Player Matchup

Jormungandr
Jormungandr
Ceejib IV
Jormungandr
Level 122
God Stats
1W - 1L
1,336 SR
Queue Stats
74W - 56L
1,616 Elo+
Party 1
Kukulkan
Kukulkan
Droob13
Kukulkan
Level 149
God Stats
2W - 1L
1,668 SR
Queue Stats
519W - 442L
1,615 Elo+
Party 3
Amaterasu
Amaterasu
Solumse
Amaterasu
Level 137
God Stats
9W - 5L
1,630 SR
Queue Stats
94W - 79L
1,591 Elo+
Party 1
Thor
Thor
babygoat19
Thor
Level 123
God Stats
4W - 3L
1,504 SR
Queue Stats
331W - 275L
1,591 Elo+
Party 3
Apollo
Apollo
xxcra2ysniprxx
Apollo
Level 107
God Stats
11W - 2L
1,895 SR
Queue Stats
51W - 51L
1,562 Elo+
Party 1
Team Averages
Level 128
1,606 SR
1,595 Elo+

VS

Team Averages
Level 118
1,675 SR
1,587 Elo+
Ra
Ra
Erlangshlong21
Ra
Level 127
God Stats
2W - 4L
1,579 SR
Queue Stats
397W - 368L
1,608 Elo+
Party 2
Hun Batz
Hun Batz
GoldMantis78083
Hun Batz
Level 127
God Stats
0W - 1L
1,646 SR
Queue Stats
35W - 30L
1,595 Elo+
Solo
Hou Yi
Hou Yi
LewdTheLoli69
Hou Yi
Level 147
God Stats
1W - 1L
1,759 SR
Queue Stats
204W - 201L
1,613 Elo+
Party 2
Cerberus
Cerberus
TGx Unravel
Cerberus
Level 124
God Stats
2W - 5L
1,810 SR
Queue Stats
161W - 159L
1,570 Elo+
Party 2
Achilles
Achilles
mercineri551
Achilles
Level 64
God Stats
2W - 4L
1,581 SR
Queue Stats
30W - 33L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Ceejib IV
Jormungandr
20
6 / 10 / 21
18,140
518
20,536
36,453
34,422
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
Droob13
Kukulkan
20
16 / 4 / 12
22,534
644
49,099
22,059
8,964
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Amaterasu
Solumse
Amaterasu
20
7 / 2 / 18
20,864
596
19,933
33,883
53,484
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
8 / 7 / 19
19,066
545
18,258
27,693
17,348
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
7 / 9 / 13
17,265
493
16,499
28,620
10,003
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 10 / 7
16,924
484
28,494
25,695
8,596
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
20
3 / 9 / 6
14,780
422
16,922
29,075
9,155
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
17 / 11 / 5
18,303
523
31,787
31,244
9,169
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
TGx Unravel
Cerberus
20
3 / 11 / 20
15,482
442
22,445
36,810
35,459
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Achilles
mercineri551
Achilles
20
1 / 3 / 9
14,198
406
11,124
26,080
39,711
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
79
44
Kills
32
32
Deaths
44
83
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Ceejib IV
Jormungandr
6
10
21
1.65
W
Kukulkan
Droob13
Kukulkan
16
4
12
5.5
L
8
10
7
1.15
L
Hun Batz
3
9
6
0.67
L
17
11
5
1.77
W
Amaterasu
Solumse
Amaterasu
7
2
18
8
L
Cerberus
TGx Unravel
Cerberus
3
11
20
1.18
W
8
7
19
2.5
L
Achilles
mercineri551
Achilles
1
3
9
1.83
W
7
9
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,325
Damage
110,772
148,708
Taken
148,904
124,221
Mitigated
102,090
39,709
Healing
31,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Ceejib IV
Jormungandr
20,536
3,351
0
2,779
36,453
34,422
838
12,178
24,275
79,565
0
W
Kukulkan
Droob13
Kukulkan
49,099
1,115
0
4,371
22,059
8,964
4,496
8,855
13,204
216,916
0
L
28,494
1,623
2,560
6,588
25,695
8,596
0
10,846
14,849
135,873
0
L
Hun Batz
16,922
2,598
0
4,825
29,075
9,155
0
12,074
17,001
0
126,258
L
31,787
19,153
0
5,107
31,244
9,169
511
17,516
13,728
0
132,123
W
Amaterasu
Solumse
Amaterasu
19,933
5,098
0
19,524
33,883
53,484
741
11,322
22,561
75
137,391
L
Cerberus
TGx Unravel
Cerberus
22,445
1,211
0
5,744
36,810
35,459
0
15,344
21,466
56,363
0
W
18,258
3,142
0
3,537
27,693
17,348
96
10,120
17,573
0
121,596
L
Achilles
mercineri551
Achilles
11,124
3,016
0
7,148
26,080
39,711
185
14,063
12,017
0
87,959
W
16,499
12,479
0
9,498
28,620
10,003
3,672
9,401
19,219
0
111,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,869
Gold Earned
79,687
877
Minions Killed
796
0
Camps Cleared
0
3,269,143
Distance Traveled
3,020,447
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
18,140
518
91
3
0
589,604
2
W
Kukulkan
22,534
644
291
8
0
752,515
0
L
Ra
16,924
484
191
5
0
634,137
3
L
Hun Batz
14,780
422
189
5
0
669,107
3
L
Hou Yi
18,303
523
197
6
0
523,136
0
W
Amaterasu
20,864
596
248
7
0
702,760
5
L
Cerberus
15,482
442
75
2
0
589,985
1
W
Thor
19,066
545
143
4
0
634,361
2
L
Achilles
14,198
406
144
4
0
604,082
0
W
Apollo
17,265
493
104
3
0
589,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role