Player Matchup

Chaac
Chaac
Farajallah
Chaac
Level 29
God Stats
12W - 2L
1,905 SR
Queue Stats
65W - 42L
1,670 Elo+
Party 1
Bastet
Bastet
Krumcho
Bastet
Level 26
God Stats
5W - 6L
1,371 SR
Queue Stats
53W - 64L
1,352 Elo+
Solo
Raijin
Raijin
zaidsanji
Raijin
Level 108
God Stats
3W - 5L
1,516 SR
Queue Stats
195W - 208L
1,539 Elo+
Party 1
Team Averages
Level 54
1,597 SR
1,520 Elo+

VS

Team Averages
Level 31
1,475 SR
1,426 Elo+
King Arthur
King Arthur
JessyAkaRangiku
King Arthur
Level 28
God Stats
1W - 3L
1,407 SR
Queue Stats
70W - 79L
1,444 Elo+
Party 2
Fenrir
Fenrir
Keart
Fenrir
Level 46
God Stats
0W - 1L
1,572 SR
Queue Stats
69W - 78L
1,444 Elo+
Party 2
Hera
Hera
narcotix12
Hera
Level 18
God Stats
2W - 2L
1,445 SR
Queue Stats
11W - 14L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
9 / 3 / 15
13,769
918
11,758
16,819
16,332
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bastet
Krumcho
Bastet
14
6 / 4 / 18
13,663
911
14,328
11,667
4,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
zaidsanji
Raijin
15
14 / 7 / 9
14,125
942
17,841
13,683
5,696
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
JessyAkaRangiku
King Arthur
12
5 / 5 / 4
11,720
781
7,639
18,533
24,115
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mace

Mace

+10
Physical Power

Fenrir
Keart
Fenrir
14
9 / 13 / 3
14,280
952
11,359
18,788
5,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 11 / 6
9,927
662
11,242
13,778
2,444
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
27
29
Kills
14
14
Deaths
29
42
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
9
3
15
5.5
L
King Arthur
JessyAkaRangiku
King Arthur
5
5
4
1.4
L
Fenrir
Keart
Fenrir
9
13
3
0.81
W
Bastet
Krumcho
Bastet
6
4
18
3.75
L
0
11
6
0.27
W
Raijin
zaidsanji
Raijin
14
7
9
2.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,927
Damage
30,240
42,169
Taken
51,099
26,409
Mitigated
31,865
12,449
Healing
7,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
11,758
1,552
0
8,659
16,819
16,332
675
6,898
9,921
723
47,128
L
King Arthur
JessyAkaRangiku
King Arthur
7,639
1,634
342
3,168
18,533
24,115
0
7,566
10,967
0
25,168
L
Fenrir
Keart
Fenrir
11,359
5,363
0
1,803
18,788
5,306
0
5,706
13,082
0
21,296
W
Bastet
Krumcho
Bastet
14,328
7,122
795
1,681
11,667
4,381
1,962
2,190
9,477
0
35,508
L
11,242
3,492
318
2,249
13,778
2,444
63
5,092
8,686
47,456
0
W
Raijin
zaidsanji
Raijin
17,841
1,230
0
1,314
13,683
5,696
298
2,900
10,783
44,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,557
Gold Earned
35,927
179
Minions Killed
126
11
Camps Cleared
1
858,372
Distance Traveled
753,249
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,769
918
72
5
5
313,941
0
L
King Arthur
11,720
781
21
1
0
265,565
0
L
Fenrir
14,280
952
31
2
0
258,843
0
W
Bastet
13,663
911
42
3
2
314,318
0
L
Hera
9,927
662
74
5
1
228,841
0
W
Raijin
14,125
942
65
4
4
230,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role