Player Matchup

Kuzenbo
Kuzenbo
NykthosNova
Kuzenbo
Level 86
God Stats
3W - 2L
1,467 SR
Queue Stats
33W - 38L
1,470 Elo+
Party 2
Neith
Neith
SimplyEmra
Neith
Level 14
God Stats
3W - 1L
1,649 SR
Queue Stats
5W - 6L
1,424 Elo+
Party 2
Da Ji
Da Ji
SwisherSweetMini
Da Ji
Level 126
God Stats
1W - 0L
1,447 SR
Queue Stats
34W - 29L
1,568 Elo+
Party 2
Chaac
Chaac
The_Atheism
Chaac
Level 39
God Stats
7W - 1L
1,924 SR
Queue Stats
24W - 15L
1,660 Elo+
Party 2
Merlin
Merlin
wytcraka
Merlin
Level 38
God Stats
2W - 0L
1,493 SR
Queue Stats
6W - 6L
1,314 Elo+
Solo
Team Averages
Level 61
1,596 SR
1,487 Elo+

VS

Team Averages
Level 60
1,484 SR
1,496 Elo+
Jormungandr
Jormungandr
Carnage335
Jormungandr
Level 48
God Stats
5W - 5L
1,528 SR
Queue Stats
107W - 134L
1,378 Elo+
Solo
Pele
Pele
ChikenLegend118
Pele
Level 61
God Stats
1W - 1L
1,784 SR
Queue Stats
95W - 77L
1,552 Elo+
Party 1
Heimdallr
Heimdallr
MokeKing805
Heimdallr
Level 18
God Stats
29W - 22L
1,429 SR
Queue Stats
36W - 33L
1,481 Elo+
Party 1
Ullr
Ullr
NathanW995
Ullr
Level 142
God Stats
0W - 2L
1,182 SR
Queue Stats
793W - 758L
1,551 Elo+
Party 1
Achilles
Achilles
xxnevinxx
Achilles
Level 29
God Stats
9W - 4L
1,500 SR
Queue Stats
112W - 84L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
NykthosNova
Kuzenbo
20
8 / 7 / 31
27,187
503
49,936
57,272
90,652
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
20
15 / 17 / 11
23,045
427
39,712
45,633
11,090
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
13 / 10 / 16
27,503
509
39,398
42,880
17,324
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
14 / 4 / 18
29,810
552
40,941
74,760
77,247
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Merlin
wytcraka
Merlin
20
10 / 16 / 17
26,274
487
43,834
35,262
10,189
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Carnage335
Jormungandr
20
3 / 15 / 12
22,397
415
38,242
48,390
56,417
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
19 / 11 / 20
30,731
569
69,051
63,839
55,600
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
MokeKing805
Heimdallr
20
1 / 19 / 11
20,957
388
15,525
45,304
20,319
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
20 / 9 / 16
30,772
570
55,920
43,814
18,169
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
xxnevinxx
Achilles
20
11 / 9 / 10
26,473
490
36,259
60,350
137,467
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
123
60
Kills
54
54
Deaths
63
93
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Carnage335
Jormungandr
3
15
12
0.6
L
19
11
20
2.64
L
Heimdallr
MokeKing805
Heimdallr
1
19
11
0.34
L
20
9
16
3.11
W
Kuzenbo
NykthosNova
Kuzenbo
8
7
31
3.36
W
Neith
15
17
11
1.21
W
13
10
16
2.1
W
14
4
18
5.75
W
Merlin
wytcraka
Merlin
10
16
17
1.16
L
Achilles
xxnevinxx
Achilles
11
9
10
1.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

213,821
Damage
214,997
255,807
Taken
261,697
206,502
Mitigated
287,972
75,034
Healing
65,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Carnage335
Jormungandr
38,242
6,108
1,103
7,438
48,390
56,417
1,721
19,310
29,080
156,744
0
L
69,051
10,456
0
19,666
63,839
55,600
3,803
24,271
39,568
0
295,112
L
Heimdallr
MokeKing805
Heimdallr
15,525
3,257
0
3,290
45,304
20,319
1,248
11,275
34,029
0
122,321
L
55,920
34,105
0
12,662
43,814
18,169
2,080
16,809
27,005
0
263,562
W
Kuzenbo
NykthosNova
Kuzenbo
49,936
7,872
2,470
8,201
57,272
90,652
552
10,545
46,727
145,557
4,912
W
Neith
39,712
26,695
0
8,489
45,633
11,090
5,632
8,543
37,090
0
97,988
W
39,398
11,789
0
8,362
42,880
17,324
1,078
2,675
40,205
0
212,010
W
40,941
9,797
1,885
45,119
74,760
77,247
4,928
11,041
63,719
0
203,821
W
Merlin
wytcraka
Merlin
43,834
1,144
0
508
35,262
10,189
2,592
5,974
29,288
186,629
0
L
Achilles
xxnevinxx
Achilles
36,259
10,945
0
21,240
60,350
137,467
3,141
18,852
41,498
0
161,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

133,819
Gold Earned
131,330
973
Minions Killed
1,254
0
Camps Cleared
0
4,471,778
Distance Traveled
4,274,589
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
22,397
415
184
3
0
792,174
0
L
Pele
30,731
569
327
6
0
945,266
3
L
Heimdallr
20,957
388
177
3
0
809,982
0
L
Ullr
30,772
570
342
6
0
893,954
2
W
Kuzenbo
27,187
503
149
3
0
1,109,480
0
W
Neith
23,045
427
102
2
0
783,087
0
W
Da Ji
27,503
509
224
4
0
895,646
0
W
Chaac
29,810
552
261
5
0
887,221
0
W
Merlin
26,274
487
237
4
0
796,344
0
L
Achilles
26,473
490
224
4
0
833,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role