Player Matchup

Hercules
Hercules
Duffbenner
Hercules
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 60L
1,484 Elo+
Solo
Neith
Neith
IAMTHESTIG
Neith
Level 147
God Stats
5W - 4L
1,551 SR
Queue Stats
438W - 449L
1,513 Elo+
Solo
Chang'e
Chang'e
Langenn
Chang'e
Level 85
God Stats
1W - 0L
1,508 SR
Queue Stats
35W - 21L
1,602 Elo+
Solo
Vulcan
Vulcan
MR CHR1STMA5
Vulcan
Level 154
God Stats
12W - 6L
1,667 SR
Queue Stats
493W - 499L
1,513 Elo+
Solo
Da Ji
Da Ji
MoiioM
Da Ji
Level 160
God Stats
2W - 1L
1,506 SR
Queue Stats
82W - 78L
1,504 Elo+
Solo
Team Averages
Level 139
1,546 SR
1,523 Elo+

VS

Team Averages
Level 120
1,661 SR
1,520 Elo+
Zeus
Zeus
ASSE_Nemesis
Zeus
Level 118
God Stats
1W - 1L
1,642 SR
Queue Stats
57W - 36L
1,514 Elo+
Solo
Skadi
Skadi
I Am BabaYaga1
Skadi
Level 129
God Stats
0W - 1L
1,878 SR
Queue Stats
27W - 18L
1,564 Elo+
Party 1
Da Ji
Da Ji
Shapeshiftz
Da Ji
Level 146
God Stats
3W - 2L
1,638 SR
Queue Stats
372W - 385L
1,540 Elo+
Party 2
Zhong Kui
Zhong Kui
SlickPup8315398
Zhong Kui
Level 122
God Stats
2W - 1L
1,644 SR
Queue Stats
37W - 38L
1,459 Elo+
Party 1
Horus
Horus
Xardas228
Horus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 167L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Duffbenner
Hercules
20
10 / 6 / 19
16,224
705
20,609
45,829
57,777
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
20
11 / 8 / 20
16,652
724
22,665
24,790
11,033
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
Langenn
Chang'e
20
10 / 5 / 25
17,344
754
28,012
25,658
31,248
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
20
9 / 8 / 21
17,738
771
32,037
19,793
9,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Da Ji
MoiioM
Da Ji
19
5 / 13 / 19
14,906
648
19,913
24,527
11,673
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 6 / 9
18,520
805
51,255
25,337
9,020
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
12 / 9 / 17
16,301
709
28,403
27,241
9,702
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
4 / 14 / 14
13,586
591
16,648
25,772
22,593
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
SlickPup8315398
Zhong Kui
20
4 / 11 / 13
14,791
643
14,591
35,533
17,617
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Horus
Xardas228
Horus
20
3 / 5 / 19
14,062
611
6,720
27,501
35,349
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
112
45
Kills
40
40
Deaths
45
104
Assists
72
Player
Kills
Deaths
Assists
KDA
L
17
6
9
3.58
W
Hercules
Duffbenner
Hercules
10
6
19
3.25
L
12
9
17
2.28
W
Neith
11
8
20
2.63
W
Chang'e
Langenn
Chang'e
10
5
25
4.5
W
Vulcan
9
8
21
2.44
W
Da Ji
MoiioM
Da Ji
5
13
19
1.12
L
4
14
14
0.79
L
Zhong Kui
SlickPup8315398
Zhong Kui
4
11
13
0.95
L
Horus
Xardas228
Horus
3
5
19
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,236
Damage
117,617
140,597
Taken
141,384
121,229
Mitigated
94,281
62,305
Healing
54,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
51,255
2,340
3,955
5,863
25,337
9,020
986
12,143
13,194
103,306
0
W
Hercules
Duffbenner
Hercules
20,609
3,288
2,852
19,972
45,829
57,777
1,221
22,131
23,698
3,394
33,512
L
28,403
13,860
2,839
5,206
27,241
9,702
1,600
12,789
14,452
0
53,540
W
Neith
22,665
9,426
3,608
7,155
24,790
11,033
1,532
11,021
13,769
0
56,214
W
Chang'e
Langenn
Chang'e
28,012
3,037
10,704
11,590
25,658
31,248
1,084
13,111
12,547
55,673
0
W
Vulcan
32,037
11,678
1,535
1,635
19,793
9,498
2,045
9,706
10,087
68,450
0
W
Da Ji
MoiioM
Da Ji
19,913
2,881
1,146
2,108
24,527
11,673
560
9,877
14,650
0
30,115
L
16,648
4,327
639
586
25,772
22,593
537
9,770
16,002
0
29,437
L
Zhong Kui
SlickPup8315398
Zhong Kui
14,591
1,404
2,314
8,364
35,533
17,617
2,251
14,876
20,657
45,748
0
L
Horus
Xardas228
Horus
6,720
2,970
13,630
11,332
27,501
35,349
0
12,893
14,608
0
14,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,864
Gold Earned
77,260
224
Minions Killed
228
0
Camps Cleared
0
1,834,251
Distance Traveled
1,744,742
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
18,520
805
97
4
0
371,703
0
W
Hercules
16,224
705
32
1
0
384,012
0
L
Skadi
16,301
709
47
2
0
333,959
0
W
Neith
16,652
724
50
2
0
351,971
0
W
Chang'e
17,344
754
45
2
0
402,990
0
W
Vulcan
17,738
771
73
3
0
384,397
0
W
Da Ji
14,906
648
24
1
0
310,881
0
L
Da Ji
13,586
591
20
1
0
287,582
0
L
Zhong Kui
14,791
643
61
3
0
326,289
0
L
Horus
14,062
611
3
0
0
425,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role