Player Matchup

King Arthur
King Arthur
DreamAtlasOG
King Arthur
Level 28
God Stats
0W - 1L
1,272 SR
Queue Stats
10W - 13L
1,428 Elo+
Solo
Pele
Pele
LucasBia2
Pele
Level 10
God Stats
2W - 7L
1,332 SR
Queue Stats
4W - 8L
1,432 Elo+
Solo
Bellona
Bellona
Mreiden
Bellona
Level 29
God Stats
2W - 3L
1,622 SR
Queue Stats
34W - 39L
1,434 Elo+
Solo
Geb
Geb
NemoSmokes
Geb
Level 21
God Stats
10W - 13L
1,250 SR
Queue Stats
64W - 73L
1,399 Elo+
Solo
Ra
Ra
Sakarishi
Ra
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Team Averages
Level 19
1,395 SR
1,439 Elo+

VS

Team Averages
Level 24
1,462 SR
1,301 Elo+
Nemesis
Nemesis
NiNioLoco
Nemesis
Level 28
God Stats
8W - 4L
1,251 SR
Queue Stats
8W - 5L
1,243 Elo+
Party 1
Scylla
Scylla
RalyGMX
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,243 Elo+
Solo
Baron Samedi
Baron Samedi
VaIiente
Baron Samedi
Level 29
God Stats
6W - 5L
1,560 SR
Queue Stats
95W - 84L
1,533 Elo+
Party 1
Ymir
Ymir
oddredpanda
Ymir
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,243 Elo+
Party 2
Neith
Neith
polimo22
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,243 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DreamAtlasOG
King Arthur
20
3 / 11 / 14
14,102
1,007
16,212
35,071
43,038
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pele
18
3 / 10 / 6
12,734
910
12,734
21,608
8,090
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Mreiden
Bellona
20
7 / 7 / 10
14,406
1,029
17,102
25,106
16,259
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 11 / 15
14,186
1,013
23,699
31,531
48,299
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
4 / 8 / 12
14,024
1,002
23,560
12,570
4,761
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NiNioLoco
Nemesis
20
9 / 8 / 28
15,376
1,098
18,962
24,124
10,308
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
RalyGMX
Scylla
19
6 / 1 / 24
13,524
966
16,355
8,428
2,915
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
VaIiente
Baron Samedi
20
11 / 4 / 30
15,396
1,100
23,255
17,558
11,838
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 5 / 31
14,887
1,063
19,163
30,648
27,815
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
polimo22
Neith
20
13 / 2 / 30
16,284
1,163
39,281
18,405
8,028
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
190
20
Kills
47
47
Deaths
20
57
Assists
143
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DreamAtlasOG
King Arthur
3
11
14
0.91
L
Pele
3
10
6
0.6
L
Bellona
Mreiden
Bellona
7
7
10
1.71
L
3
11
15
0.95
W
Nemesis
NiNioLoco
Nemesis
9
8
28
2.88
W
Scylla
RalyGMX
Scylla
6
1
24
18
L
4
8
12
1.25
W
Baron Samedi
VaIiente
Baron Samedi
11
4
30
6.5
W
8
5
31
4.7
W
Neith
polimo22
Neith
13
2
30
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,307
Damage
117,016
125,886
Taken
99,163
120,447
Mitigated
60,904
15,552
Healing
31,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DreamAtlasOG
King Arthur
16,212
4,133
0
6,828
35,071
43,038
0
15,081
19,990
0
43,738
L
Pele
12,734
2,849
0
590
21,608
8,090
0
8,087
13,521
0
30,287
L
Bellona
Mreiden
Bellona
17,102
4,940
868
2,244
25,106
16,259
0
10,995
14,111
0
41,339
L
23,699
1,646
0
0
31,531
48,299
0
17,879
13,652
39,116
3,487
W
Nemesis
NiNioLoco
Nemesis
18,962
11,827
920
5,637
24,124
10,308
0
8,610
15,514
0
38,417
W
Scylla
RalyGMX
Scylla
16,355
3,648
0
0
8,428
2,915
0
3,067
5,361
30,006
0
L
23,560
2,608
4,111
911
12,570
4,761
0
6,731
5,839
46,990
0
W
Baron Samedi
VaIiente
Baron Samedi
23,255
2,537
6,549
6,551
17,558
11,838
0
7,305
10,253
37,598
0
W
19,163
2,788
1,426
4,321
30,648
27,815
0
16,575
14,073
36,266
0
W
Neith
polimo22
Neith
39,281
21,543
0
6,269
18,405
8,028
0
8,432
9,973
0
80,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,452
Gold Earned
75,467
252
Minions Killed
258
3
Camps Cleared
7
1,229,821
Distance Traveled
1,077,135
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
14,102
1,007
74
5
1
247,261
0
L
Pele
12,734
910
51
4
0
213,169
0
L
Bellona
14,406
1,029
43
3
1
312,067
0
L
Geb
14,186
1,013
25
2
1
258,944
0
W
Nemesis
15,376
1,098
39
3
2
235,696
0
W
Scylla
13,524
966
38
3
0
167,873
0
L
Ra
14,024
1,002
59
4
0
198,380
0
W
Baron Samedi
15,396
1,100
43
3
0
245,522
0
W
Ymir
14,887
1,063
41
3
1
203,963
0
W
Neith
16,284
1,163
97
7
4
224,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role