Player Matchup

Sol
Sol
ClNNAMON STICK
Sol
Level 98
God Stats
4W - 3L
1,542 SR
Queue Stats
193W - 185L
1,526 Elo+
Party 1
Sun Wukong
Sun Wukong
Da Limp Shrimp
Sun Wukong
Level 86
God Stats
18W - 22L
1,443 SR
Queue Stats
161W - 151L
1,555 Elo+
Party 1
Anhur
Anhur
SK8T3_LIFE97
Anhur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,398 Elo+
Party 1
Team Averages
Level 64
1,495 SR
1,493 Elo+

VS

Team Averages
Level 28
1,441 SR
1,431 Elo+
Merlin
Merlin
FrigidColdIce
Merlin
Level 29
God Stats
3W - 6L
1,451 SR
Queue Stats
108W - 99L
1,466 Elo+
Party 2
Sun Wukong
Sun Wukong
TheCrabShack543
Sun Wukong
Level 24
God Stats
17W - 23L
1,563 SR
Queue Stats
53W - 75L
1,381 Elo+
Solo
Geb
Geb
big_tom10
Geb
Level 30
God Stats
0W - 6L
1,308 SR
Queue Stats
134W - 143L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 10 / 6
17,981
749
30,827
24,015
5,356
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
Da Limp Shrimp
Sun Wukong
18
7 / 6 / 6
18,020
751
14,108
27,212
8,492
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 10 / 7
14,309
596
6,393
20,426
5,016
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 9 / 10
17,180
716
27,177
19,676
8,164
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
TheCrabShack543
Sun Wukong
16
7 / 4 / 12
16,150
673
16,114
19,649
16,972
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
6 / 2 / 16
16,146
673
14,238
25,277
21,441
Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
63
15
Kills
25
26
Deaths
15
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
7
10
6
1
W
Sun Wukong
Da Limp Shrimp
Sun Wukong
7
6
6
1.67
L
12
9
10
1.89
W
1
10
7
0.45
L
Sun Wukong
TheCrabShack543
Sun Wukong
7
4
12
3.25
L
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,328
Damage
57,529
71,653
Taken
64,602
18,864
Mitigated
46,577
11,171
Healing
17,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,827
8,399
0
5,878
24,015
5,356
1,875
12,980
11,035
81,707
0
W
Sun Wukong
Da Limp Shrimp
Sun Wukong
14,108
4,191
534
4,125
27,212
8,492
829
16,682
10,530
0
69,259
L
27,177
2,650
735
3,140
19,676
8,164
1,395
9,826
9,850
72,492
0
W
6,393
3,121
0
634
20,426
5,016
117
11,811
8,615
0
22,842
L
Sun Wukong
TheCrabShack543
Sun Wukong
16,114
3,366
744
5,050
19,649
16,972
479
8,224
11,425
0
55,665
L
14,238
1,274
491
7,366
25,277
21,441
348
14,286
10,991
39,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,310
Gold Earned
49,476
213
Minions Killed
213
3
Camps Cleared
10
1,099,472
Distance Traveled
1,250,192
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
17,981
749
80
3
1
358,206
0
W
Sun Wukong
18,020
751
97
4
2
422,983
0
L
Merlin
17,180
716
82
3
3
332,302
0
W
Anhur
14,309
596
36
2
0
318,283
0
L
Sun Wukong
16,150
673
72
3
4
428,258
0
L
Geb
16,146
673
59
2
3
489,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role