Player Matchup

Terra
Terra
Gold III
Minnie1101
Terra
Gold III
Level 154
God Stats
1W - 0L
1,575 SR
Queue Stats
14W - 18L
1,429 MMR
Party 1
Achilles
Achilles
Platinum V
Technip
Achilles
Platinum V
Level 144
God Stats
1W - 0L
1,541 SR
Queue Stats
15W - 13L
1,745 MMR
Party 1
Anubis
Anubis
Gold II
YoLilHerb
Anubis
Gold II
Level 144
God Stats
2W - 0L
1,639 SR
Queue Stats
15W - 14L
1,641 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,585 SR
1,605 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 96
1,584 SR
1,605 MMR
Erlang Shen
Erlang Shen
Gold II
SPADES715
Erlang Shen
Gold II
Level 89
God Stats
1W - 4L
1,453 SR
Queue Stats
160W - 140L
1,499 MMR
Party 2
Vulcan
Vulcan
Platinum V
SilverSurferMini
Vulcan
Platinum V
Level 104
God Stats
74W - 54L
1,666 SR
Queue Stats
241W - 192L
1,641 MMR
Party 2
King Arthur
King Arthur
Platinum IV
xmyles4
King Arthur
Platinum IV
Level 95
God Stats
8W - 5L
1,632 SR
Queue Stats
215W - 172L
1,674 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
20
1 / 2 / 13
24,420
568
19,290
46,619
65,567
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
Technip
Achilles
20
9 / 2 / 7
25,231
587
39,183
56,590
86,031
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
YoLilHerb
Anubis
20
7 / 11 / 6
25,096
584
30,512
34,966
15,216
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ZeusChaacYemojaKumbhakarnaCu Chulainn

VS

Bans
BacchusChernobogMedusaCupidArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
SPADES715
Erlang Shen
20
3 / 6 / 10
23,566
548
24,893
43,361
38,190
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 5 / 3
26,795
623
67,669
24,651
7,788
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
xmyles4
King Arthur
20
2 / 6 / 10
23,337
543
26,652
44,246
61,336
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
17
Kills
15
15
Deaths
17
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Terra
1
2
13
3.75
L
Erlang Shen
SPADES715
Erlang Shen
3
6
10
1.33
L
10
5
3
2.3
W
Achilles
Technip
Achilles
9
2
7
6.25
W
Anubis
YoLilHerb
Anubis
7
11
6
0.91
L
King Arthur
xmyles4
King Arthur
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,985
Damage
119,214
138,175
Taken
112,258
166,814
Mitigated
107,314
50,837
Healing
30,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
19,290
935
8,306
11,203
46,619
65,567
237
28,227
18,392
92,615
0
L
Erlang Shen
SPADES715
Erlang Shen
24,893
7,134
0
12,572
43,361
38,190
1,931
20,544
22,817
1,064
103,169
L
67,669
23,107
0
10,439
24,651
7,788
469
10,685
13,966
195,304
0
W
Achilles
Technip
Achilles
39,183
9,818
0
20,067
56,590
86,031
1,987
28,152
28,438
0
78,881
W
Anubis
YoLilHerb
Anubis
30,512
747
0
11,261
34,966
15,216
659
13,102
21,684
141,258
0
L
King Arthur
xmyles4
King Arthur
26,652
2,407
0
7,984
44,246
61,336
329
19,902
23,786
0
81,806

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,747
Gold Earned
73,698
444
Minions Killed
451
11
Camps Cleared
20
2,174,312
Distance Traveled
2,234,599
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
24,420
568
102
2
3
801,627
9
L
Erlang Shen
23,566
548
102
2
11
705,019
11
L
Vulcan
26,795
623
247
6
8
781,511
6
W
Achilles
25,231
587
76
2
2
773,400
0
W
Anubis
25,096
584
266
6
6
599,285
7
L
King Arthur
23,337
543
102
2
1
748,069
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role