11
Susano
20
10 / 17 / 11
15,974
1,065
25,418
33,012
16,545
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
10 / 7 / 8
16,049
1,070
24,591
20,416
9,223
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
103
48
Kills
33
33
Deaths
48
96
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
3
5
16
2.2
W
Izanami
BryMcFly
Izanami
6
8
21
2.06
W
3
6
20
2.17
L
Cerberus
EmergentFish2
Cerberus
4
11
17
1.14
L
King Arthur
Erick_H19
King Arthur
6
8
18
1.88
L
Susano
Kinjas11
Susano
10
17
11
0.91
W
16
6
17
4.08
L
10
7
8
2
W
Jing Wei
lPANDAl-
Jing Wei
14
8
16
2.75
W
Thanatos
xXYoungHuskXx
Thanatos
9
5
22
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,723
Damage
93,251
100,139
Taken
131,954
39,786
Mitigated
109,130
12,818
Healing
7,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
16,775
3,276
2,156
197
24,080
20,154
0
3,330
20,750
41,993
0
W
Izanami
BryMcFly
Izanami
27,215
16,341
0
2,454
20,584
7,049
0
12,607
7,977
0
77,122
W
14,598
2,613
0
0
18,642
7,384
0
8,830
9,812
34,036
0
L
Cerberus
EmergentFish2
Cerberus
13,737
1,667
0
2,270
28,690
38,115
0
3,134
24,608
38,258
0
L
King Arthur
Erick_H19
King Arthur
12,730
2,861
0
0
25,756
25,093
0
2,332
23,424
0
29,159
L
Susano
Kinjas11
Susano
25,418
9,178
0
508
33,012
16,545
0
3,458
29,554
0
53,765
W
21,288
6,403
0
0
19,367
11,216
0
12,467
6,900
0
39,818
L
24,591
2,547
1,173
1,386
20,416
9,223
0
2,344
18,072
53,223
0
W
Jing Wei
lPANDAl-
Jing Wei
32,399
21,275
0
1,481
22,678
7,736
0
13,418
9,260
0
47,070
W
Thanatos
xXYoungHuskXx
Thanatos
26,223
9,276
0
8,883
18,868
6,401
0
7,781
11,087
0
43,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,585
Gold Earned
77,609
244
Minions Killed
264
10
Camps Cleared
1
1,249,992
Distance Traveled
1,375,069
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
14,607
974
58
4
1
226,740
0
W
Izanami
15,899
1,060
114
8
1
213,871
0
W
Merlin
14,509
967
28
2
0
231,022
0
L
Cerberus
15,223
1,015
58
4
0
259,942
0
L
King Arthur
15,756
1,050
30
2
0
321,653
0
L
Susano
15,974
1,065
58
4
0
305,306
0
W
Thor
18,288
1,219
46
3
3
291,187
0
L
Agni
16,049
1,070
60
4
0
261,428
0
W
Jing Wei
17,107
1,140
24
2
1
280,278
0
W
Thanatos
16,782
1,119
32
2
5
233,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role