Player Matchup

Anubis
Anubis
 
Anubis
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
SecondSaber
King Arthur
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 18L
1,470 Elo+
Party 2
Hel
Hel
dayanrrrr
Hel
Level 84
God Stats
37W - 32L
1,546 SR
Queue Stats
740W - 811L
1,482 Elo+
Solo
Kukulkan
Kukulkan
getchuckly
Kukulkan
Level 83
God Stats
1W - 1L
1,282 SR
Queue Stats
9W - 12L
1,415 Elo+
Party 2
Scylla
Scylla
maaddmax
Scylla
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 48L
1,474 Elo+
Solo
Team Averages
Level 94
1,466 SR
1,468 Elo+

VS

Team Averages
Level 53
1,515 SR
1,368 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 27
God Stats
14W - 19L
1,440 SR
Queue Stats
107W - 164L
1,406 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Balagrom
Anubis
Level 48
God Stats
1W - 4L
1,707 SR
Queue Stats
3W - 27L
1,350 Elo+
Party 1
Achilles
Achilles
ThomasTheDank347
Achilles
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 48L
1,220 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
bawwsax
Ah Muzen Cab
Level 20
God Stats
10W - 24L
1,426 SR
Queue Stats
45W - 88L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
7 / 3 / 25
15,708
1,047
24,237
16,526
8,362
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
SecondSaber
King Arthur
20
4 / 7 / 21
14,099
940
13,992
23,838
22,364
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 6 / 30
16,000
1,067
12,397
18,642
16,116
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kukulkan
getchuckly
Kukulkan
20
3 / 4 / 25
14,207
947
27,050
15,573
5,499
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
maaddmax
Scylla
20
23 / 5 / 16
18,709
1,247
39,479
17,056
5,092
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

139

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
20
5 / 12 / 15
14,448
963
17,395
32,358
22,949
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
 
Baron Samedi
20
3 / 10 / 16
14,509
967
21,206
21,672
6,949
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Balagrom
Anubis
20
11 / 10 / 11
16,394
1,093
26,909
26,524
11,623
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

20
3 / 5 / 16
14,022
935
8,265
24,568
38,039
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
bawwsax
Ah Muzen Cab
20
3 / 7 / 15
14,030
935
11,456
20,882
6,695
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
98
44
Kills
25
25
Deaths
44
117
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
3
25
6.5
L
Cabrakan
 
Cabrakan
5
12
15
1.04
L
Baron Samedi
 
Baron Samedi
3
10
16
1.1
L
Anubis
Balagrom
Anubis
11
10
11
1.65
W
King Arthur
SecondSaber
King Arthur
4
7
21
2.07
L
3
5
16
2.2
L
Ah Muzen Cab
bawwsax
Ah Muzen Cab
3
7
15
1.5
W
7
6
30
3.67
W
Kukulkan
getchuckly
Kukulkan
3
4
25
3.88
W
Scylla
maaddmax
Scylla
23
5
16
6.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,155
Damage
85,231
91,635
Taken
126,004
57,433
Mitigated
86,255
19,125
Healing
19,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
24,237
300
0
2,066
16,526
8,362
0
11,496
5,030
62,748
0
L
Cabrakan
 
Cabrakan
17,395
1,590
996
3,776
32,358
22,949
0
27,450
4,908
29,035
0
L
Baron Samedi
 
Baron Samedi
21,206
993
3,253
2,700
21,672
6,949
0
17,751
3,921
45,080
0
L
Anubis
Balagrom
Anubis
26,909
1,238
0
5,255
26,524
11,623
0
22,827
3,697
70,557
0
W
King Arthur
SecondSaber
King Arthur
13,992
1,243
0
3,029
23,838
22,364
0
14,991
8,019
0
30,833
L
8,265
3,292
0
1,232
24,568
38,039
0
20,144
4,424
0
26,586
L
Ah Muzen Cab
bawwsax
Ah Muzen Cab
11,456
4,705
0
2,691
20,882
6,695
0
14,991
5,891
0
43,458
W
12,397
2,126
7,044
6,486
18,642
16,116
0
13,674
4,968
32,080
0
W
Kukulkan
getchuckly
Kukulkan
27,050
899
0
500
15,573
5,499
0
12,332
3,241
53,666
0
W
Scylla
maaddmax
Scylla
39,479
4,041
0
0
17,056
5,092
0
13,017
4,039
63,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,723
Gold Earned
73,403
292
Minions Killed
237
7
Camps Cleared
9
1,344,696
Distance Traveled
1,211,691
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,708
1,047
100
7
0
258,025
0
L
Cabrakan
14,448
963
19
1
0
239,572
0
L
Baron Samedi
14,509
967
45
3
3
256,834
0
L
Anubis
16,394
1,093
94
6
2
234,930
0
W
King Arthur
14,099
940
32
2
2
271,508
0
L
Achilles
14,022
935
33
2
2
239,116
0
L
Ah Muzen Cab
14,030
935
46
3
2
241,239
0
W
Hel
16,000
1,067
61
4
2
260,630
0
W
Kukulkan
14,207
947
56
4
0
280,799
0
W
Scylla
18,709
1,247
43
3
3
273,734
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role