Player Matchup

Medusa
Medusa
Platinum V
Mr Insouciantz
Medusa
Platinum V
Level 84
God Stats
10W - 14L
1,545 SR
Queue Stats
256W - 249L
1,579 MMR
Solo
Ah Puch
Ah Puch
Gold II
julienreach33
Ah Puch
Gold II
Level 120
God Stats
11W - 8L
1,634 SR
Queue Stats
159W - 148L
1,531 MMR
Party 2
Pele
Pele
Platinum V
x M4gIk p1G x
Pele
Platinum V
Level 85
God Stats
2W - 1L
1,834 SR
Queue Stats
40W - 38L
1,619 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 96
1,671 SR
1,576 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,551 SR
1,571 MMR
Susano
Susano
Gold I
Unrealistic1221
Susano
Gold I
Level 146
God Stats
0W - 3L
1,649 SR
Queue Stats
18W - 18L
1,697 MMR
Party 1
Agni
Agni
Gold III
gregjohnbraun89
Agni
Gold III
Level 119
God Stats
5W - 6L
1,543 SR
Queue Stats
10W - 9L
1,584 MMR
Solo
Terra
Terra
Silver II
nighthawklight5
Terra
Silver II
Level 102
God Stats
0W - 1L
1,461 SR
Queue Stats
7W - 8L
1,431 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 5 / 2
18,101
646
11,857
19,675
10,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
17
2 / 4 / 5
16,250
580
21,568
21,151
4,101
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

17
3 / 9 / 6
16,604
593
12,203
24,209
5,304
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
ZeusChaacKumbhakarnaAchillesBacchus

VS

Bans
NeithYmirAresKing ArthurHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 4
18,170
649
16,749
18,346
7,488
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
6 / 5 / 5
17,659
631
23,408
17,056
6,025
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

17
3 / 3 / 8
17,207
615
16,064
29,751
35,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
10
Kills
18
18
Deaths
10
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
5
2
1.2
L
9
2
4
5.5
L
6
5
5
1.7
W
Ah Puch
2
4
5
1.13
L
3
3
8
2.33
W
3
9
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,628
Damage
56,221
65,035
Taken
65,153
19,968
Mitigated
48,714
10,850
Healing
17,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,857
3,390
0
2,257
19,675
10,563
1,231
10,841
8,834
0
52,031
L
16,749
3,250
0
2,226
18,346
7,488
622
6,128
12,218
0
88,731
L
23,408
429
0
6,436
17,056
6,025
1,275
3,909
13,147
88,058
0
W
Ah Puch
21,568
636
0
5,152
21,151
4,101
86
14,101
7,050
88,574
0
L
16,064
1,749
1,666
6,840
29,751
35,201
562
12,156
17,595
55,127
0
W
12,203
2,777
0
3,441
24,209
5,304
1,073
15,220
8,989
0
69,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,955
Gold Earned
53,036
329
Minions Killed
343
8
Camps Cleared
15
1,470,933
Distance Traveled
1,559,834
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
18,101
646
88
3
3
537,778
0
L
Susano
18,170
649
108
4
10
564,852
2
L
Agni
17,659
631
162
6
2
481,869
0
W
Ah Puch
16,250
580
145
5
2
479,539
5
L
Terra
17,207
615
73
3
3
513,113
2
W
Pele
16,604
593
96
3
3
453,616
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role