Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
 
Pele
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,479 Elo+
Solo
Anubis
Anubis
AssassinJesse1
Anubis
Level 3
God Stats
2W - 8L
1,200 SR
Queue Stats
2W - 8L
1,184 Elo+
Party 1
Guan Yu
Guan Yu
K33kiemonster
Guan Yu
Level 12
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 22L
1,374 Elo+
Solo
Chernobog
Chernobog
Ov3rLoRd406
Chernobog
Level 8
God Stats
16W - 26L
1,404 SR
Queue Stats
18W - 27L
1,419 Elo+
Party 1
Team Averages
Level 12
1,421 SR
1,391 Elo+

VS

Team Averages
Level 10
1,468 SR
1,509 Elo+
Sol
Sol
 
Sol
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,572 Elo+
Solo
Fenrir
Fenrir
DeSagna Diop
Fenrir
Level 11
God Stats
8W - 9L
1,623 SR
Queue Stats
11W - 14L
1,439 Elo+
Solo
Guan Yu
Guan Yu
GreatSwimmerBear
Guan Yu
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,619 Elo+
Party 2
Zeus
Zeus
RPW_Slender157
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
blackisbetter312
Heimdallr
Level 15
God Stats
0W - 2L
1,217 SR
Queue Stats
15W - 30L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
19
2 / 4 / 28
11,283
1,026
14,846
15,378
12,861
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pele
 
Pele
18
15 / 2 / 12
12,431
1,130
16,361
9,996
3,276
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 5 / 20
10,982
998
8,145
10,409
5,757
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Guan Yu
19
12 / 1 / 21
13,055
1,187
14,449
13,955
15,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Ov3rLoRd406
Chernobog
20
12 / 1 / 22
12,318
1,120
20,927
11,087
3,782
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

302

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
1 / 11 / 7
10,390
945
13,088
17,200
11,697
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
16
9 / 2 / 2
11,791
1,072
10,971
10,689
8,824
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
0 / 6 / 9
9,600
873
8,057
20,864
8,002
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

16
1 / 14 / 8
9,924
902
13,944
18,063
5,606
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heimdallr
15
2 / 11 / 9
9,913
901
5,443
18,072
7,969
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
48
44
Kills
13
13
Deaths
44
103
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
2
4
28
4
W
Pele
 
Pele
15
2
12
10.5
L
Sol
 
Sol
1
11
7
0.41
W
3
5
20
2.6
L
Fenrir
9
2
2
5
L
0
6
9
0.75
W
Guan Yu
12
1
21
22.5
W
Chernobog
Ov3rLoRd406
Chernobog
12
1
22
23
L
1
14
8
0.36
L
Heimdallr
2
11
9
0.59

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,728
Damage
51,503
60,825
Taken
84,888
41,234
Mitigated
42,098
16,732
Healing
9,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
14,846
2,622
1,235
1,234
15,378
12,861
0
6,852
7,352
25,654
0
W
Pele
 
Pele
16,361
5,052
0
1,027
9,996
3,276
0
4,668
5,328
0
32,105
L
Sol
 
Sol
13,088
3,947
0
1,777
17,200
11,697
0
6,347
10,853
37,829
0
W
8,145
1,281
0
995
10,409
5,757
0
2,609
7,800
16,963
0
L
Fenrir
10,971
3,005
0
487
10,689
8,824
0
3,538
7,151
0
16,188
L
8,057
3,192
2,114
4,151
20,864
8,002
0
7,093
13,771
0
18,146
W
Guan Yu
14,449
3,541
2,628
5,104
13,955
15,558
0
6,998
6,957
9,986
29,607
W
Chernobog
Ov3rLoRd406
Chernobog
20,927
15,536
0
4,509
11,087
3,782
0
5,905
5,182
0
44,861
L
13,944
3,671
0
1,430
18,063
5,606
0
4,468
13,595
33,096
0
L
Heimdallr
5,443
2,693
0
0
18,072
7,969
0
4,241
13,831
0
15,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,069
Gold Earned
51,618
183
Minions Killed
137
7
Camps Cleared
4
912,042
Distance Traveled
752,675
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,283
1,026
3
0
1
201,378
0
W
Pele
12,431
1,130
37
3
3
203,598
0
L
Sol
10,390
945
62
6
1
156,800
0
W
Anubis
10,982
998
24
2
0
110,004
0
L
Fenrir
11,791
1,072
9
1
1
170,530
0
L
Guan Yu
9,600
873
17
2
0
163,134
0
W
Guan Yu
13,055
1,187
47
4
2
207,352
0
W
Chernobog
12,318
1,120
72
7
1
189,710
0
L
Zeus
9,924
902
35
3
2
127,905
0
L
Heimdallr
9,913
901
14
1
0
134,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role