Player Matchup

Mercury
Mercury
 
Mercury
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
HokageVamp
Cerberus
Level 139
God Stats
0W - 1L
1,243 SR
Queue Stats
54W - 58L
1,531 Elo+
Party 4
Heimdallr
Heimdallr
Itz_Connor17
Heimdallr
Level 80
God Stats
0W - 2L
1,641 SR
Queue Stats
5W - 8L
1,703 Elo+
Party 2
Achilles
Achilles
James_19x
Achilles
Level 64
God Stats
0W - 2L
1,508 SR
Queue Stats
5W - 10L
1,528 Elo+
Party 2
Nu Wa
Nu Wa
PurpleVerse
Nu Wa
Level 126
God Stats
0W - 1L
1,186 SR
Queue Stats
50W - 51L
1,564 Elo+
Party 4
Team Averages
Level 106
1,416 SR
1,565 Elo+

VS

Team Averages
Level 114
1,515 SR
1,532 Elo+
Xing Tian
Xing Tian
Black_Panther720
Xing Tian
Level 87
God Stats
2W - 1L
1,491 SR
Queue Stats
194W - 189L
1,470 Elo+
Party 1
Anhur
Anhur
FreeZeR xX
Anhur
Level 151
God Stats
7W - 7L
1,552 SR
Queue Stats
370W - 369L
1,579 Elo+
Solo
Heimdallr
Heimdallr
SWAGGU-1000
Heimdallr
Level 69
God Stats
18W - 14L
1,625 SR
Queue Stats
172W - 148L
1,555 Elo+
Party 1
Ra
Ra
Sr-Lobete
Ra
Level 127
God Stats
2W - 4L
1,361 SR
Queue Stats
172W - 156L
1,541 Elo+
Party 3
Fenrir
Fenrir
TheDarkSouls7
Fenrir
Level 135
God Stats
3W - 2L
1,545 SR
Queue Stats
256W - 240L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
5
0 / 2 / 2
5,811
342
445
4,065
1,187
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cerberus
HokageVamp
Cerberus
15
5 / 2 / 5
9,180
540
8,687
15,243
13,299
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
Itz_Connor17
Heimdallr
5
0 / 1 / 0
5,265
310
1,045
2,873
720
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Achilles
James_19x
Achilles
6
0 / 2 / 2
5,750
338
250
4,207
1,452
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

13
6 / 10 / 4
8,815
519
15,625
15,678
4,618
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
9
0 / 2 / 4
7,534
443
1,800
6,636
3,793
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
15
4 / 3 / 1
10,109
595
7,026
8,599
3,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heimdallr
SWAGGU-1000
Heimdallr
15
3 / 4 / 8
10,229
602
8,163
8,393
2,666
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 1 / 8
9,920
584
9,087
9,352
3,280
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
6 / 3 / 5
10,465
616
7,393
13,407
4,278
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
43
11
Kills
17
17
Deaths
13
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
2
0.5
W
Xing Tian
0
2
4
1
W
Anhur
4
3
1
1.5
L
Cerberus
HokageVamp
Cerberus
5
2
5
3.75
L
Heimdallr
Itz_Connor17
Heimdallr
0
1
0
0
L
Achilles
James_19x
Achilles
0
2
2
0.5
L
6
10
4
0.8
W
Heimdallr
SWAGGU-1000
Heimdallr
3
4
8
1.75
W
4
1
8
8
W
6
3
5
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,052
Damage
33,469
42,066
Taken
46,387
21,276
Mitigated
17,291
8,897
Healing
15,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
445
227
0
1,164
4,065
1,187
0
1,795
2,270
0
10,692
W
Xing Tian
1,800
125
0
1,321
6,636
3,793
217
2,542
4,094
11,884
0
W
Anhur
7,026
2,178
0
2,261
8,599
3,274
5,093
4,514
4,085
0
59,115
L
Cerberus
HokageVamp
Cerberus
8,687
449
0
4,895
15,243
13,299
0
3,807
11,436
38,306
0
L
Heimdallr
Itz_Connor17
Heimdallr
1,045
938
0
0
2,873
720
0
1,411
1,462
0
9,964
L
Achilles
James_19x
Achilles
250
0
0
410
4,207
1,452
0
309
3,898
0
6,333
L
15,625
2,804
0
2,428
15,678
4,618
29
3,565
12,113
51,898
0
W
Heimdallr
SWAGGU-1000
Heimdallr
8,163
4,383
0
625
8,393
2,666
2,580
5,075
3,318
0
56,527
W
9,087
1,306
2,769
3,896
9,352
3,280
1,596
5,792
3,560
54,636
0
W
7,393
2,782
0
4,583
13,407
4,278
2,148
6,389
7,018
0
57,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,821
Gold Earned
48,257
195
Minions Killed
404
0
Camps Cleared
0
847,067
Distance Traveled
1,277,764
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,811
342
24
1
0
92,760
1
W
Xing Tian
7,534
443
16
1
0
187,640
0
W
Anhur
10,109
595
107
6
0
253,133
0
L
Cerberus
9,180
540
74
4
0
323,955
0
L
Heimdallr
5,265
310
13
1
0
69,373
0
L
Achilles
5,750
338
13
1
0
91,883
0
L
Nu Wa
8,815
519
71
4
0
269,096
0
W
Heimdallr
10,229
602
93
5
0
226,204
0
W
Ra
9,920
584
97
6
0
311,155
2
W
Fenrir
10,465
616
91
5
0
299,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role