Player Matchup

Cu Chulainn
Cu Chulainn
Changpagne
Cu Chulainn
Level 118
God Stats
2W - 0L
1,549 SR
Queue Stats
289W - 269L
1,568 Elo+
Party 2
Arachne
Arachne
Kettenam
Arachne
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,567 Elo+
Party 2
Chaac
Chaac
Upstart
Chaac
Level 88
God Stats
1W - 1L
1,324 SR
Queue Stats
37W - 32L
1,574 Elo+
Party 2
Chang'e
Chang'e
Will2667
Chang'e
Level 158
God Stats
3W - 3L
1,641 SR
Queue Stats
126W - 117L
1,580 Elo+
Party 2
Sobek
Sobek
vanguardarkwolf
Sobek
Level 126
God Stats
2W - 0L
1,498 SR
Queue Stats
184W - 188L
1,578 Elo+
Party 2
Team Averages
Level 115
1,502 SR
1,573 Elo+

VS

Team Averages
Level 108
1,534 SR
1,554 Elo+
Cupid
Cupid
FetusMangler
Cupid
Level 99
God Stats
2W - 1L
1,863 SR
Queue Stats
119W - 105L
1,561 Elo+
Solo
Vulcan
Vulcan
Markix
Vulcan
Level 145
God Stats
3W - 4L
1,450 SR
Queue Stats
97W - 93L
1,562 Elo+
Solo
Bellona
Bellona
RumHom
Bellona
Level 65
God Stats
1W - 3L
1,397 SR
Queue Stats
71W - 56L
1,549 Elo+
Party 1
Zhong Kui
Zhong Kui
Supreme Hunter0
Zhong Kui
Level 121
God Stats
0W - 3L
1,220 SR
Queue Stats
231W - 231L
1,544 Elo+
Solo
Sylvanus
Sylvanus
TheOneTruePappy
Sylvanus
Level 109
God Stats
1W - 1L
1,740 SR
Queue Stats
172W - 156L
1,554 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Changpagne
Cu Chulainn
20
12 / 9 / 26
19,228
740
31,152
41,666
53,878
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
Kettenam
Arachne
20
11 / 11 / 18
17,404
669
21,959
39,748
42,478
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Chaac
Upstart
Chaac
20
9 / 8 / 32
18,328
705
30,126
54,215
65,798
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Chang'e
Will2667
Chang'e
20
9 / 11 / 28
18,474
711
41,582
35,740
19,804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
8 / 12 / 22
16,216
624
15,847
40,682
52,508
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
21 / 10 / 13
17,746
683
42,514
32,436
19,050
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
Markix
Vulcan
20
10 / 7 / 25
18,978
730
46,770
23,858
13,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
RumHom
Bellona
20
6 / 11 / 29
16,512
635
32,380
33,651
52,570
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
Supreme Hunter0
Zhong Kui
20
11 / 10 / 25
17,531
674
31,857
37,562
31,733
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sylvanus
20
3 / 12 / 27
14,863
572
25,388
32,036
31,968
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
170
49
Kills
51
51
Deaths
50
126
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Changpagne
Cu Chulainn
12
9
26
2.78
L
21
10
13
2.75
W
Arachne
Kettenam
Arachne
11
11
18
1.82
L
Vulcan
Markix
Vulcan
10
7
25
3.21
L
Bellona
RumHom
Bellona
6
11
29
1.86
L
Zhong Kui
Supreme Hunter0
Zhong Kui
11
10
25
2.35
L
Sylvanus
3
12
27
1.38
W
Chaac
Upstart
Chaac
9
8
32
3.13
W
Chang'e
Will2667
Chang'e
9
11
28
2.09
W
8
12
22
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,666
Damage
178,909
212,051
Taken
159,543
234,466
Mitigated
148,880
91,895
Healing
55,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Changpagne
Cu Chulainn
31,152
5,261
3,552
7,905
41,666
53,878
863
17,689
23,977
11,864
69,266
L
42,514
23,088
7,180
10,997
32,436
19,050
2,537
10,016
22,420
0
71,112
W
Arachne
Kettenam
Arachne
21,959
13,423
4,293
8,357
39,748
42,478
2,408
19,370
20,378
0
31,488
L
Vulcan
Markix
Vulcan
46,770
13,907
2,260
4,280
23,858
13,559
1,504
8,621
15,237
96,242
0
L
Bellona
RumHom
Bellona
32,380
11,937
1,446
5,675
33,651
52,570
491
13,144
20,507
0
55,052
L
Zhong Kui
Supreme Hunter0
Zhong Kui
31,857
3,122
1,663
7,792
37,562
31,733
1,038
15,692
21,870
59,228
0
L
Sylvanus
25,388
7,898
8,335
5,627
32,036
31,968
712
14,416
17,620
45,648
0
W
Chaac
Upstart
Chaac
30,126
2,892
3,507
21,325
54,215
65,798
937
30,696
23,519
0
65,282
W
Chang'e
Will2667
Chang'e
41,582
3,408
20,756
15,951
35,740
19,804
1,586
20,805
14,935
92,595
0
W
15,847
806
2,492
3,757
40,682
52,508
354
15,455
24,067
27,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

89,650
Gold Earned
85,630
271
Minions Killed
284
0
Camps Cleared
0
2,065,689
Distance Traveled
1,843,633
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
19,228
740
74
3
0
415,241
0
L
Cupid
17,746
683
60
2
0
379,542
0
W
Arachne
17,404
669
26
1
0
443,757
0
L
Vulcan
18,978
730
88
3
0
429,820
0
L
Bellona
16,512
635
34
1
0
404,489
0
L
Zhong Kui
17,531
674
54
2
0
332,104
0
L
Sylvanus
14,863
572
48
2
0
297,678
0
W
Chaac
18,328
705
39
2
0
439,641
0
W
Chang'e
18,474
711
103
4
0
386,295
0
W
Sobek
16,216
624
29
1
0
380,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role